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Originally Posted by
WickLac
Is the donate button info correct?
yeah, consider it correct for this league.
Originally Posted by
jehan09
Hey thanks for all your hard work!
Just a quick question, sometimes the radar does not work on the Big map but works perfectly on the mini map.. do you know the fix for this?
never happened to me
If I did not reply to you, it mean the question you are asking is stupid.
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Member
consistently crashing in a veritania/redeemer map
Edit: This crash occurred in a Jungle Valley map. Ran redeemer in other areas with no issues
Code:
12/10/2023 3:37 PM Program exited with message:
SharpGen.Runtime.SharpGenException: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid arguments], Message: [The parameter is incorrect.
]
at SharpGen.Runtime.Result.ThrowFailureException()
at SharpGen.Runtime.Result.CheckError()
at Vortice.Direct3D11.ID3D11Device.CreateTexture2D(Texture2DDescription desc, Void* initialData)
at Vortice.Direct3D11.ID3D11Device.CreateTexture2D(Texture2DDescription description, SubresourceData[] initialData)
at ClickableTransparentOverlay.ImGuiRenderer.CreateImageTexture(Image`1 image, Format format)
at ClickableTransparentOverlay.Overlay.AddOrGetImagePointer(String name, Image`1 image, Boolean srgb, IntPtr& handle)
at Radar.Radar.GenerateMapTexture() in D:\a\GameOverlay\GameOverlay\Radar\Radar.cs:line 970
at Radar.Radar.ClearCachesAndUpdateAreaInfo()+MoveNext() in D:\a\GameOverlay\GameOverlay\Radar\Radar.cs:line 846
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.RemoteObjects.States.AreaLoadingState.<>c.<UpdateData>b__12_0() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\AreaLoadingState.cs:line 78
at Coroutine.CoroutineHandlerInstance.InvokeLaterImpl(Wait wait, Action action)+MoveNext()
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass15_0.<Tick>b__0(ActiveCoroutine c)
at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 93
at ClickableTransparentOverlay.ImGuiRenderer.Update(Single deltaTime, Action DoRender)
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken token)
at ClickableTransparentOverlay.Overlay.<Start>b__22_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
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Last edited by lownedcore; 12-11-2023 at 10:49 AM.
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Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to lownedcore for this useful post)
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Member
Is there a way to display the bosses in the league mechanic on the map when you spawn in to it @GameHelper? That way we could locate where we need to run to?
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Member
hi, why game close if 2 client run at same time?
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Originally Posted by
Concretepete
Is there a way to display the bosses in the league mechanic on the map when you spawn in to it @
GameHelper? That way we could locate where we need to run to?
Nop, my advice is to not waste your steps, use refills and backtrack is you have to.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
I apologize for disturbing you at the start of the POE season, and thank you for your continuous updates and maintenance of GameHelpr.
the team leader icon does not disappear after the leader leaves the map.
How can I solve this problem?
Forgive my poor English; I am using ChatGPT for translation.
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Member
Thanks for all the great work this early into the league, I sent a donation!
One question, are omen boxes and 200% loot altars added to the map as well?
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Active Member
just wanted to share this. im sure some of you noticed it as well. this is the location of the NPCs in the wildwood. hopefully someone can make a plugin for it.
Last edited by pwndbymeh; 12-11-2023 at 01:28 AM.
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Member
Originally Posted by
pwndbymeh
just wanted to share this. im sure some of you noticed it as well. this is the location of the NPCs in the wildwood. hopefully someone can make a plugin for it.
This can already be seen with important tgt file
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Originally Posted by
pwndbymeh
just wanted to share this. im sure some of you noticed it as well. this is the location of the NPCs in the wildwood. hopefully someone can make a plugin for it.

Which NPC is the question, The unique trader/nameless seer??
If I did not reply to you, it mean the question you are asking is stupid.
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Active Member
Originally Posted by
cavad
This can already be seen with important tgt file
thx for saying!! ill try
GH it's like cocaine, once you used, you can't forget.
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Member
Hey i just wanted to say, thank you for maintaining the tool. It has made playing poe bearable. Hope that donate link in the tool was not fake
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Originally Posted by
WrathfulCactus
Hey i just wanted to say, thank you for maintaining the tool. It has made playing poe bearable. Hope that donate link in the tool was not fake

Yeah, not fake, just different for this league.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
editted because the quote isnt being included for some reason
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Member
Originally Posted by
pwndbymeh
just wanted to share this. im sure some of you noticed it as well. this is the location of the NPCs in the wildwood. hopefully someone can make a plugin for it.

Yeah I noticed this too. And thought about sharing, but then decided I'd rather not have it become a random spot. But since it is out now, anyone notice the tile for seer yet? Still have not come across him.