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  1. #1456
    godoftor's Avatar Member
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    been getting this error:

    10/2/2015 1:49 PM Program exited with message:
    System.ArgumentException: An item with the same key has already been added.
    at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
    at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)

    any help would be appreciated

    PoEHUD Overlay Updated
  2. #1457
    vmv's Avatar ★ Elder ★
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    Originally Posted by godoftor View Post
    been getting this error:

    10/2/2015 1:49 PM Program exited with message:
    System.ArgumentException: An item with the same key has already been added.
    at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
    at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)

    any help would be appreciated
    Try first to delete from config folder...the settings.json file.

  3. #1458
    stfufag's Avatar Active Member
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    I`m on windows 10x 64
    downloaded HvC's update, hack is running but does not show anything ingame.

  4. #1459
    Rol's Avatar Member
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    Originally Posted by stfufag View Post
    hack is running but does not show anything ingame.
    Windows 7 x64. Same

  5. #1460
    vmv's Avatar ★ Elder ★
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    Originally Posted by Rol View Post
    Windows 7 x64. Same
    It's working fine for me...tested on win8x64 / win10x64.I don't have win7 .
    The hud uses F12 to show/ hide the menu...and F10 to show /hide some of the modules when someone needs to read the stats of an item (to avoid read obstruction).
    Anyway, what i personally codded, needs some attention from pro coders .

  6. #1461
    stfufag's Avatar Active Member
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    no change if i press f10 or f12

  7. #1462
    vmv's Avatar ★ Elder ★
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    Originally Posted by stfufag View Post
    no change if i press f10 or f12
    I remember that there was something weird with win 10, something about fonts. That's why i changed back to win 8.1.
    But still worked on win 10 after i enabled firewall to install new fonts that the game use. I don't know any other problem with it.

  8. #1463
    Rol's Avatar Member
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    Originally Posted by stfufag View Post
    no change if i press f10 or f12
    Same. And at start Hud write what there are some errors in my crafting_bases.txt with strings:

    Coral Ring,75,0,White
    #Iron Ring,75,0,White
    Ruby Ring,75,0,White
    Topaz Ring,75,0,White
    Sapphire Ring,75,0,White
    Gold Ring,75,0,White
    Moonstone Ring,2,0,White
    Prismatic Ring,66,0,White
    Amethyst Ring,75,0,White
    Unset Ring,75,0,White
    Two-Stone Ring,72,0,White
    Diamond Ring,72,0,White

    Error Log:
    ***********************
    System.Exception: Error parsing config/crafting_bases.txt
    Incorrect rarity definition at line: Leather Belt,2,0,White
    Incorrect rarity definition at line: Amber Amulet, 75, 0, White
    Incorrect rarity definition at line: Jade Amulet, 75, 0, White
    Incorrect rarity definition at line: Lapis Amulet, 75, 0, White
    Incorrect rarity definition at line: Gold Amulet, 75, 0, White
    Incorrect rarity definition at line: Citrine Amulet, 75, 0, White
    Incorrect rarity definition at line: Turquoise Amulet, 75, 0, White
    Incorrect rarity definition at line: Agate Amulet, 2, 0, White
    Incorrect rarity definition at line: Onyx Amulet, 75, 0, White
    Incorrect rarity definition at line: Coral Ring, 75, 0, White
    Incorrect rarity definition at line: Ruby Ring, 75, 0, White
    Incorrect rarity definition at line: Topaz Ring, 75, 0, White
    Incorrect rarity definition at line: Sapphire Ring, 75, 0, White
    Incorrect rarity definition at line: Gold Ring, 75, 0, White
    Incorrect rarity definition at line: Moonstone Ring, 2, 0, White
    Incorrect rarity definition at line: Amethyst Ring, 75, 0, White
    in PoeHUD.Hud.Loot.ItemAlertPlugin.LoadCraftingBases()
    in PoeHUD.Hud.Loot.ItemAlertPlugin..ctor(GameController gameController, Graphics graphics, ItemAlertSettings settings)
    in PoeHUD.Hud.ExternalOverlay.<OnLoad>d__20.MoveNext()
    --- End of.... ---
    в System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c__DisplayClass2.<Throw Async>b__3(Object state)
    ******************


    Stopped working after 2.0.4 patch and with last update of Hud 10 hours ago.
    Last edited by Rol; 10-02-2015 at 04:49 PM.

  9. #1464
    stfufag's Avatar Active Member
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    it was actually working before on win10 before 2.04 patch.

    only stopped working after patch

  10. #1465
    Rol's Avatar Member
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    After I changed line

    Leather Belt,2,0,White
    for
    Leather Belt,2,White

    in my crafting_bases.txt all works fine with no errors and menu appeared.

    Nice view of new HuD. Tnx vmv.

