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  1. #1516
    stfufag's Avatar Active Member
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    would the UI show a large chest as epic chest?

    i`m currently in actons nightmare and it shows epic chest even though there is none

    PoEHUD Overlay Updated
  2. #1517
    vmv's Avatar ★ Elder ★
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    Originally Posted by stfufag View Post
    would the UI show a large chest as epic chest?

    i`m currently in actons nightmare and it shows epic chest even though there is none
    Yes, there could be some wrong readings...i don't really know, i never saw an epic chest :|. All the readings are taken from content.ggpk file.
    Also,one time there where strongboxes everywhere on act 4, mines, where chaos golems walks out from walls...and i think there was something wrong on server side and not the hud.
    Keep reporting such errors, to help fix the hud in the future.
    Ty,

  3. Thanks Parog (1 members gave Thanks to vmv for this useful post)
  4. #1518
    RussianOfficer's Avatar Member
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    Find answer) PoeHUD Garena for garena russian server
    Last edited by RussianOfficer; 10-13-2015 at 06:28 PM.

  5. Thanks l0cked (1 members gave Thanks to RussianOfficer for this useful post)
  6. #1519
    SailorMars's Avatar Member
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    What I understand is that this is just a C# program calling user mode ReadProcessMemory() without any kernel mode component. How does it prevent anti-cheat from i) hooking your call to ReadProcessMemory() in user-mode and hence detecting your process is reading its memory ii) some kernel mode method to detect ReadProcessMemory for the same detection purposes iii) scanning your process for known signature (since the source code is available and it is just C# )

  7. #1520
    vmv's Avatar ★ Elder ★
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    Originally Posted by RussianOfficer View Post
    Find answer) PoeHUD Garena for garena russian server
    Questions..: Why isn't Garena version integrated into the Main version of the Hud ?
    Can't be done ?

  8. #1521
    HvC's Avatar Contributor
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    Originally Posted by SailorMars View Post
    What I understand is that this is just a C# program calling user mode ReadProcessMemory() without any kernel mode component. How does it prevent anti-cheat from i) hooking your call to ReadProcessMemory() in user-mode and hence detecting your process is reading its memory ii) some kernel mode method to detect ReadProcessMemory for the same detection purposes iii) scanning your process for known signature (since the source code is available and it is just C# )
    Nothing, except for the fact that they don't give a **** about the HUD tbh, they only cared about us writing stuff into memory (aka maphack, or zoomhacks) really they don't seem to mind softhacks, or they aren't competent enough to write a proper anticheat but seeing how they did the sig scanner in the one they have I'd go with the former.

  9. #1522
    SYnotpik's Avatar Member
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    Need update in garena, in new patch dont work =(

  10. #1523
    RussianOfficer's Avatar Member
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    I don't know who create this site with poehud for garena russian server, but after every patch hud doesn't work and today new patch. It is unreally bad, since one hud, can't work fine for all servers...Anyone know how to make hud working for 2.0.4 garena russian patch?( It is how autoflask for adrenaline flask doesn't work on garena russian server and i don't know how to fix it. Maybe is it real make all functions in one programm for all servers if you can?
    Last edited by RussianOfficer; 10-15-2015 at 03:37 AM.

  11. #1524
    omgflexspb's Avatar Member
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    Need update for Garena Ru pretty please. ill send you some blessing for this^)

  12. #1525
    l0cked's Avatar Member
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    poehud.ru updated for path 2.0.4

  13. Thanks RussianOfficer, Ket (2 members gave Thanks to l0cked for this useful post)
  14. #1526
    stephanepare's Avatar Member
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    Originally Posted by vmv View Post
    Check if you have all "White" changed to Normal....in crafting_base.txt.

    Like this : #Gold Ring,10,0,Normal

    Not like this anymore : #Gold Ring,10,0,White

    If everything is set to Normal on crafting_bases....use the filter provided by the hud itself..."thisBest". See if there are any errors when using that, then change to your own filter to test.

