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  1. #4291
    tran555's Avatar Member
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    Hey. Without going too deep into this. Does it work similar to how turbohud for D3 works ?
    Last edited by tran555; 12-01-2016 at 08:06 AM.

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  2. #4292
    DSRyan's Avatar Member
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    Originally Posted by tran555 View Post
    Hey. Without going too deep into this. Does it work similar to how turbohud for D3 works ? Just memory read + write on transparent overlay ? Basically no detection possible ?
    It's detectable but yes, it's practically the same as TurboHUD as far as I am aware. Wait for the main guys to reply to clarify this though.

  3. #4293
    darktuga's Avatar Member
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    Originally Posted by ziggar View Post
    Nothing is detected atm... no fud please.

    If shit was detected then all of us using zoomhack and fullbright would be fked.
    auto flask for leveling up would be great , just right and left click xD especially for the mana flasks since i always get leech i always forget i need those

  4. #4294
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by tran555 View Post
    Hey. Without going too deep into this. Does it work similar to how turbohud for D3 works ? Just memory read + write on transparent overlay ? Basically no detection possible ?
    It just uses memory read. It definitely could be detectable, but GGG doesn't seem to be worried about it. The last time people got banned it was when HUD had a map hack (writing to memory). It no longer writes to memory because of this.

  5. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  6. #4295
    xcrossover25x's Avatar Active Member
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    Originally Posted by TehCheat View Post
    It just uses memory read. It definitely could be detectable, but GGG doesn't seem to be worried about it. The last time people got banned it was when HUD had a map hack (writing to memory). It no longer writes to memory because of this.
    Do you mind giving a quick explanation of how they could detect that you are reading memory?
    Last edited by xcrossover25x; 11-27-2016 at 05:15 PM.

  7. #4296
    Testo86's Avatar Member
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    nvm solved the problem
    Last edited by Testo86; 11-27-2016 at 07:01 PM.

  8. #4297
    TehCheat's Avatar ★ Elder ★
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    We're down to just a couple of bugs with the 64 bit version. Getting close.

  9. Thanks ziggar, toadskin, SirPuFFaLoT (3 members gave Thanks to TehCheat for this useful post)
  10. #4298
    TehCheat's Avatar ★ Elder ★
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    Basically have 64 bit working fully. Might be a bug or two. We have some debug code to cleanup. It's on github on the x64 branch if you're desperate for it and know enough to build it yourself. Otherwise, we'll probably have it built and released sometime in the next 24 hours.

  11. Thanks ziggar, dlr5668, Stridemann, toadskin, i_Louis, Sylax (6 members gave Thanks to TehCheat for this useful post)
  12. #4299
    ziggar's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by TehCheat View Post
    Basically have 64 bit working fully. Might be a bug or two. We have some debug code to cleanup. It's on github on the x64 branch if you're desperate for it and know enough to build it yourself. Otherwise, we'll probably have it built and released sometime in the next 24 hours.
    Nice job, thanks

  13. #4300
    omnivore's Avatar Member
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    ..........
    Attached Thumbnails Attached Thumbnails PoEHUD Overlay Updated-0f3umuz-jpg  
    Last edited by omnivore; 03-14-2017 at 02:42 PM.

  14. #4301
    Stridemann's Avatar Contributor
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    x64

    Originally Posted by omnivore View Post
    Built and runs excellent just not sure what this area means:0f3umUZ.jpg
    Yes, I made some improvements so poehud x64 starts more faster.

    x64 for now is dev version, so it can contain some debug information. I will disable it later.

    UPD. Some items don't have a timers (right side, under map) in ItemAlert plugin in party play with short allocation. That will be fixed later.
    Last edited by Stridemann; 11-28-2016 at 03:08 AM.

  15. Thanks vmv, toadskin, SirPuFFaLoT (3 members gave Thanks to Stridemann for this useful post)
  16. #4302
    toadskin's Avatar Active Member
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    Originally Posted by TehCheat View Post
    Basically have 64 bit working fully. Might be a bug or two. We have some debug code to cleanup. It's on github on the x64 branch if you're desperate for it and know enough to build it yourself. Otherwise, we'll probably have it built and released sometime in the next 24 hours.
    Hello TehCheat.

    Toady garena_tw had been updated to 2.4.3b, if you are available, please help us to update POEHUD.

    Thank you.

    PoEHUD Overlay Updated-243-png

  17. #4303
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by toadskin View Post
    Hello TehCheat.

    Toady garena_tw had been updated to 2.4.3b, if you are available, please help us to update POEHUD.

    Thank you.

    PoEHUD Overlay Updated-243-png
    I'll try and take a look at it tonight.

  18. Thanks toadskin, killerng1703 (2 members gave Thanks to TehCheat for this useful post)
  19. #4304
    loveshacks's Avatar Member
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    Just a Question, I am sure I am not doing it right, x64, it loads, and I get the menu options for the Hud, but nothing else. I can go through the options and select, deselect, but the hud display itself doesnt come up.

  20. #4305
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by loveshacks View Post
    Just a Question, I am sure I am not doing it right, x64, it loads, and I get the menu options for the Hud, but nothing else. I can go through the options and select, deselect, but the hud display itself doesnt come up.
    Any chance you're using Steam?

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