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  1. #4306
    loveshacks's Avatar Member
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    Originally Posted by TehCheat View Post
    Any chance you're using Steam?
    Nah, standalone, stuff steam and its ancient method of updating, shredding my SSD.

    PoEHUD Overlay Updated
  2. #4307
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by loveshacks View Post
    Nah, standalone, stuff steam and its ancient method of updating, shredding my SSD.
    Pretty sure the new update broke it. Haven't had a chance to look, I've been working on getting GarenaTW caught up.

  3. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  4. #4308
    TehCheat's Avatar ★ Elder ★
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    I believe GarenaTW is (mostly) working now. The usual broken things (timers on items, itemalerts ignoring items allocated to others), but everything else I tested seemed to be OK. You can get it here. This is 32 bit (if you can even choose between the two).
    Last edited by TehCheat; 11-29-2016 at 08:48 AM.

  5. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  6. #4309
    Stridemann's Avatar Contributor
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    PoeHUD x64 Release

    Here is x64 release for standalone version PoeHUD.

    GitHub - TehCheat/PoEHUD at x64

    Good luck exiles
    Last edited by Stridemann; 11-29-2016 at 02:20 AM.

  7. Thanks TehCheat, Valmere, Crackjack, Sylax (4 members gave Thanks to Stridemann for this useful post)
  8. #4310
    Cami94's Avatar Member
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    Hey guys.

    Thanks to you for this Tool.


    i downloaded this tool and it says me PoE is not running.

    Game was started, any idea ?


    edit; i get this massage on NonSteam and Steam.
    Last edited by Cami94; 11-29-2016 at 01:55 AM.

  9. #4311
    Stridemann's Avatar Contributor
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    Originally Posted by Cami94 View Post
    Hey guys.
    i downloaded this tool and it says me PoE is not running.
    That mean that you use PoeHud x64 for 32 bit PoE and it can't find process PathOfExile_x64

    ..or you use PoeHud x32 for PoE x64.

  10. #4312
    Valmere's Avatar Contributor
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    No, I'm getting the same error when I try to use the x64 release with the x64 client.

    Last edited by Valmere; 11-29-2016 at 02:16 AM.
    wat

  11. #4313
    Cami94's Avatar Member
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    Ok, i use now Steam version with

    - (Release GarenaTW 2.3.4b * TehCheat/PoEHUD * GitHub


    i see the menu settings etc but no Mobs on radar etc. any idea ?

  12. #4314
    Stridemann's Avatar Contributor
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    For now x64 is works for standalone version (i just download it from x64 branch and it works fine for me).
    Probably it will not works with steam or other versions.. We will add support for them later.

  13. Thanks Cami94 (1 members gave Thanks to Stridemann for this useful post)
  14. #4315
    Valmere's Avatar Contributor
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    Originally Posted by Stridemann View Post
    For now x64 is works for standalone version (i just download it from x64 branch and it works fine for me).
    Probably it will not works with steam or other versions.. We will add support for them later.
    I figured that was the issue. thanks for getting it ready before breach, new client gives me better fps
    wat

  15. Thanks Cami94 (1 members gave Thanks to Valmere for this useful post)
  16. #4316
    Cami94's Avatar Member
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    Any idea why i cant see mobs or what ever on my Mini map ?


    im playing on steam witht ](Release GarenaTW 2.3.4b * TehCheat/PoEHUD * GitHub)


    but i see the Hud settings

  17. #4317
    Sylax's Avatar Member
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    Thanks for the 64Bit PoEHUD

    I have a problem with the 64bit HUD.
    In Hideout all its ok, the Hud works no problem.
    I start a Map play 1mins and get a Error message.


  18. Thanks Stridemann (1 members gave Thanks to Sylax for this useful post)
  19. #4318
    Stridemann's Avatar Contributor
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    Originally Posted by Sylax View Post
    Thanks for the 64Bit PoEHUD

    I have a problem with the 64bit HUD.
    In Hideout all its ok, the Hud works no problem.
    I start a Map play 1mins and get a Error message.
    Thanks for report.
    Yes, as I see sockets/rgb detect doesn't work now, according to this there can be an errors. I'm gona fix this now..
    Last edited by Stridemann; 11-29-2016 at 07:22 AM.

  20. Thanks toadskin (1 members gave Thanks to Stridemann for this useful post)
  21. #4319
    Sylax's Avatar Member
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    u need the full log ?
    Wait i edit the full log... 1 min

  22. #4320
    Stridemann's Avatar Contributor
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    Fixed. For now rgb detect and links count will works fine.
    (Downloading and replacing PoeHUD.exe from github will be enough to update)


    Originally Posted by Sylax View Post
    u need the full log ?
    No, thanks, I opened the sources and saw that this part code just was not ported to x64.
    Last edited by Stridemann; 11-29-2016 at 07:40 AM.

  23. Thanks Sylax, toadskin (2 members gave Thanks to Stridemann for this useful post)

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