    If there are errors with your filter....use Notepad++ and remove all spaces(created with TAB key) from it. It seems that the filter parser gives errors if there are TAB spaces used. Replace them with normal spaces using "SPACEBAR".

    As a side note,.. i encounter this whit Python language files.
    unfortunatel, even with the thisbest filter, i still get a crash on citrine amulets

  15. #1527
    vmv's Avatar ★ Elder ★
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    Originally Posted by stephanepare View Post
    unfortunatel, even with the thisbest filter, i still get a crash on citrine amulets
    I don't have any problem with Citrine Amulet,...just tested right now :

    this is from crafting_bases :

    Citrine Amulet,1,0,Normal

    this is from filter :

    Show
    Rarity = Normal
    BaseType "Citrine Amulet"

    It must be something wrong on your end.

  16. #1528
    Blushka's Avatar Corporal
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    hello, any1 can help?

    ************** Exception Text **************
    System.TypeLoadException: Could not load type 'System.Numerics.Matrix4x4' from assembly 'System.Numerics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
    at PoeHUD.Poe.RemoteMemoryObjects.Camera.WorldToScreen(Vector3 vec3, EntityWrapper entityWrapper)
    at PoeHUD.Hud.Health.HealthBarPlugin.Render()
    at PoeHUD.Hud.ExternalOverlay.<>c.<OnRender>b__21_0(IPlugin x)
    at System.Collections.Generic.List`1.ForEach(Action`1 action)
    at PoeHUD.Hud.ExternalOverlay.OnRender()
    at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
    at PoeHUD.Hud.UI.Graphics.RenderLoop()
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>b__20_0()
    at System.Threading.Tasks.Task.InnerInvoke()
    at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__20.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c__DisplayClass2.<Throw Async>b__3(Object state)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.100.0 built by: NETFXREL2STAGE
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Assembly Version: 6.3.9600.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Tools
    Assembly Version: 0.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
    ----------------------------------------
    SharpDX.Desktop
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    FSharp.Core
    Assembly Version: 4.3.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 7.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
    ----------------------------------------
    SharpDX.Mathematics
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
    ----------------------------------------
    System.Runtime
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
    ----------------------------------------
    SharpDX.Direct3D9
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
    ----------------------------------------
    System.Threading
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Threading/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Threading.dll
    ----------------------------------------
    System.Collections
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Collections/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Collections.dll
    ----------------------------------------
    System.Runtime.InteropServices
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.InteropServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.InteropServices.dll
    ----------------------------------------
    PoeFilterParser
    Assembly Version: 1.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
    ----------------------------------------
    Antlr4.Runtime
    Assembly Version: 4.5.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/EXILED/PoeHud-H4vC-15102015/PoeHud-master/epM5xw3t.exe
    ----------------------------------------
    Microsoft.CSharp
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
    ----------------------------------------
    Anonymously Hosted DynamicMethods Assembly
    Assembly Version: 0.0.0.0
    Win32 Version: 4.6.100.0 built by: NETFXREL2STAGE
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
    ----------------------------------------
    System.Dynamic
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.57.0
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  17. #1529
    vmv's Avatar ★ Elder ★
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    Originally Posted by Blushka View Post
    hello, any1 can help?
    Install NetFramework 4.6....: https://www.microsoft.com/en-us/down....aspx?id=48130

    If you can't install version 4.6 because you have windows 7 ...then search one page back...an user posted something useful.
    Cheers,

  18. #1530
    vmv's Avatar ★ Elder ★
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    Now with PoeFilterParser...thanks to doragon/smad2005, is there any need for crafting_bases anymore ?
    Everything can be set in filter, except the sound.
    I don't remember when was last time when i used that crafting function since the introduction of the filters.

    Anyway, i will try on my own to remove it and see how it works ...bored like hell.

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