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Member
Will ahkt work on controller? If not is there an alternative? THX
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Active Member
Gamehelper, is there a limit for awake entities? I'm hitting it on juiced maps if so, when too many entites around it just stops update their positions (was always like that, i were just lazy to report)
when I move out of that screen with many entities it works again, so it possible to add option to remove this limit or increase?
I remember Alcor had this limit aswell and when I hit it, he removed it xD
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Member
Originally Posted by
fudenciolino
I also tried for some hours to fix the chittering eggs and also put it on preload with no sucess.
I think I got it:
Metadata/Chests/LeagueAzmeri/EncounterChestSpider
not 100% sure, though
Edit: nope. still many false positives.
Last edited by Baki667; 12-15-2023 at 03:59 AM.
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Originally Posted by
madd123
Gamehelper, is there a limit for awake entities? I'm hitting it on juiced maps if so, when too many entites around it just stops update their positions (was always like that, i were just lazy to report)
when I move out of that screen with many entities it works again, so it possible to add option to remove this limit or increase?
I remember Alcor had this limit aswell and when I hit it, he removed it xD
No software limit.….GH scalability is only limited by your hardware.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
I've found altar in forest to convert wisp colour to other color. How to add that thing to radar?
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Originally Posted by
kisapll
I've found altar in forest to convert wisp colour to other color. How to add that thing to radar?
Go to DV -> InGameState -> current area insurance -> awake entities -> go to that specific entity ID -> press Dump
Then go to the dump_entities folder in GH root folder and share the file in there with me.
If I did not reply to you, it mean the question you are asking is stupid.
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kisapll (1 members gave Thanks to GameHelper for this useful post)
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Active Member
Excuse me for the odd question, but if I am using the "POI" module to detect the Primal Huntress and other NPCs in the Wildwood, does this feature make GameHelper more "detectable" by GGG? I was just curious how this function works, because I have been using GH on my main account for a bit and I just wanted to be sure .
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Originally Posted by
NoodlesAreTheBest
Excuse me for the odd question, but if I am using the "POI" module to detect the Primal Huntress and other NPCs in the Wildwood, does this feature make GameHelper more "detectable" by GGG? I was just curious how this function works, because I have been using GH on my main account for a bit and I just wanted to be sure .
No it doesn’t. Enjoy!
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 2 Thanks
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released a new version, hopefully this fixes the bug where it says "incorrect number of argument"
download it from the first post please.
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EthEth,
jknnnnn (2 members gave Thanks to GameHelper for this useful post)
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Member
Thanks for the continued updates.
Was wondering, is there a changelog somewhere which shows the changes made for each version? just curious
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Member
Originally Posted by
GameHelper
released a new version, hopefully this fixes the bug where it says "incorrect number of argument"
download it from the first post please.
Any chance to include option to COPY a profile for AutoHotKey Trigger? Make it so much easier with many alts?
Mastering the art of game hacking: where pixels meet possibilities, and codes dance to my command, turning virtual challenges into digital victories.
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Originally Posted by
clawface
Any chance to include option to COPY a profile for AutoHotKey Trigger? Make it so much easier with many alts?
No not yet, but will do it one day 
For now use the good old notepad 
Originally Posted by
RxDesu
Thanks for the continued updates.
Was wondering, is there a changelog somewhere which shows the changes made for each version? just curious

None, version numbers are arbitrary, I skip a few if I hit a bug and doing hit/try to fix it or working on optimization. Basically all that matters is the latest version.
I want to update first post again, to reflect what’s in GH today…one day I will get to it.
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clawface (1 members gave Thanks to GameHelper for this useful post)
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Member
Is there a way to preload alert experimental harvest in the mist?
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Originally Posted by
poecrafterone
Is there a way to preload alert experimental harvest in the mist?
follow the guidance from the first post, FAQ 1
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Very helpful, thanks for the quick response. I'll look into this.