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Member
I know that this is a question that might of have already been asked but is there any to have simple stashie with this tool? Or anyway to have it running with AHK or something similar?
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Banned
Zaafar you broke the hero hitpoint strip again.
I have all my clients spitting and having to disable HealthBars add-on.
you update the hero's coorinate data from two different threads and get a mix that depends on lag and PC production(power mb - f* english)
Just fix it pls
https://www.youtube.com/watch?v=KsrIeFqYeOs
Last edited by Dinozavr; 09-11-2023 at 01:21 AM.
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Originally Posted by
Dinozavr
Zaafar you broke the hero hitpoint strip again.
I have all my clients spitting and having to disable HealthBars add-on.
you update the hero's coorinate data from two different threads and get a mix that depends on lag and PC production(power mb - f* english)
Just fix it pls
https://www.youtube.com/watch?v=KsrIeFqYeOs
Send me code with the fix.
If I did not reply to you, it mean the question you are asking is stupid.
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Banned
Originally Posted by
GameHelper
Send me code with the fix.
Lol what? I don't have a ready-made solution - I'm just broadcasting what I've heard by ear - the comment to the video says that you need to change three lines, and in the private discord channel - that there are problems with threads and that you update the hero coordinates separately when reading the hero in some "state class" and then update them again in EntityList - as I understand it and they get different because of the hero's movement and the delay between readings.
In other words, the stripe is twitching because the threads are competing with each other, and to display and compute the stripe, the coordinates are taken randomly from one of them, and there they are different because of the lag between reads.
Last edited by Dinozavr; 09-11-2023 at 05:58 AM.
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Originally Posted by
Dinozavr
Lol what? I don't have a ready-made solution - I'm just broadcasting what I've heard by ear - the comment to the video says that you need to change three lines, and in the private discord channel - that there are problems with threads and that you update the hero coordinates separately when reading the hero in some "state class" and then update them again in EntityList - as I understand it and they get different because of the hero's movement and the delay between readings.
In other words, the stripe is twitching because the threads are competing with each other, and to display and compute the stripe, the coordinates are taken randomly from one of them, and there they are different because of the lag between reads.
Unfortunately I do not know which 3 lines I need to change. If you can point me to that, that’s going to be awesome.
I do want to mention that:
1: GH does not use threads at all, it uses coroutines ( which are on one single thread ).
2: I did not change coordinate reading code other than updating offsets. So this can not be due to my changes/code.
Last edited by GameHelper; 09-11-2023 at 12:22 PM.
If I did not reply to you, it mean the question you are asking is stupid.
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Originally Posted by
znkymobb
Hey, is it possible to differentiate between Unique mobs and Tormented Spirits? would be really helpful for ghostbusting.
you can put "Metadata/Monsters/Spirit/" in special monster in core settings, and set up custom icon, it show all tormented spirits that way
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Post Thanks / Like - 2 Thanks
znkymobb,
EthEth (2 members gave Thanks to CausalityMerchant for this useful post)
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Member
autohotkey broken or only me ?
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Member
please help
Are you waiting for a new GameHelper release? (yes/no)
yes
Failed to upgrade GameHelper due to: System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.HttpWebRequest.GetResponse()
at Launcher.AutoUpdate.get_latest_version_info()
at Launcher.AutoUpdate.UpgradeGameHelper(String gameHelperDir)
at Launcher.Program.Main(String[] args)
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Originally Posted by
jujak2874
please help
Are you waiting for a new GameHelper release? (yes/no)
yes
Failed to upgrade GameHelper due to: System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.HttpWebRequest.GetResponse()
at Launcher.AutoUpdate.get_latest_version_info()
at Launcher.AutoUpdate.UpgradeGameHelper(String gameHelperDir)
at Launcher.Program.Main(String[] args)
Can't you just press enter? I think you are able to just launch the program directly instead of the auto updater but its been a while since I've used GH.
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Active Member
Originally Posted by
jujak2874
please help
Are you waiting for a new GameHelper release? (yes/no)
yes
Failed to upgrade GameHelper due to: System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.HttpWebRequest.GetResponse()
at Launcher.AutoUpdate.get_latest_version_info()
at Launcher.AutoUpdate.UpgradeGameHelper(String gameHelperDir)
at Launcher.Program.Main(String[] args)
Put in "no" then press enter twice.
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Member
Originally Posted by
reserekto
autohotkey broken or only me ?
also broken for me, and i didnt even realize it after i played for a while lol
edit: not broken, i picked the wrong profile since i changed character previously, my bad
Last edited by marvelfrozen; 09-13-2023 at 08:44 PM.
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Member
I think i found bug. Kitava in "Act 5" does not count as "MonsterCount(MonsterRarity.Any) > 1" and flask/skills does not trigger with this condition.
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Active Member
Does it trigger when you use "MonsterCount(MonsterRarity.Any) >= 1" ?
Why should Kitava count for more than one mob?
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Active Member
Originally Posted by
Fireball
I think i found bug. Kitava in "Act 5" does not count as "MonsterCount(MonsterRarity.Any) > 1" and flask/skills does not trigger with this condition.
Kitava is A boss, why would 1>1?
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Member
My bad, was think its >= 1