PoEHUD Overlay Updated menu

Shout-Out

User Tag List

Page 338 of 461 FirstFirst ... 238288334335336337338339340341342388438 ... LastLast
Results 5,056 to 5,070 of 6913
  1. #5056
    Coyl's Avatar Active Member
    Reputation
    66
    Join Date
    Sep 2014
    Posts
    175
    Thanks G/R
    1/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by TehCheat View Post
    I love the idea, and I agree it shouldn't be difficult to implement, but I'd just assume it was done as a plugin. I'd rather move plugins out of HUD than add more to the HUD base.
    The tooltip with price is aleady implemented, there's a pul requests to x64. Yet, the current price management is akward - will anyone be interested in implementing the rest?

    Making that a separate plugin would lead to some duplicated code (that tracks the item being hovered and inevtably calls readprocessmemory) - I'd rather love to see prices provider as a plugin: you show it the item, and it returns the price - be it uniq price or exchange rate for currency. So that the prices acquisition and cacheing is plugin's business.
    Last edited by Coyl; 03-03-2017 at 11:42 AM.

    PoEHUD Overlay Updated
  2. #5057
    Maxom's Avatar Member
    Reputation
    1
    Join Date
    Jun 2016
    Posts
    36
    Thanks G/R
    6/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    So how big are the chances that HUD gona be updated before start or a bit later today?

  3. #5058
    bcz's Avatar Contributor
    Reputation
    172
    Join Date
    Apr 2008
    Posts
    172
    Thanks G/R
    8/140
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Maxom View Post
    So how big are the chances that HUD gona be updated before start or a bit later today?
    Later today if at all, its possible there aren't any major changes in game code then maybe today.

  4. #5059
    Maxom's Avatar Member
    Reputation
    1
    Join Date
    Jun 2016
    Posts
    36
    Thanks G/R
    6/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by bcz View Post
    Later today if at all, its possible there aren't any major changes in game code then maybe today.
    Well thank you guys for the awnser and apraciate your work love this porject and all you are doing to keep it up!

  5. #5060
    Hognus's Avatar Member
    Reputation
    1
    Join Date
    Nov 2013
    Posts
    8
    Thanks G/R
    8/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by vmv View Post
    99,99% ...be careful on how to use that 0,1% in your advantage.
    But yeah, it's very very dangerous to use this.
    Has the hud actually become that risky? havent followed its progress recently but since the long ago change of cutting the map hack it had been almost entirely safe with no more major ban waves, or is the increased heat from the new developments with plugins?

  6. #5061
    TehCheat's Avatar ★ Elder ★
    Reputation
    2563
    Join Date
    Oct 2013
    Posts
    1,900
    Thanks G/R
    349/2265
    Trade Feedback
    5 (100%)
    Mentioned
    32 Post(s)
    Tagged
    1 Thread(s)
    Originally Posted by Maxom View Post
    So how big are the chances that HUD gona be updated before start or a bit later today?
    I pushed a change. No idea if the changes I made will be all that is needed. We'll see in about half an hour, eh?

  7. Thanks datz, biersn (2 members gave Thanks to TehCheat for this useful post)
  8. #5062
    biersn's Avatar Member
    Reputation
    2
    Join Date
    Mar 2013
    Posts
    56
    Thanks G/R
    5/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by TehCheat View Post
    I pushed a change. No idea if the changes I made will be all that is needed. We'll see in about half an hour, eh?
    thx TehCheat and for the 32bit Version ?

  9. #5063
    kodiack's Avatar Member
    Reputation
    3
    Join Date
    Feb 2014
    Posts
    3
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by TehCheat View Post
    I pushed a change. No idea if the changes I made will be all that is needed. We'll see in about half an hour, eh?
    Thanks for your work man.

  10. #5064
    TehCheat's Avatar ★ Elder ★
    Reputation
    2563
    Join Date
    Oct 2013
    Posts
    1,900
    Thanks G/R
    349/2265
    Trade Feedback
    5 (100%)
    Mentioned
    32 Post(s)
    Tagged
    1 Thread(s)
    Originally Posted by biersn View Post
    thx TehCheat and for the 32bit Version ?
    I was hoping no one would ask that question.

  11. Thanks elkond (1 members gave Thanks to TehCheat for this useful post)
  12. #5065
    Treasure_Box's Avatar Contributor
    Reputation
    155
    Join Date
    Sep 2014
    Posts
    189
    Thanks G/R
    63/130
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by TehCheat View Post
    I was hoping no one would ask that question.
    Why isn't 32bit just retired at this point, GGG will likely be doing so with 3.0

  13. Thanks TehCheat (1 members gave Thanks to Treasure_Box for this useful post)
  14. #5066
    TehCheat's Avatar ★ Elder ★
    Reputation
    2563
    Join Date
    Oct 2013
    Posts
    1,900
    Thanks G/R
    349/2265
    Trade Feedback
    5 (100%)
    Mentioned
    32 Post(s)
    Tagged
    1 Thread(s)
    Originally Posted by Treasure_Box View Post
    Why isnt 32bit just retired at this point, GGG will likely be doing so with 3.0
    Whenever it gets retired, it won't be soon enough. :/

  15. #5067
    sNy89's Avatar Member
    Reputation
    3
    Join Date
    Dec 2012
    Posts
    67
    Thanks G/R
    3/2
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Treasure_Box View Post
    Why isn't 32bit just retired at this point, GGG will likely be doing so with 3.0

    Only reason Im using 32bit is because of badplayerrs autoflask , is there a 64 version out already i dont know of?

  16. #5068
    Treasure_Box's Avatar Contributor
    Reputation
    155
    Join Date
    Sep 2014
    Posts
    189
    Thanks G/R
    63/130
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by sNy89 View Post
    Only reason Im using 32bit is because of badplayerrs autoflask , is there a 64 version out already i dont know of?
    Idk, maybe if you look around

  17. #5069
    Crackjack's Avatar Active Member
    Reputation
    23
    Join Date
    Aug 2008
    Posts
    220
    Thanks G/R
    26/15
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Treasure_Box View Post
    Idk, maybe if you look around
    ^^ Good answer

  18. #5070
    Paulomat's Avatar Member
    Reputation
    1
    Join Date
    Feb 2016
    Posts
    11
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by TehCheat View Post
    I was hoping no one would ask that question.
    is there a way i can play the x64 hud with direct x9 or will i have to wait for the update on 32

Similar Threads

  1. [Release] PoeHUD - Overlay for Path of Exile
    By Coyl in forum PoE Bots and Programs
    Replies: 1870
    Last Post: 01-27-2015, 02:28 AM
  2. [Tool] Exp per hour overlay (needs offset update)
    By moustache in forum PoE Bots and Programs
    Replies: 15
    Last Post: 11-08-2013, 09:00 PM
  3. Site updates 6/19/2006
    By Matt in forum OC News
    Replies: 1
    Last Post: 06-19-2006, 08:48 AM
  4. Updated(FuxxoZ|WoWGlider)
    By ih8blizz in forum World of Warcraft Bots and Programs
    Replies: 22
    Last Post: 06-16-2006, 09:24 PM
  5. New Update on the Patch!
    By Dwarpy in forum World of Warcraft General
    Replies: 1
    Last Post: 05-22-2006, 12:50 AM
All times are GMT -5. The time now is 02:52 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search