  11. #1466
    vmv's Avatar ★ Elder ★
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    Originally Posted by Rol View Post
    After I changed line

    Leather Belt,2,0,White
    for
    Leather Belt,2,White

    in my crafting_bases.txt all works fine with no errors and menu appeared.

    Nice view of new HuD. Tnx vmv.
    I'm glad you fix it ...

    edit: I think there is a problem with the new craftingbase...
    Now the item rarities are Normal and not White.

    Coral Ring,10,0,Normal
    Last edited by vmv; 10-02-2015 at 05:26 PM.

  12. #1467
    stfufag's Avatar Active Member
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    no idea what happened, redownloaded compiled zip and now its working

    thanks hvc and jaerin

  13. #1468
    bcz's Avatar Contributor
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    Current version works fine in town but upon leaving town i get the following

    Code:
    ************** Exception Text **************
    System.TypeLoadException: Could not load type 'System.Numerics.Matrix4x4' from assembly 'System.Numerics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
       at PoeHUD.Poe.RemoteMemoryObjects.Camera.WorldToScreen(Vector3 vec3, EntityWrapper entityWrapper)
       at PoeHUD.Hud.Health.HealthBarPlugin.Render()
       at PoeHUD.Hud.ExternalOverlay.<>c.<OnRender>b__21_0(IPlugin x)
       at System.Collections.Generic.List`1.ForEach(Action`1 action)
       at PoeHUD.Hud.ExternalOverlay.OnRender()
       at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
       at PoeHUD.Hud.UI.Graphics.RenderLoop()
       at PoeHUD.Hud.ExternalOverlay.<OnLoad>b__20_0()
       at System.Threading.Tasks.Task.InnerInvoke()
       at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
       at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__20.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__4(Object state)
    Edit: I get the same error in town if I load up a fresh install and try to toggle the "show in town" option for health bars

    I see it mentioned that .NET 4.6 update is recommended but 4.6 doesn't support Win7 without SP1 installed. I am unable to install SP1 on my machine for some reason. I hope this isn't the issue since it works fine in town.

    Edit 2: Ok if I take a fresh install and manually edit the settings.json file to disable health bars completely, everything else works fine
    Last edited by bcz; 10-02-2015 at 09:38 PM.

  14. #1469
    elvese's Avatar Member
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    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.TypeLoadException: Could not load type 'System.Numerics.Matrix4x4' from assembly 'System.Numerics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
    at PoeHUD.Poe.RemoteMemoryObjects.Camera.WorldToScreen(Vector3 vec3, EntityWrapper entityWrapper)
    at PoeHUD.Hud.Health.HealthBarPlugin.Render()
    at PoeHUD.Hud.ExternalOverlay.<>c.<OnRender>b__21_0(IPlugin x)
    at System.Collections.Generic.List`1.ForEach(Action`1 action)
    at PoeHUD.Hud.ExternalOverlay.OnRender()
    at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
    at PoeHUD.Hud.UI.Graphics.RenderLoop()
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>b__20_0()
    at System.Threading.Tasks.Task.InnerInvoke()
    at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__20.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__4(Object state)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Assembly Version: 6.3.9600.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///E:/Downloads/PoeHud-master/PoeHud-master/tCuRWbLLMrT.exe
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Tools
    Assembly Version: 0.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///E:/Downloads/PoeHud-master/PoeHud-master/tCuRWbLLMrT.exe
    ----------------------------------------
    SharpDX.Desktop
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///E:/Downloads/PoeHud-master/PoeHud-master/tCuRWbLLMrT.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    FSharp.Core
    Assembly Version: 4.3.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///E:/Downloads/PoeHud-master/PoeHud-master/tCuRWbLLMrT.exe
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 7.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///E:/Downloads/PoeHud-master/PoeHud-master/tCuRWbLLMrT.exe
    ----------------------------------------
    SharpDX.Mathematics
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///E:/Downloads/PoeHud-master/PoeHud-master/tCuRWbLLMrT.exe
    ----------------------------------------
    System.Runtime
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///E:/Downloads/PoeHud-master/PoeHud-master/tCuRWbLLMrT.exe
    ----------------------------------------
    SharpDX.Direct3D9
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///E:/Downloads/PoeHud-master/PoeHud-master/tCuRWbLLMrT.exe
    ----------------------------------------
    System.Threading
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Threading/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Threading.dll
    ----------------------------------------
    System.Collections
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Collections/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Collections.dll
    ----------------------------------------
    System.Runtime.InteropServices
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.InteropServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.InteropServices.dll
    ----------------------------------------
    PoeFilterParser
    Assembly Version: 1.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///E:/Downloads/PoeHud-master/PoeHud-master/tCuRWbLLMrT.exe
    ----------------------------------------
    Antlr4.Runtime
    Assembly Version: 4.5.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///E:/Downloads/PoeHud-master/PoeHud-master/tCuRWbLLMrT.exe
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.




    any help ??

  15. #1470
    bcz's Avatar Contributor
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    Read my post above yours, same errors

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