GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #2251
    JustAnotherGamer's Avatar Member
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    Originally Posted by myspleen View Post
    Great info, I might actually give those frozen areas in delve that I've been avoiding a shot

    Have you ever messed around with the Temporal Rift skill? I have a trigger for it behaving as if it was a 6th flask, my last line of defense and it's saved my life plenty of times already lol
    I haven't tried Temporal Rift and I already feel socket-starved, hehe. I'll look it up, though - there are sooo many skills.

    These are the rules that to use for an enduring mana flask with freeze/chill immunity in slot 5 now (replace the strings starting with REPLACE):
    Code:
            {
              "Conditions": [
                {
                  "$type": "AutoHotKeyTrigger.ProfileManager.Conditions.VitalsCondition, AutoHotKeyTrigger",
                  "operator": "LESS_THAN",
                  "vitalType": "MANA_PERCENT",
                  "threshold": 30,
                  "component": null
                },
                {
                  "$type": "AutoHotKeyTrigger.ProfileManager.Conditions.FlaskChargesCondition, AutoHotKeyTrigger",
                  "operator": "BIGGER_THAN",
                  "flaskSlot": 5,
                  "charges": REPLACE_WITH_CHARGES_PER_USE_MINUS_ONE,
                  "component": null
                }
              ],
              "delayBetweenRuns": REPLACE_WITH_MANA_FLASK_DURATION,
              "Enabled": true,
              "Name": "ManaFlask",
              "Key": 53
            },
            {
              "Conditions": [
                {
                  "$type": "AutoHotKeyTrigger.ProfileManager.Conditions.AilmentCondition, AutoHotKeyTrigger",
                  "statusEffectGroupKey": "Frozen",
                  "component": null
                },
                {
                  "$type": "AutoHotKeyTrigger.ProfileManager.Conditions.FlaskChargesCondition, AutoHotKeyTrigger",
                  "operator": "BIGGER_THAN",
                  "flaskSlot": 5,
                  "charges": REPLACE_WITH_CHARGES_PER_USE_MINUS_ONE,
                  "component": null
                }
              ],
              "delayBetweenRuns": REPLACE_WITH_FREEZE_IMMUNITY_DURATION,
              "Enabled": true,
              "Name": "FreezeFlask",
              "Key": 53
            },
            {
              "Conditions": [
                {
                  "$type": "AutoHotKeyTrigger.ProfileManager.Conditions.AilmentCondition, AutoHotKeyTrigger",
                  "statusEffectGroupKey": "Chilled",
                  "component": null
                },
                {
                  "$type": "AutoHotKeyTrigger.ProfileManager.Conditions.FlaskChargesCondition, AutoHotKeyTrigger",
                  "operator": "BIGGER_THAN",
                  "flaskSlot": 5,
                  "charges": REPLACE_WITH_CHARGES_PER_USE_MINUS_ONE_PLUS_WHATEVER_BUFFER_YOU_WANT_TO_RESERVE,
                  "component": null
                }
              ],
              "delayBetweenRuns": REPLACE_WITH_CHILL_IMMUNITY_DURATION,
              "Enabled": true,
              "Name": "ChillFlask",
              "Key": 53
            },
    In order for the above to work, you also need to add these groups to the \Plugins\AutoHotKeyTrigger\StatusEffectGroup.json as GameHelper mentioned (don't delete the existing freeze/chill group if other profiles depend on it):
    Code:
      "Frozen": [
        "frozen",
        "cold_damage_and_freeze"
      ],
      "Chilled": [
        "chilled",
        "ground_ice_chill",
        "chilling_bond_in_beam"
      ],

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #2252
    JustAnotherGamer's Avatar Member
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    GameHelper, maybe include this StatusEffectGroup.json in the next update?
    It's backwards compatible with existing rules, but gives everyone the option of distinguishing between bleed/corruption and freeze/chill groups when they add new rules or edit old ones.

    Code:
    {
      "Bleeding Or Corruption": [
        "bleeding",
        "puncture",
        "puncture_moving",
        "physical_damage_and_bleed",
        "corrupted_blood",
        "corrupted_blood_rain"
      ],
      "Bleeding": [
        "bleeding",
        "puncture",
        "puncture_moving",
        "physical_damage_and_bleed"
      ],
      "Corruption": [
        "corrupted_blood",
        "corrupted_blood_rain"
      ],
      "Frozen Or Chilled": [
        "frozen",
        "cold_damage_and_freeze",
        "chilled",
        "ground_ice_chill",
        "chilling_bond_in_beam"
      ],
      "Frozen": [
        "frozen",
        "cold_damage_and_freeze"
      ],
      "Chilled": [
        "chilled",
        "ground_ice_chill",
        "chilling_bond_in_beam"
      ],
      "Poisoned": [
        "poison",
        "viper_strike_orb",
        "ground_desecration",
        "caustic_cloud",
        "chaos_bond_in_beam"
      ],
      "Burning": [
        "ground_fire_burn",
        "ignited",
        "searing_bond_in_beam",
        "fire_damage_and_ignite",
        "righteous_fire_aura",
        "demon_righteous_fire_aura"
      ],
      "Shocked": [
        "shocked",
        "ground_lightning_shock",
        "seawitch_lightning_beam",
        "lightning_damage_and_shock"
      ],
      "Cursed": [
        "curse_temporal_chains",
        "curse_elemental_weakness",
        "curse_cold_weakness",
        "curse_lightning_weakness",
        "curse_chaos_weakness",
        "curse_fire_weakness",
        "curse_newpunishment",
        "curse_enfeeble",
        "curse_vulnerability",
        "curse_warlords_mark",
        "curse_assassins_mark"
      ]
    }
    And then I don't have to be careful about not overwriting mine when updating.

