Last edited by ohfloob; 06-03-2022 at 11:44 PM.
Last edited by horoyoi520; 06-04-2022 at 12:33 AM.
Is there anyway to change player icon size on radar?
(I mean my self, not other player's ico)
AyyyLmao:
JustAnotherGamer! I have some info you might be interested in:
I am using Kiara's Determination to have immunity to freeze/chill/curses/stuns when around magic/rare/unique mobs, its checks if I already have freeze_immunity from a hybrid flask that would give me freeze immunity for 17 seconds if frozen.
For the enduring flask you are using I dont know if this info helps but I found this:
maybe you can do something creative with that? lolCode:flask_effect_mana_not_removed_when_full BuffDefinationPtr: 13BBB8200B6
EDIT: I think I know what you can do, you can reduce your current cooldown for your need mana trigger, and add the condition that if player does not have "flask_effect_mana_not_removed_when_full" that way even if your low on mana, your not gonna pop the flask if you are already getting mana from the flask which will be confirmed with that conditon
Last edited by myspleen; 06-04-2022 at 09:27 PM.
Keep getting such error, any idea how to fix it? it kicks from gamehelper completely
Also any suggestions how i could use certain skills if Vaal Skill have enough souls?
Code:22/05/2022 00:33 Program exited with message: SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at Veldrid.D3D11.D3D11CommandList.End() at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken) at ClickableTransparentOverlay.Overlay.<Start>b__20_0() at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() ------------------------------ 29/05/2022 17:14 Program exited with message: System.Exception: New (IsValid=True) flask base found Samite Gloves. Please let the developer know. All items in list are Metadata/Items/Flasks/FlaskMana12 Metadata/Items/Flasks/FlaskUtility3 Metadata/Items/Flasks/FlaskUtility5 Metadata/Items/Flasks/FlaskUtility2 Metadata/Items/Flasks/FlaskUtility4 at AutoHotKeyTrigger.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Conditions\FlaskEffectCondition.cs:line 101 at System.Collections.Generic.List`1.TrueForAll(Predicate`1 match) at AutoHotKeyTrigger.ProfileManager.Rule.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 182 at AutoHotKeyTrigger.ProfileManager.Rule.Execute(Action`1 logger) in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 134 at AutoHotKeyTrigger.AutoHotKeyTriggerCore.DrawUI() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\AutoHotKeyTriggerCore.cs:line 199 at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 201 at Coroutine.ActiveCoroutine.MoveNext() at Coroutine.ActiveCoroutine.OnEvent(Event evt) at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt) at Coroutine.CoroutineHandler.RaiseEvent(Event evt) at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85 at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken) at ClickableTransparentOverlay.Overlay.<Start>b__20_0() at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() ------------------------------ 29/05/2022 17:37 Program exited with message: System.Exception: New (IsValid=True) flask base found Amber Amulet. Please let the developer know. All items in list are Metadata/Items/Flasks/FlaskUtility5 Metadata/Items/Flasks/FlaskUtility4 Metadata/Items/Flasks/FlaskUtility2 Metadata/Items/Flasks/FlaskMana12 Metadata/Items/Flasks/FlaskUtility3 at AutoHotKeyTrigger.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Conditions\FlaskEffectCondition.cs:line 101 at System.Collections.Generic.List`1.TrueForAll(Predicate`1 match) at AutoHotKeyTrigger.ProfileManager.Rule.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 182 at AutoHotKeyTrigger.ProfileManager.Rule.Execute(Action`1 logger) in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 134 at AutoHotKeyTrigger.AutoHotKeyTriggerCore.DrawUI() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\AutoHotKeyTriggerCore.cs:line 199 at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 201 at Coroutine.ActiveCoroutine.MoveNext() at Coroutine.ActiveCoroutine.OnEvent(Event evt) at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt) at Coroutine.CoroutineHandler.RaiseEvent(Event evt) at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85 at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken) at ClickableTransparentOverlay.Overlay.<Start>b__20_0() at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() ------------------------------ 30/05/2022 17:04 Program exited with message: System.Exception: New (IsValid=True) flask base found Sundering Axe. Please let the developer know. All items in list are Metadata/Items/Flasks/FlaskUtility5 Metadata/Items/Flasks/FlaskUtility2 Metadata/Items/Flasks/FlaskMana12 Metadata/Items/Flasks/FlaskUtility3 Metadata/Items/Flasks/FlaskUtility4 at AutoHotKeyTrigger.