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  1. #1531
    FreadomFighter's Avatar Member
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    I have win7 and had NetFramework 4.6 with windows update - just saying.

    PoEHUD Overlay Updated
  2. #1532
    FreadomFighter's Avatar Member
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    Originally Posted by vmv View Post
    Anyway, i will try on my own to remove it and see how it works ...bored like hell.
    If you are bored I have a small feature request an alarm when I'm cursed with silence (or any chosen curse?) and an alarm when I'm bleeding. That would be useful (if anyone is looking for something to do).

  3. #1533
    vmv's Avatar ★ Elder ★
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    Originally Posted by FreadomFighter View Post
    If you are bored I have a small feature request an alarm when I'm cursed with silence (or any chosen curse?) and an alarm when I'm bleeding. That would be useful (if anyone is looking for something to do).
    Indeed, this is really great idea .
    But, with my skills of codding...low chances
    I will try.

  4. #1534
    stephanepare's Avatar Member
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    that's the strange thing, I've deleted the citrine stuff, since I don't even want white amulets of any kind to show or highlight, and it still does that. It's very weird

  5. #1535
    Genuine3's Avatar Member
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    Hello. Ii have been using PoEHUD Overlay probably since it came out. Just recently, when I try running the newest version I get .NET errors. The first time I open PoEHUD it seems to integrate itself and I can click Menu in-game. As soon as I enter an area with monsters it immediately crashes with a .NET error. What has changed to make this occur? I tried installing .NET Framework v4.6 but it says it is not compatible with my OS Windows 7 64-bit. Is PoEHUD no longer compatible with Windows 7? Is there a fix?

  6. #1536
    vmv's Avatar ★ Elder ★
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    Try this : dotNetFx46_Full_x86_x64_Slim

    One member has posted this 2 pages back. Seems to me like a posible solution for win 7 - net 4.6

  7. #1537
    doragon's Avatar Contributor
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    I don't know what is the problem, but i have installed 4.6 on win 7 at least 2 times on different machines.
    https://www.microsoft.com/en-us/down....aspx?id=48137

    Supported Operating Systems:

    Windows Vista SP2 (x86 and x64)
    Windows 7 SP1 (x86 and x64)

  8. #1538
    jonasgm1's Avatar Member
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    Someone can help me with black screen? W7 64

    Edit: Forget I solved the problem , just had to go in services, and enable desktop management, to turn on the transparency of aero and restart poehud.
    Last edited by jonasgm1; 10-19-2015 at 03:43 AM.

  9. Thanks vitek (1 members gave Thanks to jonasgm1 for this useful post)
  10. #1539
    Slayer418's Avatar Member
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    I am currently leveling a toon and found strongboxes that wasn't being detected by Poehud and I am wondering if this is a known issue or a recent GGG's code change?

  11. #1540
    vmv's Avatar ★ Elder ★
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    Originally Posted by Slayer418 View Post
    I am currently leveling a toon and found strongboxes that wasn't being detected by Poehud and I am wondering if this is a known issue or a recent GGG's code change?
    Which one ?

  12. #1541
    Slayer418's Avatar Member
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    Well it happened once with a Simple strongbox in the Act3 Sewer and a second time with an Armourer in Act3 Catacomb. It detected a simple strongbox in the Dock few minutes later tho, that's weird.

  13. #1542
    vmv's Avatar ★ Elder ★
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    Originally Posted by Slayer418 View Post
    Well it happened once with a Simple strongbox in the Act3 Sewer and a second time with an Armourer in Act3 Catacomb. It detected a simple strongbox in the Dock few minutes later tho, that's weird.
    Could be something wrong with the code...i'm not expert but i think it's wrong how is done by me. I have to ask some pro coders to see if something can be changed.

    Ty for info,

  14. #1543
    qoika's Avatar Member
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    Sorry if it's noob question, but solution doesn't include neither SharpDX assembies nor some "PoeFilterParser", I can add SharpDX with "Install-Package SharpDX -Pre" but how can I get PoeFilterParser? Could you include it in the next release, and tell me where to download it from?

  15. #1544
    vmv's Avatar ★ Elder ★
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    Originally Posted by qoika View Post
    Sorry if it's noob question, but solution doesn't include neither SharpDX assembies nor some "PoeFilterParser", I can add SharpDX with "Install-Package SharpDX -Pre" but how can I get PoeFilterParser? Could you include it in the next release, and tell me where to download it from?
    You can have full updated source like this :

    - Fork your own version of the hud from github H4vC/PoeHud.
    - Clone it to desktop using the github desktop available on the site... : https://desktop.github.com/
    - After cloning, open the source with Visual Studio, then rebuild solution. This is the step where all references will be updated. Close and open VS even if there are errors on building. All should be fine after that.
    - Choose Release - x86 for compatibility when build.
    - That's it, you have your own full copy.

    If you can't figure it out...take this source..it's updated with some minor addons & fixes :

    http://www.mediafire.com/download/pd...eHud-2.0.5.zip

    Enjoy!
    Last edited by vmv; 11-01-2015 at 11:26 PM.

  16. #1545
    Shiznitttt's Avatar Member
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    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at PoeHUD.Hud.Loot.ItemAlertPlugin.initItem(IEntity item)
    at PoeHUD.Hud.Loot.ItemAlertPlugin.OnEntityAdded(EntityWrapper entity)
    at System.Action`1.Invoke(T obj)
    at PoeHUD.Models.EntityListWrapper.RefreshState()
    at PoeHUD.Controllers.GameController.RefreshState()
    at PoeHUD.Hud.ExternalOverlay.OnRender()
    at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
    at PoeHUD.Hud.UI.Graphics.RenderLoop()
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>b__20_0()
    at System.Threading.Tasks.Task.InnerInvoke()
    at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__20.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c__DisplayClass2.<Throw Async>b__3(Object state)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.106.0 built by: NETFXREL2STAGE
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Assembly Version: 6.3.9600.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/brittain/Downloads/PoeHud-master/,iu.exe
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Tools
    Assembly Version: 0.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/brittain/Downloads/PoeHud-master/,iu.exe
    ----------------------------------------
    SharpDX.Desktop
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/brittain/Downloads/PoeHud-master/,iu.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.93.0 built by: NETFXREL2STAGE
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    FSharp.Core
    Assembly Version: 4.3.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/brittain/Downloads/PoeHud-master/,iu.exe
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 7.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/brittain/Downloads/PoeHud-master/,iu.exe
    ----------------------------------------
    SharpDX.Mathematics
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/brittain/Downloads/PoeHud-master/,iu.exe
    ----------------------------------------
    System.Runtime
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/brittain/Downloads/PoeHud-master/,iu.exe
    ----------------------------------------
    SharpDX.Direct3D9
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/brittain/Downloads/PoeHud-master/,iu.exe
    ----------------------------------------
    System.Threading
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Threading/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Threading.dll
    ----------------------------------------
    System.Collections
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Collections/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Collections.dll
    ----------------------------------------
    System.Runtime.InteropServices
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.InteropServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.InteropServices.dll
    ----------------------------------------
    PoeFilterParser
    Assembly Version: 1.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/brittain/Downloads/PoeHud-master/,iu.exe
    ----------------------------------------
    Antlr4.Runtime
    Assembly Version: 4.5.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/brittain/Downloads/PoeHud-master/,iu.exe
    ----------------------------------------
    Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    System.Runtime.Extensions
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.79.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Extensions/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.Extensions.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

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