GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #3976
    killerkev069's Avatar Member
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    So I need both !flask.flask4.active and flasks.flask4.usable

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #3977
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by killerkev069 View Post
    So I need both !flask.flask4.active and flasks.flask4.usable
    yeah, something like that, use Templates for exact syntax. do not type things manually.

    okay, this is a weird error from a library that I haven't written, I have no idea what to do about it.


    Originally Posted by Tryzer View Post
    em ya are there any way to contact ya for support as this rings 0 bells in my head what is "open DV???" feels NON of the instructions mention there make sense for me as im just casual Player no modder/programmer idk where to even start as i have 0 clue of what is states/ingameState/currentAreaInstance/Awake Entities ??
    just record these questions in your notes and ask me once league start is over (e.g. after 1 - 2 week )
    If I did not reply to you, it mean the question you are asking is stupid.

  3. #3978
    mega2k0's Avatar Member
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    deleted post

  4. #3979
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by mega2k0 View Post
    deleted post
    lol, GameHelper have no such thing as "PassiveSkillTreePlanter"..maybe delete everything and download from scratch....not sure what your computer is doing with you OR What have you done with GH
    If I did not reply to you, it mean the question you are asking is stupid.

  5. #3980
    Tryzer's Avatar Member
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    is there any chance i might can give you the name of the beasts i want specific to be shown and you can do it and maybe upload a file i somewhere put in/replace ? as i assume for you its maybe a 1 Minute thingy to add? as im sure many people would love it as they beg for poeapikit to be updated and thats the main difference from your to his programm

  6. #3981
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Tryzer View Post
    is there any chance i might can give you the name of the beasts i want specific to be shown and you can do it and maybe upload a file i somewhere put in/replace ? as i assume for you its maybe a 1 Minute thingy to add? as im sure many people would love it as they beg for poeapikit to be updated and thats the main difference from your to his programm
    you expect this level of support from a free software in a league start scenario? you are going into my naughty list sir.
    If I did not reply to you, it mean the question you are asking is stupid.

  7. #3982
    Tryzer's Avatar Member
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    i expected nothing i asked friendly if that is a possible scenario as you added a Feature without any instruction and a complicated description which are to hard to understand for someone not into the scene

  8. #3983
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Tryzer View Post
    i expected nothing i asked friendly if that is a possible scenario as you added a Feature without any instruction and a complicated description which are to hard to understand for someone not into the scene
    for beasts, since there are so many of them, I will try to do it once league start is over. added it in my TODO list.
    however, there is so much more stuff you can do if u learn how to use/configure this tool correctly.
    also, not all of the stuff will be public since GGG can then fix it.
    so my recommendation is to ask what's not clear ( once league start is over ) and learn how to do things yourself e.g. find preloads, find tgt, find monsterGroupsToAdd etc etc).
    Last edited by GameHelper; 12-10-2023 at 01:00 PM.
    If I did not reply to you, it mean the question you are asking is stupid.

  9. #3984
    Tryzer's Avatar Member
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    yeah i understand would be so cool have it right now as i would love to make profit with beast runs and it would speed it so much up see frogo doggo and spidy instandly^^

  10. #3985
    imsohigh22's Avatar Member
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    Originally Posted by GameHelper View Post
    yeah, something like that, use Templates for exact syntax. do not type things manually.



    okay, this is a weird error from a library that I haven't written, I have no idea what to do about it.




    just record these questions in your notes and ask me once league start is over (e.g. after 1 - 2 week )

    I am also receiving this error now.

    SharpGen.Runtime.SharpGenException: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid arguments], Message: [The parameter is incorrect.
    ]
    at SharpGen.Runtime.Result.ThrowFailureException()
    at SharpGen.Runtime.Result.CheckError()
    at Vortice.Direct3D11.ID3D11Device.CreateTexture2D(Texture2DDescription desc, Void* initialData)
    at Vortice.Direct3D11.ID3D11Device.CreateTexture2D(Texture2DDescription description, SubresourceData[] initialData)
    at ClickableTransparentOverlay.ImGuiRenderer.CreateImageTexture(Image`1 image, Format format)
    at ClickableTransparentOverlay.Overlay.AddOrGetImagePointer(String name, Image`1 image, Boolean srgb, IntPtr& handle)
    at Radar.Radar.GenerateMapTexture() in D:\a\GameOverlay\GameOverlay\Radar\Radar.cs:line 958
    at Radar.Radar.ClearCachesAndUpdateAreaInfo()+MoveNext() in D:\a\GameOverlay\GameOverlay\Radar\Radar.cs:line 834
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.OnEvent(Event evt)
    at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
    at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
    at GameHelper.RemoteObjects.States.AreaLoadingState.<>c.<UpdateData>b__12_0() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\AreaLoadingState.cs :line 78
    at Coroutine.CoroutineHandlerInstance.InvokeLaterImpl(Wait wait, Action action)+MoveNext()
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
    at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass15_0.<Tick>b__0(ActiveCorout ine c)
    at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
    at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
    at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
    at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 93
    at ClickableTransparentOverlay.ImGuiRenderer.Update(Single deltaTime, Action DoRender)
    at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken token)
    at ClickableTransparentOverlay.Overlay.<Start>b__22_0()
    at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state)
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
    might be due to dx12? will test one sec.

    I cracked poe open and it seems that i changed it self back to dx11 or maybe im using a different config but regardless - i was on dx12, and it seems the error occurred when i was using it. I can see the error may be due to DX11 library calling a function and theres some difference maybe in the parameters being used between dx11 and dx12
    Last edited by imsohigh22; 12-10-2023 at 01:40 PM.

  11. #3986
    derilz's Avatar Member
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    autohotkey bind to animation still not working properly, it's just randomize pressing everything you setup, before it's working well...

  12. #3987
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by derilz View Post
    autohotkey bind to animation still not working properly, it's just randomize pressing everything you setup, before it's working well...
    can you share the specific rule/example which isn't working?
    If I did not reply to you, it mean the question you are asking is stupid.

  13. #3988
    poeplayer69's Avatar Member
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    This is the maphack league. Thanks for your work! <3

  14. #3989
    jehan09's Avatar Member
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    Hey thanks for all your hard work!

    Just a quick question, sometimes the radar does not work on the Big map but works perfectly on the mini map.. do you know the fix for this?

  15. #3990
    WickLac's Avatar Member
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    Is the donate button info correct?

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