-
Active Member
Originally Posted by
TehCheat
I love the idea, and I agree it shouldn't be difficult to implement, but I'd just assume it was done as a plugin. I'd rather move plugins out of HUD than add more to the HUD base.
The tooltip with price is aleady implemented, there's a pul requests to x64. Yet, the current price management is akward - will anyone be interested in implementing the rest?
Making that a separate plugin would lead to some duplicated code (that tracks the item being hovered and inevtably calls readprocessmemory) - I'd rather love to see prices provider as a plugin: you show it the item, and it returns the price - be it uniq price or exchange rate for currency. So that the prices acquisition and cacheing is plugin's business.
Last edited by Coyl; 03-03-2017 at 11:42 AM.
-
Member
So how big are the chances that HUD gona be updated before start or a bit later today?
-
Contributor
Originally Posted by
Maxom
So how big are the chances that HUD gona be updated before start or a bit later today?
Later today if at all, its possible there aren't any major changes in game code then maybe today.
-
Member
Originally Posted by
bcz
Later today if at all, its possible there aren't any major changes in game code then maybe today.
Well thank you guys for the awnser and apraciate your work love this porject and all you are doing to keep it up!
-
Member
Originally Posted by
vmv
99,99% ...be careful on how to use that 0,1% in your advantage.
But yeah, it's very very dangerous to use this.
Has the hud actually become that risky? havent followed its progress recently but since the long ago change of cutting the map hack it had been almost entirely safe with no more major ban waves, or is the increased heat from the new developments with plugins?
-
★ Elder ★
Originally Posted by
Maxom
So how big are the chances that HUD gona be updated before start or a bit later today?
I pushed a change. No idea if the changes I made will be all that is needed. We'll see in about half an hour, eh?
-
Post Thanks / Like - 2 Thanks
datz,
biersn (2 members gave Thanks to TehCheat for this useful post)
-
Member
Originally Posted by
TehCheat
I pushed a change. No idea if the changes I made will be all that is needed. We'll see in about half an hour, eh?
thx TehCheat and for the 32bit Version ?
-
Member
Originally Posted by
TehCheat
I pushed a change. No idea if the changes I made will be all that is needed. We'll see in about half an hour, eh?
Thanks for your work man.
-
★ Elder ★
Originally Posted by
biersn
thx TehCheat and for the 32bit Version ?
I was hoping no one would ask that question.
-
Post Thanks / Like - 1 Thanks
elkond (1 members gave Thanks to TehCheat for this useful post)
-
Contributor
Originally Posted by
TehCheat
I was hoping no one would ask that question.
Why isn't 32bit just retired at this point, GGG will likely be doing so with 3.0
-
Post Thanks / Like - 1 Thanks
TehCheat (1 members gave Thanks to Treasure_Box for this useful post)
-
★ Elder ★
Originally Posted by
Treasure_Box
Why isnt 32bit just retired at this point, GGG will likely be doing so with 3.0
Whenever it gets retired, it won't be soon enough. :/
-
Member
Originally Posted by
Treasure_Box
Why isn't 32bit just retired at this point, GGG will likely be doing so with 3.0
Only reason Im using 32bit is because of badplayerrs autoflask , is there a 64 version out already i dont know of?
-
Contributor
Originally Posted by
sNy89
Only reason Im using 32bit is because of badplayerrs autoflask , is there a 64 version out already i dont know of?
Idk, maybe if you look around
-
Active Member
Originally Posted by
Treasure_Box
Idk, maybe if you look around
^^ Good answer
-
Member
Originally Posted by
TehCheat
I was hoping no one would ask that question.
is there a way i can play the x64 hud with direct x9 or will i have to wait for the update on 32