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Member
As i understand right,i can't do preload alert for delve fossils/dynamite chest's etc?
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Member
[QUOTE=Zaraf;4433676]
Originally Posted by
GameHelper
No one have asked for a steam version in a long time so I am not sure if current offset would work or not. Try the version uploaded in the first post, if it works, good, otherwise I would have to fix it, let me know and I will see what I can do….
If I download and install the normal version, which directory do I put it in for that then?
Can I get some help please with how to install this? I always find it strange that there is rarely any instructions in GitHub stuff on HOW to install the programs and only extensive documentation on everything else.
I've tried copying the files into the non-Steam (normal version) of PoE installation folder, and when I try to run the launcher, nothing happens.
Is there a tutorial on how to get this working please?
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[QUOTE=GameHelper;4433648]Okay, I will look into these. Unfortunately I am out of town and this sounds like a big change so don’t expect this before start of next league.
No prob. I figured it wasn't an easy fix. I will use some simple ahk script for now.
Thx for reply
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Member
Cant seem to find any information regarding how to use a skill specifically when it reaches 6 charges. Using Player.Skill or etc djust says no Enum type Player
Thank you in advance
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[QUOTE=Zaraf;4433687]
Originally Posted by
Zaraf
Can I get some help please with how to install this? I always find it strange that there is rarely any instructions in GitHub stuff on HOW to install the programs and only extensive documentation on everything else.
I've tried copying the files into the non-Steam (normal version) of PoE installation folder, and when I try to run the launcher, nothing happens.
Is there a tutorial on how to get this working please?
Here you go: https://www.ownedcore.com/forums/mmo...ited-user.html (Run PoE as a limited user) let me know if you got more questions, exile.
If I did not reply to you, it mean the question you are asking is stupid.
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Originally Posted by
amnemon
well yesterday when i get dmg over time for example bleeding, or burn, or chaos dm g it didnt use my life flask, but today it not working at all even when i get 30 %hp but its setup on 70%, it just not using it at all right now i am testing
Turn on debug mode and it will tell you what is the issue.
If I did not reply to you, it mean the question you are asking is stupid.
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[QUOTE=Zaraf;4433676]
Originally Posted by
GameHelper
No one have asked for a steam version in a long time so I am not sure if current offset would work or not. Try the version uploaded in the first post, if it works, good, otherwise I would have to fix it, let me know and I will see what I can do….
If I download and install the normal version, which directory do I put it in for that then?
Any directory will work as long as you follow limited user method. GL!
If I did not reply to you, it mean the question you are asking is stupid.
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Member
I want to stop using Flask. Where can I do so?
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Hello does GameHelper includes ZoomHack feature? I need to expand distance between player and camera.
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Member
Originally Posted by
yougin
As i understand right,i can't do preload alert for delve fossils/dynamite chest's etc?
I mean, I added the things I needed to the preload alert through DV>CurrentAreaLoadedFiles and it displays them every time I load into a new location (no matter how many times I update the locations).
So the question is -> does the preload work in Delve at all?
Last edited by yougin; 09-01-2023 at 05:47 AM.
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Originally Posted by
hobbitleon2
Hello does GameHelper includes ZoomHack feature? I need to expand distance between player and camera.
No, and it will not. It is not the goal of this tool.
Originally Posted by
yougin
I mean, I added the things I needed to the preload alert through DV>CurrentAreaLoadedFiles and it displays them every time I load into a new location (no matter how many times I update the locations).
So the question is -> does the preload work in Delve at all?
It will not work with Delve, I am at 80% sure, but after work I can test it.
Originally Posted by
dlzkdj94
I want to stop using Flask. Where can I do so?
There are few ways to do this:
1. Disable AutoTrigger feature -> not recommended
2. Disable Flasks in you current autotrigger settings -> easy to do, recommended
3. Make a second profile that does not include flasks -> if you are using non-flask autotriggers this is your way
Originally Posted by
MajorMango
Cant seem to find any information regarding how to use a skill specifically when it reaches 6 charges. Using Player.Skill or etc djust says no Enum type Player
You need to configure it yourself. Example for Devle (pick Dynamic Condition): PlayerBuffs["delve_degen_buff"].Charges >= 30 -> you need to find the name of buff/debuff you get. You can do it using: F10 (key for Player Status Effect Dump), then check log to find status.
Or go with Data Visualisation (Core tab):
States -> InGameStateObject -> CurrentAreaInstance -> Player -> Components -> Buffs -> Status Effects
Last edited by EthEth; 09-01-2023 at 07:31 AM.
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Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to EthEth for this useful post)
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Member
Originally Posted by
EthEth
No, and it will not. It is not the goal of this tool.
It will not work with Delve, I am at 80% sure, but after work I can test it.
There are few ways to do this:
1. Disable AutoTrigger feature -> not recommended
2. Disable Flasks in you current autotrigger settings -> easy to do, recommended
3. Make a second profile that does not include flasks -> if you are using non-flask autotriggers this is your way
You need to configure it yourself. Example for Devle (pick Dynamic Condition): PlayerBuffs["delve_degen_buff"].Charges >= 30 -> you need to find the name of buff/debuff you get. You can do it using: F10 (key for Player Status Effect Dump), then check log to find status.
Or go with Data Visualisation (Core tab):
States -> InGameStateObject -> CurrentAreaInstance -> Player -> Components -> Buffs -> Status Effects
That's the issue the Frozen Legion skill at 6 charges does not come up as a buff when you debugg or data visualize it. It comes up as active skills but thats about all
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Originally Posted by
MajorMango
That's the issue the Frozen Legion skill at 6 charges does not come up as a buff when you debugg or data visualize it. It comes up as active skills but thats about all
Hmm, I have to look into how to add this feature in GH. Looks like this info would need to be extracted from the game ( via active skill route ).
I will look into it once I get some time, figure out how many additional offsets this is, if it’s not too many I will add it, no promises.
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 2 Thanks
EthEth,
Dant121 (2 members gave Thanks to GameHelper for this useful post)
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Member
Originally Posted by
EthEth
No, and it will not. It is not the goal of this tool.
Thx for the answer! Hope ill find smth that works.
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So the question is -> does the preload work in Delve at all?.
Tested. We get false-positive: on each depth and part of map we get info that there is Hollow+Glyphic+Faceted Fossil.