Hello. Any chances to get patch(full version) for garena poe?
Hello. Any chances to get patch(full version) for garena poe?
review from the outside...
1.
you can encapsulate this expressionPHP Code:
Memory[Address]
2.
why do you duplicate names?PHP Code:
public class Life : Component
Offs.Life.MaxHp
3.
DRYPHP Code:
Memory[Address].IsValid ? Memory[Address].Read<int>(Offs.Life.MaxHp) : 0
Memory[Address].IsValid ? Memory[Address].Read<int>(Offs.Life.CurHp) : 1
4.
[sarcasm]Off, Cur, R - what are these?[/sarcasm] i know the answer.PHP Code:
Offs.Life.CurRMana
5.
Original:PHP Code:
for (var i = 0; i < count; i++)
{
list.Add(base.ReadObject<Buff>(Memory[Address].Read<IntPtr>(0x98) + 4));
}
6.PHP Code:
list.Add(base.ReadObject<Buff>(M.ReadInt(start + i*4) + 4));
0x98, 0x9c are magic numbers.PHP Code:
var start = Memory[Address].Read<int>(0x98);
var end = Memory[Address].Read<int>(0x9c);
7.
PHP Code:
var count = (end - start)/4;
8.PHP Code:
var count = (end - start) << 2;
use one code stylePHP Code:
MaxHealth
MaxHp
OR
MaxResMana
MaxRMana
OR
CurMana / (float)(MaxMana - MaxResMana)
CurEShield/(float) MaxEShield
9.
it's incorrect use of xml-documentation and it's very bad descriptionPHP Code:
/// <summary>
/// Mana points information.
/// </summary>
public int MaxMana => ...
public int CurMana => ...
public int MaxResMana => ...
public int CurResMana => ...
10.
use const keywordPHP Code:
internal static readonly int MaxHp = 0x30;
ideally this rubbish store in a file
11.
omgPHP Code:
/// [0x9850BC]+[0x4]+[0x7C]+[0x9C]+[0x13C]+[Entity]+[0x4]+[LifeComponentPage]
i don't want to describe all :3
can you add function check dps per 10 sec(or any other number you put)
cos while it counts only 1 sec thats kinda inaccurate
i guess even if you post everytime screenshots with poe hud on forum and ask moderators or gms if its legal even then you have a chance to not be banned cos they KNOW AHT THEY BANNING and have list of this programs ppl shouldnt use
Last edited by Ugro_PNZ; 08-03-2015 at 11:51 AM.
hi, ive tried using this and getting this error:
Code:Program exited with message: System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'. at PoeHUD.Poe.FileInMemory.<RecordAddresses>d__0..ctor(Int32 <>1__state) at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems() at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address) at PoeHUD.Controllers.FsController..ctor(Memory mem) at PoeHUD.Controllers.GameController..ctor(Memory memory) at PoeHUD.Program.Main(String[] args)
Hello everyone,
Since today (strangely) poehud stopped showing monsters on mini/largemap. Does anyone else experience this? The thing is.. It was working fine after the patch but at some point my inventory bugged and I could not remove items (only add). I relogged 4-5 times until it was fixed and then minions/normal/magic/rare monsters were not showing anymore.
Hopefully we resolve this mystery...
P.S. Everything else is working fine. I am not a coder but I've spent a lot of time reading topics about hacks etc.. Could they changed the monsters' offsets?
Last edited by c8055; 08-04-2015 at 04:22 AM.
hey guys, I guess after the patch today, the "Menu" has dissapear, anything I can do to make it appear again?![]()
^ seems right. hack still works but menu button disappeared.
Last edited by stfufag; 08-04-2015 at 06:18 AM.
Getting error after updating .net framework to 4.5.1
I have directx10, Vista home basicCode:System.DllNotFoundException: Unable to load DLL 'd3dx9_43.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) at SharpDX.Direct3D9.D3DX9.D3DXCreateSprite_(Void* arg0, Void* arg1) at SharpDX.Direct3D9.D3DX9.CreateSprite(Device deviceRef, Sprite spriteOut) at PoeHUD.Hud.UI.Renderers.FontRenderer..ctor(Device device) at PoeHUD.Hud.UI.Graphics..ctor(RenderForm form, Int32 width, Int32 height) at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__c.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__0(Object state)
Trying to install directx runtimes
Last edited by Mose Ki; 08-04-2015 at 08:45 AM.
If your menu button disappeared then go into the config folder and open settings.json with a text editor like Notepad and search for "Menu" and then change the false under it ("Enable": false) to true. I don't know why but it changed to false for me before the recent updates as well.
Is there any solution to the healthbar issue where it won't show up on resurrected/revived monsters?
This is annoying if you have the build in healthbars disabled, and dont notice a shaman? that spam revive skeletons, these mobs do not get a health bar.