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★ Elder ★
Originally Posted by
airul84
got some crash telling some error regarding talisman.png
You should use the latest texture folder, there are new textures inside.
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ETQW (1 members gave Thanks to vmv for this useful post)
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Member
Using latest AMD drivers the HUD makes the display driver crash after some time.
Never happens without HUD, not sure what the issue is.
Anybody else experiencing this?
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ETQW (1 members gave Thanks to Joe Bauers for this useful post)
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Member
Yes it is!!! The Hud crashes at randomly situations.
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Member
same here 
INTEL with nvidia
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Member
Originally Posted by
vmv
You should use the latest texture folder, there are new textures inside.
yup, it work porperly now. some file is missing from the prev hud. New one solved it. Thanks a lot
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Member
Originally Posted by
Joe Bauers
Using latest AMD drivers the HUD makes the display driver crash after some time.
Never happens without HUD, not sure what the issue is.
Anybody else experiencing this?
if your driver is crashing most likely reason is that gpu is overheating.
Go do ur self a favour. and install MSI afterburner.
Learn and understand more about your gpu/cpu.
Take a look at picture , you can set afterburner to show those stats in game
Screenshot by Lightshot
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Member
Does current version of hud detect corrupted areas? Because i find a several areas but have no preload alert.
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Member
Originally Posted by
IcemanSR
if your driver is crashing most likely reason is that gpu is overheating.
Go do ur self a favour. and install MSI afterburner.
Learn and understand more about your gpu/cpu.
Take a look at picture , you can set afterburner to show those stats in game
Screenshot by Lightshot
I have been using Afterburner since beta, in 2004.
Thank you very much for your technical expertise, but no, it is not the result of gpu temperature.
There is definitely something going on with the HUD that is causing the crashes.
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★ Elder ★
Originally Posted by
chebanov
Does current version of hud detect corrupted areas? Because i find a several areas but have no preload alert.
http://www.ownedcore.com/forums/mmo/...ml#post3377471 (PoEHUD Overlay Updated)
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chebanov (1 members gave Thanks to vmv for this useful post)
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Originally Posted by
Joe Bauers
I have been using Afterburner since beta, in 2004.
Thank you very much for your technical expertise, but no, it is not the result of gpu temperature.
There is definitely something going on with the HUD that is causing the crashes.
Well Joe Bauer.
If you are using afterburner for so long. Then you should be an expert by now in determining what is causing crashes.
There are crash trace /dump that every gpu is making when it crash.Which can be debuged and or sent manufacturer for detail analysis
An side application like Hud simply cannot affect crash.But it might be possible to overburden your gpu with a lot of new data shown on game screen which results in crash of gpu. Such matter can only be allocated to few reasons. Faulty gpu, too weak gpu, overheated gpu and few other reasons.
Last edited by IcemanSR; 12-29-2015 at 06:47 AM.
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Member
So is it working and undetected as of now?
Thanks for such great work, even if it's coming to an end.
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Member
Originally Posted by
PervCoke
So is it working and undetected as of now?
Thanks for such great work, even if it's coming to an end.
It does work. There is no way to determine whether it's detected or not until somebody actually gets banned. We're learning it the hard way.
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Member
Originally Posted by
IcemanSR
Well Joe Bauer.
If you are using afterburner for so long. Then you should be an expert by now in determining what is causing crashes.
There are crash trace /dump that every gpu is making when it crash.Which can be debuged and or sent manufacturer for detail analysis
An side application like Hud simply cannot affect crash.But it might be possible to overburden your gpu with a lot of new data shown on game screen which results in crash of gpu. Such matter can only be allocated to few reasons. Faulty gpu, too weak gpu, overheated gpu and few other reasons.
Where can I access this GPU crash dump? Don't tell me Event Viewer because that's not what that is.
Thanks.
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Member
Originally Posted by
Joe Bauers
Where can I access this GPU crash dump? Don't tell me Event Viewer because that's not what that is.
Thanks.
Ok we are getting somewhere now 
I am glad that you asked. before you dip into crash dumps i would suggest reading this article first.
Graphics card basic troubleshooting for video corruption / crashing / system lock ups / freezes / BSOD
if i remember correctly u said u have intel +nvidia?
In most cases in my life that is procedure that helped most people without intervention of pc analysts.
If you are first timer, all that it might take you few days to go through all , but its well worth it for longevity of your pc and its life.;
After you go through all of it and u still have crashes.. further help is needed.This is that article that will help with lasts resort and dump collecting.
TDR (Timeout Detection and Recovery) and Collecting Dump Files
Good luck.
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Active Member
hmm... there're still some crashes sometimes:
Code:
************** Текст исключения **************
System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в PoeHUD.Poe.Elements.InventoryItemIcon.GetToolTipType()
в PoeHUD.Poe.Elements.InventoryItemIcon.get_ToolTipType()
в PoeHUD.Poe.Elements.InventoryItemIcon.get_Tooltip()
в PoeHUD.Hud.AdvancedTooltip.AdvancedTooltipPlugin.Render()
в PoeHUD.Hud.ExternalOverlay.<>c.<OnRender>b__15_0(IPlugin x)
в System.Collections.Generic.List`1.ForEach(Action`1 action)
в PoeHUD.Hud.ExternalOverlay.OnRender()
в PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
в PoeHUD.Hud.UI.Graphics.RenderLoop()
в PoeHUD.Hud.ExternalOverlay.<OnLoad>b__14_0()
в System.Threading.Tasks.Task.InnerInvoke()
в System.Threading.Tasks.Task.Execute()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
в System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
в PoeHUD.Hud.ExternalOverlay.<OnLoad>d__14.MoveNext()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)