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  1. #1306
    doragon's Avatar Contributor
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    Originally Posted by hillkas View Post
    It does not show anything. Earlier version (1.xx) this "bug" was due
    Need any information?
    What version of poe do you use?

    PoEHUD Overlay Updated
  2. #1307
    hillkas's Avatar Member
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    Originally Posted by doragon View Post
    What version of poe do you use?
    Garena servers

  3. #1308
    doragon's Avatar Contributor
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    Originally Posted by hillkas View Post
    Garena servers
    Originally Posted by l0cked View Post
    (link from previous page!) or https://github.com/lok0919/PoeHud/tree/Tw
    Tried?

    Ps: HVC version of hud will work only for euro server.

  4. #1309
    Strikealight's Avatar Member
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    Hi HvC / Doragon and other contributors,

    Was just wondering if there was maybe a way to incorporate a monster counter into the hud ?
    ( and yes i know about the '/remaining' comand and 'f2' in Guruds multiscript, just thought it would be nice to have a counter of all the entities in the hud if possible.)

  5. #1310
    UnDrac's Avatar Member
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    Originally Posted by Strikealight View Post
    Hi HvC / Doragon and other contributors,

    Was just wondering if there was maybe a way to incorporate a monster counter into the hud ?
    ( and yes i know about the '/remaining' comand and 'f2' in Guruds multiscript, just thought it would be nice to have a counter of all the entities in the hud if possible.)
    If what you'd like is something that counts your kills, it's already there.

    If you however want something that counts the total amount of entities on a given map/area then it's impossible.

    It is possible however to do a count of entities you have loaded in the area around you that the server is syncing your data with, but it'll never be able to give you the number of all entities on a map, without fully exploring it and recording them as they're loaded in by your client, which would prove pointless as the reason I think you'd want this is to find areas with the most mob spawns to kill/loot.

    Not to mention it would be overly complicated to do and only someone that has a good reason to do it may have a crack at it.

  6. #1311
    Jaerin's Avatar Former Staff
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    Originally Posted by Strikealight View Post
    Hi HvC / Doragon and other contributors,

    Was just wondering if there was maybe a way to incorporate a monster counter into the hud ?
    ( and yes i know about the '/remaining' comand and 'f2' in Guruds multiscript, just thought it would be nice to have a counter of all the entities in the hud if possible.)
    I don't think the monsters remaining count gets updated on the client until you actually send the server command to request it. And the reason they likely say more than 20 is because they don't have all the mobs spawned until you visit the whole zone. Even then it is likely they don't bother to give a specific count until it is under 20 because then they pretty much ensure that you've loaded the entire zone.

  7. #1312
    Strikealight's Avatar Member
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    Ahh gotcha, I thought it might be something like that. Thanks for clearing that up guys (UnDrac + Jaerin) appreciate you taking the time to explain it.

  8. #1313
    Bradley Carpenter's Avatar Member
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    I get this error dont know why 8/17/2015 9:28 PM Program exited with message:
    System.Exception: You should run program as an administrator ---> System.ComponentModel.Win32Exception: Access is denied
    at System.Diagnostics.ProcessManager.OpenProcess(Int32 processId, Int32 access, Boolean throwIfExited)
    at System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId, Boolean firstModuleOnly)
    at System.Diagnostics.NtProcessManager.GetFirstModuleInfo(Int32 processId)
    at System.Diagnostics.Process.get_MainModule()
    at PoeHUD.Framework.Memory..ctor(Offsets offs, Int32 pId)
    --- End of inner exception stack trace ---
    at PoeHUD.Framework.Memory..ctor(Offsets offs, Int32 pId)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------


    and i was running as admin?

  9. #1314
    Jaerin's Avatar Former Staff
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    Originally Posted by Bradley Carpenter View Post
    I get this error dont know why 8/17/2015 9:28 PM Program exited with message:
    System.Exception: You should run program as an administrator ---> System.ComponentModel.Win32Exception: Access is denied
    at System.Diagnostics.ProcessManager.OpenProcess(Int32 processId, Int32 access, Boolean throwIfExited)
    at System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId, Boolean firstModuleOnly)
    at System.Diagnostics.NtProcessManager.GetFirstModuleInfo(Int32 processId)
    at System.Diagnostics.Process.get_MainModule()
    at PoeHUD.Framework.Memory..ctor(Offsets offs, Int32 pId)
    --- End of inner exception stack trace ---
    at PoeHUD.Framework.Memory..ctor(Offsets offs, Int32 pId)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------


    and i was running as admin?
    You obviously didn't read the message because it tells you...

    System.Exception: You should run program as an administrator ---> System.ComponentModel.Win32Exception: Access is denied

    You weren't running as admin even if you thought you were. Try turning off UAC if you actually ran it as admin.

  10. #1315
    Bradley Carpenter's Avatar Member
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    Turned UAC off now its

    8/18/2015 8:16 AM Program exited with message:
    System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
    at PoeHUD.Poe.FileInMemory.<RecordAddresses>d__11..ctor(Int32 <>1__state)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------

  11. #1316
    Jaerin's Avatar Former Staff
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    Originally Posted by Bradley Carpenter View Post
    Turned UAC off now its

    8/18/2015 8:16 AM Program exited with message:
    System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
    at PoeHUD.Poe.FileInMemory.<RecordAddresses>d__11..ctor(Int32 <>1__state)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------
    What version of HUD did you download that looks like you don't have .Net Framework installed or something. The newest version from smad and lok require .Net 4.6 to be installed

  12. #1317
    Bradley Carpenter's Avatar Member
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    Installing .net 4.5 worked thanks

  13. #1318
    KuroKim's Avatar Member
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    How can i add "Storm Herald" rare to monster alert?
    Tried:
    MonsterImplicitNemesisStormHerald; Storm Herald nearby
    But it isn't worked.

  14. #1319
    mayainverse's Avatar Member
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    why was boss warnings disabled?

  15. #1320
    omgflexspb's Avatar Member
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    Does anyone can teach me how to remove fkin Particles from game?im playing dual flame totem with staff so i have 11 proj with each totems. After 10 min of playing my eyes getting bleeding /The roof is on fire!!
    I googled like 4 hours found some shit lfull of trojans / Do anyone know wheat i need to do to remove some particles it really piss me off

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