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Conditions\FlaskEffectCondition.cs:line 101 at System.Collections.Generic.List`1.TrueForAll(Predicate`1 match) at AutoHotKeyTrigger.ProfileManager.Rule.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 182 at AutoHotKeyTrigger.ProfileManager.Rule.Execute(Action`1 logger) in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 134 at AutoHotKeyTrigger.AutoHotKeyTriggerCore.DrawUI() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\AutoHotKeyTriggerCore.cs:line 199 at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 201 at Coroutine.ActiveCoroutine.MoveNext() at Coroutine.ActiveCoroutine.OnEvent(Event evt) at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt) at Coroutine.CoroutineHandler.RaiseEvent(Event evt) at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85 at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken) at ClickableTransparentOverlay.Overlay.<Start>b__20_0() at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() ------------------------------ 04/06/2022 19:41 Program exited with message: System.Exception: New (IsValid=True) flask base found Slink Boots. Please let the developer know. All items in list are Metadata/Items/Flasks/FlaskUtility2 Metadata/Items/Flasks/FlaskUtility6 Metadata/Items/Flasks/FlaskUtility9 Metadata/Items/Flasks/FlaskUtility1 Metadata/Items/Flasks/FlaskUtility13 at AutoHotKeyTrigger.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Conditions\FlaskEffectCondition.cs:line 101 at System.Collections.Generic.List`1.TrueForAll(Predicate`1 match) at AutoHotKeyTrigger.ProfileManager.Rule.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 182 at AutoHotKeyTrigger.ProfileManager.Rule.Execute(Action`1 logger) in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 134 at AutoHotKeyTrigger.AutoHotKeyTriggerCore.DrawUI() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\AutoHotKeyTriggerCore.cs:line 199 at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 201 at Coroutine.ActiveCoroutine.MoveNext() at Coroutine.ActiveCoroutine.OnEvent(Event evt) at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt) at Coroutine.CoroutineHandler.RaiseEvent(Event evt) at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85 at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken) at ClickableTransparentOverlay.Overlay.<Start>b__20_0() at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() ------------------------------ 05/06/2022 04:43 Program exited with message: System.Exception: New (IsValid=True) flask base found Dragonscale Boots. Please let the developer know. All items in list are Metadata/Items/Flasks/FlaskUtility1 Metadata/Items/Flasks/FlaskUtility15 Metadata/Items/Flasks/FlaskUtility14 Metadata/Items/Flasks/FlaskUtility6 Metadata/Items/Flasks/FlaskUtility9 at AutoHotKeyTrigger.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Conditions\FlaskEffectCondition.cs:line 101 at System.Collections.Generic.List`1.TrueForAll(Predicate`1 match) at AutoHotKeyTrigger.ProfileManager.Rule.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 182 at AutoHotKeyTrigger.ProfileManager.Rule.Execute(Action`1 logger) in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 134 at AutoHotKeyTrigger.AutoHotKeyTriggerCore.DrawUI() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\AutoHotKeyTriggerCore.cs:line 199 at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 201 at Coroutine.ActiveCoroutine.MoveNext() at Coroutine.ActiveCoroutine.OnEvent(Event evt) at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt) at Coroutine.CoroutineHandler.RaiseEvent(Event evt) at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85 at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken) at ClickableTransparentOverlay.Overlay.<Start>b__20_0() at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() ------------------------------ 05/06/2022 05:22 Program exited with message: System.Exception: New (IsValid=True) flask base found Spiny Round Shield. Please let the developer know. All items in list are Metadata/Items/Flasks/FlaskUtility1 Metadata/Items/Flasks/FlaskUtility14 Metadata/Items/Flasks/FlaskUtility9 Metadata/Items/Flasks/FlaskUtility6 Metadata/Items/Flasks/FlaskUtility15 at AutoHotKeyTrigger.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Conditions\FlaskEffectCondition.cs:line 101 at System.Collections.Generic.List`1.TrueForAll(Predicate`1 match) at AutoHotKeyTrigger.ProfileManager.Rule.