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  1. #1501
    vmv's Avatar ★ Elder ★
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    Originally Posted by Miuobyshi View Post
    windows 7 x64 bit ultimate cant install net 4.6, any idea?
    Disable healthbars for now.

    PoEHUD Overlay Updated
  2. #1502
    vmv's Avatar ★ Elder ★
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    Originally Posted by elvese View Post
    Im having this issue since yesterday after some monster kills

    @Edit
    i figured out that error pops out then noble axe is on the floor :/, any idea what to do ?
    Do you have that Noble Axe on crafting_bases file?

  3. #1503
    Miuobyshi's Avatar Master Sergeant
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    fix for Operating System problem on install like me, download and install this dotNetFx46_Full_x86_x64_Slim

  4. Thanks Ket (1 members gave Thanks to Miuobyshi for this useful post)
  5. #1504
    du66ie's Avatar Member
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    Originally Posted by vmv View Post
    Do you have that Noble Axe on crafting_bases file?
    Quote Originally Posted by elvese View Post
    Im having this issue since yesterday after some monster kills

    @Edit
    i figured out that error pops out then noble axe is on the floor :/, any idea what to do ?



    I am having the same problem... Crashed when a Turquoise Ammy drops...
    I have turned off my Loot filter.....
    Will keep testing to see if anything else sets it off.....

    Hope this can be fixed...

  6. #1505
    du66ie's Avatar Member
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    Originally Posted by elvese View Post
    Im having this issue since yesterday after some monster kills
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at PoeHUD.Hud.Loot.ItemAlertPlugin.initItem(IEntity item)
    at PoeHUD.Hud.Loot.ItemAlertPlugin.OnEntityAdded(EntityWrapper entity)
    at System.Action`1.Invoke(T obj)
    at PoeHUD.Models.EntityListWrapper.RefreshState()
    at PoeHUD.Controllers.GameController.RefreshState()
    at PoeHUD.Hud.ExternalOverlay.OnRender()
    at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
    at PoeHUD.Hud.UI.Graphics.RenderLoop()
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>b__20_0()
    at System.Threading.Tasks.Task.InnerInvoke()
    at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__20.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__4(Object state)



    @Edit
    i figured out that error pops out then noble axe is on the floor :/, any idea what to do ?

    OK, Done some more experimenting, Getting the exception error with Citrine and Turquoise Ammy's

    Any idea on how to fix?

  7. #1506
    anyhtinggoes's Avatar Member
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    How do you edit the default minimap icons? The minimap_icons.txt doesn't seem to work anymore.

  8. #1507
    vmv's Avatar ★ Elder ★
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    Originally Posted by du66ie View Post
    OK, Done some more experimenting, Getting the exception error with Citrine and Turquoise Ammy's

    Any idea on how to fix?
    Check if you have all "White" changed to Normal....in crafting_base.txt.

    Like this : #Gold Ring,10,0,Normal

    Not like this anymore : #Gold Ring,10,0,White

    If everything is set to Normal on crafting_bases....use the filter provided by the hud itself..."thisBest". See if there are any errors when using that, then change to your own filter to test.

    If there are errors with your filter....use Notepad++ and remove all spaces(created with TAB key) from it. It seems that the filter parser gives errors if there are TAB spaces used. Replace them with normal spaces using "SPACEBAR".

    As a side note,.. i encounter this whit Python language files.
    Last edited by vmv; 10-12-2015 at 03:17 PM.

  9. #1508
    stephanepare's Avatar Member
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    Hi, Since today the HuD has started crashing the moment I start it up. I didn't change any dotnet stuff, I actually haven't installed or uninstalled anything in weeks, it's strange.

    Basically, I started the game and I had to check accept the EULA again, I thought it was strange, but then everything else seemed normal, still version 2.0.4, but HuD doesn't work anymore.

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__20.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c__DisplayClass2.<Throw Async>b__3(Object state)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Assembly Version: 6.3.9600.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/PoeHud-master/uSIoD.exe
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Tools
    Assembly Version: 0.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/PoeHud-master/uSIoD.exe
    ----------------------------------------
    SharpDX.Desktop
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/PoeHud-master/uSIoD.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    FSharp.Core
    Assembly Version: 4.3.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/PoeHud-master/uSIoD.exe
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 7.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/PoeHud-master/uSIoD.exe
    ----------------------------------------
    SharpDX.Mathematics
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/PoeHud-master/uSIoD.exe
    ----------------------------------------
    System.Runtime
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/PoeHud-master/uSIoD.exe
    ----------------------------------------
    SharpDX.Direct3D9
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/PoeHud-master/uSIoD.exe
    ----------------------------------------
    System.Threading
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Threading/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Threading.dll
    ----------------------------------------
    System.Collections
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.81.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Collections/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Collections.dll
    ----------------------------------------
    System.Runtime.InteropServices
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.InteropServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.InteropServices.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  10. #1509
    sthejq's Avatar Member
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    I dont know if i clicked something wrong, my right menu dissapeared which shows area exiles, strongboxes, corrupted zones etc? How can i get it back? Any advices? I tried to redownload and run and its all the same.

  11. #1510
    LeHeupOfSoup's Avatar Member
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    Originally Posted by sthejq View Post
    I dont know if i clicked something wrong, my right menu dissapeared which shows area exiles, strongboxes, corrupted zones etc? How can i get it back? Any advices? I tried to redownload and run and its all the same.
    Press F10 and it will appear again..

  12. #1511
    qoika's Avatar Member
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    Hey, is there still a way to get PoEHUD source? I'd like to try adding an xp penalty information to the XP meter (based on Experience - Path of Exile Wiki if it's not outdated). Something like "XP effectiveness: 91%" - according to the difference between character lvl and zone lvl.

  13. #1512
    vmv's Avatar ★ Elder ★
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    Originally Posted by qoika View Post
    Hey, is there still a way to get PoEHUD source? I'd like to try adding an xp penalty information to the XP meter (based on Experience - Path of Exile Wiki if it's not outdated). Something like "XP effectiveness: 91%" - according to the difference between character lvl and zone lvl.
    You are kidding ..right ?
    https://github.com/H4vC/PoeHud

  14. Thanks Jaerin, Parog (2 members gave Thanks to vmv for this useful post)
  15. #1513
    stfufag's Avatar Active Member
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    nvm fixed


    asdfasf

  16. Thanks Ket (1 members gave Thanks to stfufag for this useful post)
  17. #1514
    qoika's Avatar Member
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    Originally Posted by vmv View Post
    You are kidding ..right ?
    https://github.com/H4vC/PoeHud
    Where's the "download with source" button because I can't see it? I don't use github.
    Last edited by qoika; 10-13-2015 at 01:23 PM.

  18. #1515
    Jaerin's Avatar Former Staff
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    Originally Posted by qoika View Post
    Where's the "download with source" button because I can't see it? I don't use github.
    On the right side it says "download ZIP"

    All of the source is under the src directory in said zip.

  19. Thanks Parog (1 members gave Thanks to Jaerin for this useful post)

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