GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #5161
    Cthulhoo's Avatar Member
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    program does not work with the autoclicker. programs for executing the environment are installed (VC_redist/dotnet-sdk-8/dxwebsetup)
    win10 x64
    in options for monsters it gives
    image.JPG
    how can I fix it?
    Last edited by Cthulhoo; 08-17-2024 at 11:24 AM.

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #5162
    MetkataTipcheto's Avatar Member
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    - depends if you are a warden, because a warden with the ascendency still the tincture lingers even after the mana burn drops off. in which case it is better to check for the tincture parent buff. the second tincture would also have problems getting activated.
    also might want to check the debug for multiple key presses which would make it highly likely to be detected.

    - dependent on tincture roll, because mana burn(depending on increased/reduced mana burn rate) do not kick in the same time as when you activate your tincture. so in my testing, it could turn on your tincture and turn it off instantly and then your tincture goes on cool down, and then GH will now spam inputs to try to activate the tincture, but because it is on CD, it keeps spamming it.
    Let's say you have a prismatic tincture. When a tincture is active it adds a mana burn debuff. When it's on cooldown the mana burn debuff is removed, but the tincture itself buff is still active untill cool down expires. Therefore, something like that: !PlayerBuffs.Has("tincture_prismatic") && !PlayerBuffs.Has("tincture_mana_burn")

    No?

  3. #5163
    MetkataTipcheto's Avatar Member
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    Edit: Yeah, it doesn't work like that I suggested. Currently I will just check if player doesn't have any tincture buff and have a hard set wait on the AutoHotKey. For the moment that's my only solution tho it's not really reliable. Hope that @GameHelper adds condition to check if tincture is active soon.
    Last edited by MetkataTipcheto; 08-17-2024 at 03:21 PM.

  4. #5164
    dd4thewin's Avatar Member
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    quick question can this show whats in the locked boxes at the end of heists?

  5. #5165
    Despa1r's Avatar Member
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    Hi everyone! Anyone have preload for mining veins (crimson, verisium etc.)?

  6. #5166
    Gonzaga_'s Avatar Member
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    idk what happened but today my radar is blinking all the time. anyone with that issue?

    edit: fixed with packcheck

    edit2: its blinking again
    Last edited by Gonzaga_; 08-19-2024 at 10:51 AM.

  7. #5167
    hurrhurr1's Avatar Member
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    Originally Posted by Despa1r View Post
    Hi everyone! Anyone have preload for mining veins (crimson, verisium etc.)?
    nilas1999 posted this 2weeks ago, think thats what I used and it worked(not played much lately)
    #Settlers
    Metadata/Monsters/LeagueKalguur/CrimsonIron/SmallGrowthMaps; Crimson Iron; ff64ffff
    Metadata/Monsters/LeagueKalguur/PetrifiedWood/PetrifiedWoodPunchingBag; Petrified Amber; ff64ffff
    Metadata/MiscellaneousObjects/Crucible/Fissure; Verisium; ff64ffff
    Metadata/Monsters/LeagueKalguur/PaleFaction/DemonCopperPaleElite1; Orichalcum; ff64ffff
    Metadata/Monsters/LeagueKalguur/DemonFaction/DemonCopperDemonElite1; Orichalcum; ff64ffff
    Art/particles/environment_effects/League_Settlers/MineralEncounters/Bismuth/tornado/rig.ast; Bismuth; ff64ffff

  8. Thanks Despa1r (1 members gave Thanks to hurrhurr1 for this useful post)
  9. #5168
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    uploaded a new version, consider it a very minor change.
    it just make sure when someone press the dump button beside entity, it dump stats and other stuff as well.



    the next update is going to be awesome for those who are running beast...now i figure out a way to correctly identify red/yellow beasts...so entities which are not capturable will not be marked as beast.


    EDIT: next update is here, now beast monsters (red/yellow) are properly detected.
    Last edited by GameHelper; 08-19-2024 at 06:51 PM.
    If I did not reply to you, it mean the question you are asking is stupid.

  10. Thanks soda666 (1 members gave Thanks to GameHelper for this useful post)
  11. #5169
    cavad's Avatar Member
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    Sorry any guide how to use the beast thing? ) Does it put them in red circle or something?

  12. #5170
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by cavad View Post
    Sorry any guide how to use the beast thing? ) Does it put them in red circle or something?
    would this screenshot help?

    https://i.ibb.co/WHTVRms/asdasdsadas.png
    If I did not reply to you, it mean the question you are asking is stupid.

  13. #5171
    CausalityMerchant's Avatar Active Member CoreCoins Purchaser
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    is there a way to show the type of ultimatum on the minimap when i am near it?

  14. #5172
    MetkataTipcheto's Avatar Member
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    Please Tincture usage/detection next update. Thx for your amazing work!

  15. #5173
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by CausalityMerchant View Post
    is there a way to show the type of ultimatum on the minimap when i am near it?
    Ultimatum has types???
    Originally Posted by MetkataTipcheto View Post
    Please Tincture usage/detection next update. Thx for your amazing work!
    Yeah, will look into it today/tomorrow.
    If I did not reply to you, it mean the question you are asking is stupid.

  16. #5174
    PoThePlug's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by GameHelper View Post
    Ultimatum has types???
    They mean the task you have to do inside the Ultimatum, e.g "Defeat waves of enemies" or "Stand in circles" etc

    I could only find defining features on the ground label:

  17. Thanks CausalityMerchant (1 members gave Thanks to PoThePlug for this useful post)
  18. #5175
    cavad's Avatar Member
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    Originally Posted by GameHelper View Post
    would this screenshot help?

    https://i.ibb.co/WHTVRms/asdasdsadas.png
    Thank you kindly

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