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 182 at AutoHotKeyTrigger.ProfileManager.Rule.Execute(Action`1 logger) in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 134 at AutoHotKeyTrigger.AutoHotKeyTriggerCore.DrawUI() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\AutoHotKeyTriggerCore.cs:line 199 at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 201 at Coroutine.ActiveCoroutine.MoveNext() at Coroutine.ActiveCoroutine.OnEvent(Event evt) at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt) at Coroutine.CoroutineHandler.RaiseEvent(Event evt) at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85 at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken) at ClickableTransparentOverlay.Overlay.<Start>b__20_0() at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() ------------------------------ 05/06/2022 05:47 Program exited with message: System.Exception: New (IsValid=True) flask base found Ambush Boots. Please let the developer know. All items in list are Metadata/Items/Flasks/FlaskUtility6 Metadata/Items/Flasks/FlaskUtility9 Metadata/Items/Flasks/FlaskUtility14 Metadata/Items/Flasks/FlaskUtility15 Metadata/Items/Flasks/FlaskUtility1 at AutoHotKeyTrigger.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Conditions\FlaskEffectCondition.cs:line 101 at System.Collections.Generic.List`1.TrueForAll(Predicate`1 match) at AutoHotKeyTrigger.ProfileManager.Rule.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 182 at AutoHotKeyTrigger.ProfileManager.Rule.Execute(Action`1 logger) in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 134 at AutoHotKeyTrigger.AutoHotKeyTriggerCore.DrawUI() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\AutoHotKeyTriggerCore.cs:line 199 at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 201 at Coroutine.ActiveCoroutine.MoveNext() at Coroutine.ActiveCoroutine.OnEvent(Event evt) at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt) at Coroutine.CoroutineHandler.RaiseEvent(Event evt) at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85 at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken) at ClickableTransparentOverlay.Overlay.<Start>b__20_0() at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() ------------------------------ 05/06/2022 13:45 Program exited with message: System.Exception: New (IsValid=True) flask base found Primordial Staff. Please let the developer know. All items in list are Metadata/Items/Flasks/FlaskUtility6 Metadata/Items/Flasks/FlaskUtility1 Metadata/Items/Flasks/FlaskUtility14 Metadata/Items/Flasks/FlaskUtility9 Metadata/Items/Flasks/FlaskUtility15 at AutoHotKeyTrigger.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Conditions\FlaskEffectCondition.cs:line 101 at System.Collections.Generic.List`1.TrueForAll(Predicate`1 match) at AutoHotKeyTrigger.ProfileManager.Rule.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 182 at AutoHotKeyTrigger.ProfileManager.Rule.Execute(Action`1 logger) in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 134 at AutoHotKeyTrigger.AutoHotKeyTriggerCore.DrawUI() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\AutoHotKeyTriggerCore.cs:line 199 at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 201 at Coroutine.ActiveCoroutine.MoveNext() at Coroutine.ActiveCoroutine.OnEvent(Event evt) at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt) at Coroutine.CoroutineHandler.RaiseEvent(Event evt) at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85 at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken) at ClickableTransparentOverlay.Overlay.<Start>b__20_0() at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state) at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() ------------------------------
Can someone please help me setup Divination Distillate Large Hybrid Flask. All the things I've tried they are not working since Flask stops if life goes full.
I'm running Magic Find and trying to see if there is a way I can have this flask up all the time.
0607.png
Is this possible please?
Yeah, that's the crappy thing about divination distillate is how fast you can lose the effect. If i truly were to use it I would have a condition to see if I have the buff "unique_flask_divination_distillate" and would have 2 separate triggers:
First trigger will be for the first half of the flask, i'd probably check for any nearby monsters and use the flask as much as possible when 40 charges are available.
Second trigger will be only for rare/unique mobs and will utilize anything above 20 charges.
Still wouldn't recommend wasting time on it that flask seems super gimmicky. Also now that we have sentinels, popping a decent sentinel at the right time would do so much more for you than that flask anyway
Nice! If you can modify this file and submit a request, I will merge it.
GameOverlay/StatusEffectGroup.json at master . zaafar/GameOverlay . GitHub
Yeah add it there as well.
If I did not reply to you, it mean the question you are asking is stupid.