GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #3016
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Xco15 View Post
    Show them who's the boss King
    GGG fked up, they removed/changed things that static analysis isn't detecting.
    So that only mean 1 thing, I need to go in the game and figure things out from there.


    TLDR: Game Helper expected release time has changed to League start + 1 hour.

    IF I can figure things out earily or only the static analysis tool is broken (offset/algorithm isn't then i will release early) basically we are in unknown territory now).
    If I did not reply to you, it mean the question you are asking is stupid.

    GameHelper: A light version of PoeHUD/Exile-Api
  2. Thanks beanso, pepopap, KaraDE, aleksergk, fatih15, fhneczy, criticz, Forumuser1000, camapxam, hansimedia, bobTheBuilder69 (11 members gave Thanks to GameHelper for this useful post)
  3. #3017
    Fantamann's Avatar Member
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    Youre doing a great job... Wow, thats amazing.

  4. #3018
    Elmes's Avatar Member
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    I am getting this error when trying to launch GameHelper -
    07.04.2023 20:16 Program exited with message:
    System.Exception: Couldn't find some patterns. kindly fix the patterns.
    at GameHelper.Utils.PatternFinder.Find(SafeMemoryHandle handle, IntPtr baseAddress, Int32 processSize) in D:\a\GameOverlay\GameOverlay\GameHelper\Utils\PatternFinder.cs:line 167
    at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 284
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.OnEvent(Event evt)
    at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
    at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
    at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
    at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 166
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
    at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass15_0.<Tick>b__0(ActiveCorout ine c)
    at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
    at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
    at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
    at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 91
    at ClickableTransparentOverlay.ImGuiRenderer.Update(Single deltaTime, Action DoRender)
    at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken token)
    at ClickableTransparentOverlay.Overlay.<Start>b__26_0()
    at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state)
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
    ------------------------------

  5. #3019
    EdgarDelgado's Avatar Member
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    Hi,
    Few seconds after I start it (i can see the main menu), it closes and show error bellow
    System.Exception: Couldn't find some patterns. kindly fix the patterns.
    at GameHelper.Utils.PatternFinder.Find(SafeMemoryHandle handle, IntPtr baseAddress, Int32 processSize) in D:\a\GameOverlay\GameOverlay\GameHelper\Utils\PatternFinder.cs:line 167
    at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 284
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.OnEvent(Event evt)
    at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
    at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
    at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
    at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 166
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
    at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass15_0.<Tick>b__0(ActiveCorout ine c)
    at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
    at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
    at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
    at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 91
    at ClickableTransparentOverlay.ImGuiRenderer.Update(Single deltaTime, Action DoRender)
    at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken token)
    at ClickableTransparentOverlay.Overlay.<Start>b__26_0()
    at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state)
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()

  6. #3020
    Tompost's Avatar Member
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    Originally Posted by GameHelper View Post
    GGG fked up, they removed/changed things that static analysis isn't detecting.
    So that only mean 1 thing, I need to go in the game and figure things out from there.


    TLDR: Game Helper expected release time has changed to League start + 1 hour.

    IF I can figure things out earily or only the static analysis tool is broken (offset/algorithm isn't then i will release early) basically we are in unknown territory now).
    Thanks for the hard work. If not, is there a way you can release the map hack CE part?

  7. #3021
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Tompost View Post
    Thanks for the hard work. If not, is there a way you can release the map hack CE part?
    sorry, busy, should have asked few days ago as a backup option.
    maybe search this website and u will find it somewhere.
    If I did not reply to you, it mean the question you are asking is stupid.

  8. Thanks YellowRodent (1 members gave Thanks to GameHelper for this useful post)
  9. #3022
    HwtChirino's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by GameHelper View Post
    sorry, busy, should have asked few days ago as a backup option.
    maybe search this website and u will find it somewhere.

    Keep up the good work!

    I, and many others, deeply appreciate your contributions to us freeloaders. I wish you the best of luck.

  10. #3023
    BHLDepression's Avatar Member
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    Where is the donation link? I dont see it

  11. #3024
    fearsome67's Avatar Contributor
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    Originally Posted by BHLDepression View Post
    Where is the donation link? I dont see it
    It's in GameHelper config window.

  12. #3025
    SuhzWarmane's Avatar Member
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    From the other thread, seems like the Radar will take some time to fix. Thanks to everyone working on this for us!

  13. #3026
    TheRDM's Avatar Member
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    Will the Auto HotKey Trigger work without the upgrade?

  14. #3027
    MrFrogGuy's Avatar Member
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    Hey, just letting you know that (and I know that this is likely the fact the league hasn't launched yet causing this), the gamehelper won't launch due to the remote server returning 404 via launcher and if ran via GameHelper.exe it returns this error:
    4/7/2023 12:35 PM Program exited with message:
    System.Exception: Couldn't find some patterns. kindly fix the patterns.
    at GameHelper.Utils.PatternFinder.Find(SafeMemoryHandle handle, IntPtr baseAddress, Int32 processSize) in D:\a\GameOverlay\GameOverlay\GameHelper\Utils\PatternFinder.cs:line 167
    at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 284
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.OnEvent(Event evt)
    at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
    at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
    at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
    at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 166
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
    at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass15_0.<Tick>b__0(ActiveCorout ine c)
    at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
    at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
    at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
    at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 91
    at ClickableTransparentOverlay.ImGuiRenderer.Update(Single deltaTime, Action DoRender)
    at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken token)
    at ClickableTransparentOverlay.Overlay.<Start>b__26_0()
    at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state)
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()

    To be clear, I know this doesn't work at launch, I was just wanting to reconfigure some settings before the update.

  15. #3028
    MrFrogGuy's Avatar Member
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    Double posted, not sure how to delete.
    Last edited by MrFrogGuy; 04-07-2023 at 02:54 PM.

  16. #3029
    heatonpoe's Avatar Member
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    anyone can open the hud just to config during queue? mine is not opening. Idk if it's supposed to be like that.

    edit: Failed to upgrade GameHelper due to: System.Net.WebException: The remote server returned an error: (404) Not Found.
    at System.Net.HttpWebRequest.GetResponse()
    at Launcher.AutoUpdate.get_latest_version_info()
    at Launcher.AutoUpdate.UpgradeGameHelper(String gameHelperDir)
    at Launcher.Program.Main(String[] args)

  17. #3030
    camapxam's Avatar Active Member
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    guys, GH is not even updated yet....

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