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★ Elder ★
Originally Posted by
Cami94
Any idea why i cant see mobs or what ever on my Mini map ?
im playing on steam witht ](Release GarenaTW 2.3.4b * TehCheat/PoEHUD * GitHub)
but i see the Hud settings
Because you're using the garena version for your steam client. That's not going to work. Either use the standalone client or wait until we get a steam version released (probably later today).
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I want to make some improvements for opening the loot filter file in Item Alert plugin.
Default directory in file open dialog will be (in my case) "C:\Users\%UserName%\Documents\My Games\Path of Exile", where our filters should be. (this path it will get from environment (windows), so should work for everybody).
Does this will work for everyone? (steam, standalone, etc.)
Last edited by Stridemann; 11-29-2016 at 08:09 AM.
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toadskin (1 members gave Thanks to Stridemann for this useful post)
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Member
Ok i have 2 bugs.
Ivory Temple all time a Perandus Chest, this bug i have from the first time i use the Hud, 32 and 64bit.
And with the RGB update for 2 Hours, the Item Alert now make problems.
All Time white item Alerts and wrong Colors.
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Contributor
Originally Posted by
Sylax
Ivory Temple all time a Perandus Chest, this bug i have from the first time i use the Hud, 32 and 64bit.
Coz that is a perandus chest)
Originally Posted by
Sylax
And with the RGB update for 2 Hours, the Item Alert now make problems.
All Time white item Alerts and wrong Colors.
I have no problems with rgb, I just test it.
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toadskin (1 members gave Thanks to Stridemann for this useful post)
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The x64bit version is working all be it a little glitchy now and again but thats to be expected.
I just need autoflask converted to 64bit now and then I'll be very very happy :P
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★ Elder ★
Originally Posted by
DSRyan
The x64bit version is working all be it a little glitchy now and again but thats to be expected.
I just need autoflask converted to 64bit now and then I'll be very very happy :P
I have x64 offsets for flasks, current charges, charges per use, mods, etc. I'll post them at some point before Friday, but my priority is getting HUD ready for the new league.
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Originally Posted by
DSRyan
The x64bit version is working all be it a little glitchy now and again but thats to be expected.
I just need autoflask converted to 64bit now and then I'll be very very happy :P
yes its great but u still need custom script. For example I have one that auto use stibnite (witchfire) when I start channeling BF and use 2 more utility flasks after WB
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toadskin (1 members gave Thanks to dlr5668 for this useful post)
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Originally Posted by
TehCheat
I have x64 offsets for flasks, current charges, charges per use, mods, etc. I'll post them at some point before Friday, but my priority is getting HUD ready for the new league.
please make a x64 version of autopot man. 

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Member
Ok, after this update Today, i have in the Item Alert Blue Color Drops, look at Screen.

Then i test a bit with the Item Alert and i think its not working right.
I deactivate all, only Currency activate, but i have Currency + Crap, loot at Screen.
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★ Elder ★
Originally Posted by
Sylax
Ok, after this update Today, i have in the Item Alert Blue Color Drops, look at Screen.
Then i test a bit with the Item Alert and i think its not working right.
I deactivate all, only Currency activate, but i have Currency + Crap, loot at Screen.

Does your filter have borders on Pecoraro, Citadel Bow, and Ancestral Club? Item Alerts using a filter either check for items with borders, items with sounds assigned, or both. And it looks like they have borders (which I see you have enabled).
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toadskin (1 members gave Thanks to TehCheat for this useful post)
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yo tehcheat, fps and ping doesnt seem to work on x64 version. just want to report it
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Member
correct me if i am wrong but the x64 version doesnt seem to work with steam or am i missing something
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Active Member
thanks for the updates, works great in dx11 x64 client, getting ready for the new league in HC!
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★ Elder ★
Originally Posted by
glodragons44
correct me if i am wrong but the x64 version doesnt seem to work with steam or am i missing something
It does if you put the right offsets in. I dug up the offsets last night, but they're at home and I'm at work. To get HUD working with both, we need pattern scans for Base, AreaChangeCount, and FileRoot. I can find them easy enough, but finding an address in static memory has been tricky. I've become pretty good at finding patterns in 32 bit, but either GGG is doing something different (doubtful, as the 32 bit client is still easy to find patterns for, in fact they didn't even change) or 64 bit does something different. I need to ask around and see if this is a common problem and if there's an easy solution.
Edit: I've updated the InGameState and the InGameStateDelta offsets for Steam. But you still need the proper Base, FileRoot, and AreaChangeCount offsets for it to work.
Last edited by TehCheat; 11-30-2016 at 09:14 AM.
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Lets hope finding the new offsets doesn't take too long :P Can't wait to use this in the new league.
Assuming you guys will be hard at work as usual finding the new breach content stuff too?