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Active Member
would the UI show a large chest as epic chest?
i`m currently in actons nightmare and it shows epic chest even though there is none
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★ Elder ★
Originally Posted by
stfufag
would the UI show a large chest as epic chest?
i`m currently in actons nightmare and it shows epic chest even though there is none
Yes, there could be some wrong readings...i don't really know, i never saw an epic chest :|. All the readings are taken from content.ggpk file.
Also,one time there where strongboxes everywhere on act 4, mines, where chaos golems walks out from walls...and i think there was something wrong on server side and not the hud.
Keep reporting such errors, to help fix the hud in the future.
Ty,
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Post Thanks / Like - 1 Thanks
Parog (1 members gave Thanks to vmv for this useful post)
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Member
Find answer) PoeHUD Garena for garena russian server
Last edited by RussianOfficer; 10-13-2015 at 06:28 PM.
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Post Thanks / Like - 1 Thanks
l0cked (1 members gave Thanks to RussianOfficer for this useful post)
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Member
What I understand is that this is just a C# program calling user mode ReadProcessMemory() without any kernel mode component. How does it prevent anti-cheat from i) hooking your call to ReadProcessMemory() in user-mode and hence detecting your process is reading its memory ii) some kernel mode method to detect ReadProcessMemory for the same detection purposes iii) scanning your process for known signature (since the source code is available and it is just C# )
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★ Elder ★
Originally Posted by
RussianOfficer
Questions..: Why isn't Garena version integrated into the Main version of the Hud ?
Can't be done ?
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Contributor
Originally Posted by
SailorMars
What I understand is that this is just a C# program calling user mode ReadProcessMemory() without any kernel mode component. How does it prevent anti-cheat from i) hooking your call to ReadProcessMemory() in user-mode and hence detecting your process is reading its memory ii) some kernel mode method to detect ReadProcessMemory for the same detection purposes iii) scanning your process for known signature (since the source code is available and it is just C# )
Nothing, except for the fact that they don't give a **** about the HUD tbh, they only cared about us writing stuff into memory (aka maphack, or zoomhacks) really they don't seem to mind softhacks, or they aren't competent enough to write a proper anticheat but seeing how they did the sig scanner in the one they have I'd go with the former.
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Member
Need update in garena, in new patch dont work =(
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Member
I don't know who create this site with poehud for garena russian server, but after every patch hud doesn't work and today new patch. It is unreally bad, since one hud, can't work fine for all servers...Anyone know how to make hud working for 2.0.4 garena russian patch?( It is how autoflask for adrenaline flask doesn't work on garena russian server and i don't know how to fix it. Maybe is it real make all functions in one programm for all servers if you can?
Last edited by RussianOfficer; 10-15-2015 at 03:37 AM.
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Member
Need update for Garena Ru pretty please. ill send you some blessing for this^)
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Member
poehud.ru updated for path 2.0.4
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Post Thanks / Like - 2 Thanks
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Member
Originally Posted by
vmv
Check if you have all "White" changed to Normal....in crafting_base.txt.
Like this : #Gold Ring,10,0,Normal
Not like this anymore : #Gold Ring,10,0,White
If everything is set to Normal on crafting_bases....use the filter provided by the hud itself..."thisBest". See if there are any errors when using that, then change to your own filter to test.
If there are errors with your filter....use Notepad++ and remove all spaces(created with TAB key) from it. It seems that the filter parser gives errors if there are TAB spaces used. Replace them with normal spaces using "SPACEBAR".
As a side note,.. i encounter this whit Python language files.
unfortunatel, even with the thisbest filter, i still get a crash on citrine amulets
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★ Elder ★
Originally Posted by
stephanepare
unfortunatel, even with the thisbest filter, i still get a crash on citrine amulets

I don't have any problem with Citrine Amulet,...just tested right now :
this is from crafting_bases :
Citrine Amulet,1,0,Normal
this is from filter :
Show
Rarity = Normal
BaseType "Citrine Amulet"
It must be something wrong on your end.
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Corporal
hello, any1 can help?
************** Exception Text **************
System.TypeLoadException: Could not load type 'System.Numerics.Matrix4x4' from assembly 'System.Numerics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
at PoeHUD.Poe.RemoteMemoryObjects.Camera.WorldToScreen(Vector3 vec3, EntityWrapper entityWrapper)
at PoeHUD.Hud.Health.HealthBarPlugin.Render()
at PoeHUD.Hud.ExternalOverlay.<>c.<OnRender>b__21_0(IPlugin x)
at System.Collections.Generic.List`1.ForEach(Action`1 action)
at PoeHUD.Hud.ExternalOverlay.OnRender()
at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
at PoeHUD.Hud.UI.Graphics.RenderLoop()
at PoeHUD.Hud.ExternalOverlay.<OnLoad>b__20_0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__20.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c__DisplayClass2.<Throw Async>b__3(Object state)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.100.0 built by: NETFXREL2STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
PoeHUD
Assembly Version: 6.3.9600.0
Win32 Version: 6.3.9600.0
CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
Tools
Assembly Version: 0.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
----------------------------------------
SharpDX.Desktop
Assembly Version: 3.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FSharp.Core
Assembly Version: 4.3.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
Newtonsoft.Json
Assembly Version: 7.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
----------------------------------------
SharpDX.Mathematics
Assembly Version: 3.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
----------------------------------------
System.Runtime
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.Xml.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
SharpDX
Assembly Version: 3.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
----------------------------------------
SharpDX.Direct3D9
Assembly Version: 3.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
----------------------------------------
System.Threading
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Threading/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Threading.dll
----------------------------------------
System.Collections
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Collections/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Collections.dll
----------------------------------------
System.Runtime.InteropServices
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.InteropServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.InteropServices.dll
----------------------------------------
PoeFilterParser
Assembly Version: 1.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
----------------------------------------
Antlr4.Runtime
Assembly Version: 4.5.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
----------------------------------------
Microsoft.CSharp
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
----------------------------------------
Anonymously Hosted DynamicMethods Assembly
Assembly Version: 0.0.0.0
Win32 Version: 4.6.100.0 built by: NETFXREL2STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System.Dynamic
Assembly Version: 4.0.0.0
Win32 Version: 4.6.57.0
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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★ Elder ★
Originally Posted by
Blushka
hello, any1 can help?
Install NetFramework 4.6....: https://www.microsoft.com/en-us/down....aspx?id=48130
If you can't install version 4.6 because you have windows 7 ...then search one page back...an user posted something useful.
Cheers,
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★ Elder ★
Now with PoeFilterParser...thanks to doragon/smad2005, is there any need for crafting_bases anymore ?
Everything can be set in filter, except the sound.
I don't remember when was last time when i used that crafting function since the introduction of the filters.
Anyway, i will try on my own to remove it and see how it works
...bored like hell.