  3. Thanks GameHelper (1 members gave Thanks to JustAnotherGamer for this useful post)
  4. #2253
    killerng1703's Avatar Member
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    Here is the GGC/Taiwan POE client:
    https://file.io/ntQ5tSbvEGll

    Thankyou

  5. #2254
    a7835421's Avatar Member
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    Originally Posted by GameHelper View Post
    well that indicator is actually showing with/without gamehelper for me. not sure why it isn't showing for you.
    It does goes away temporally when changing area/zone but that's it.


    here are my gsync settings similar to yours.


    so not sure how can I help you any more.




    EDIT: oh BTW, on separate topic, i noticed that GH is working with DX12 full screen.
    5522.jpg

    map offset
    How to solve this problem?

  6. #2255
    iiisyniii's Avatar Member
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    can be deleted
    Attached Thumbnails Attached Thumbnails GameHelper: A light version of PoeHUD/Exile-Api-imagttge1-jpg  
    Last edited by iiisyniii; 06-03-2022 at 12:17 PM. Reason: issue resolved

  7. #2256
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by killerng1703 View Post
    Here is the GGC/Taiwan POE client:
    Deleted | file.io

    Thankyou
    url broken

    Originally Posted by a7835421 View Post
    5522.jpg

    map offset
    How to solve this problem?
    Originally Posted by iiisyniii View Post
    can be deleted
    read FAQ 15.
    If I did not reply to you, it mean the question you are asking is stupid.

  8. #2257
    imusya's Avatar Member
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  9. #2258
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by imusya View Post
    thanks!


    updated following file please download from first post.
    Code:
    Garena Offsets
    If I did not reply to you, it mean the question you are asking is stupid.

  10. Thanks horoyoi520 (1 members gave Thanks to GameHelper for this useful post)
  11. #2259
    rtrdquestion's Avatar Member
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    Originally Posted by rtrdquestion View Post
    Wazap bro, as my nickname said, am my account flagged or they ban instant on detect?

    I forgot to run thru limited mode (steam), and play for 4.5h.

    (Should I make new account or it's fine? Just new at this game kek.)

    P.p.s Can't find anything about how they ban ppl, only stupid " imnot:*sampletext* but they ban me "
    So does anyone know how it works?
    Should I make new accounts or they ban me instantly if I'm unlucky?
    Last edited by rtrdquestion; 06-03-2022 at 05:25 PM.

  12. #2260
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by rtrdquestion View Post
    So does anyone know how it works?
    Should I make new accounts or they ban me instantly if I'm unlucky?
    No idea dude, never been banned before. Let me know how it goes.
    If I did not reply to you, it mean the question you are asking is stupid.

  13. #2261
    hermes790727's Avatar Member
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    2022/06/04 The offset of GGC is still the same

  14. #2262
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by hermes790727 View Post
    2022/06/04 The offset of GGC is still the same
    Share DV -> last 4 sub heading data.
    If I did not reply to you, it mean the question you are asking is stupid.

  15. #2263
    horoyoi520's Avatar Member
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    Originally Posted by GameHelper View Post
    Share DV -> last 4 sub heading data.
    d0d.jpg

    thank you so much,solve problems for ggc player.

  16. #2264
    hermes790727's Avatar Member
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    I want to ask where to check this. I just used GH for a while, so I don't know where I can check it.

  17. #2265
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by horoyoi520 View Post
    d0d.jpg

    thank you so much,solve problems for ggc player.
    hmm, GameScale values are wrong.

    However, I have no clue why is it wrong, since I have tripled checked the result of my static analysis tool and it's giving me same addresses/offsets.


    here's 1 last dll just in case something happened to dll during upload.


    lastone_gameoffsets.zip

    if this dll fails, this is it, no idea what else to do. GGC is over.


    source code is public so feel free to fix it yourself (or ask the community).
    Last edited by GameHelper; 06-03-2022 at 11:25 PM.
    If I did not reply to you, it mean the question you are asking is stupid.

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