Program exited with message:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.NullReferenceException: Object reference not set to an instance of an object.
at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.EntitiesWidget(S tring label, ConcurrentDictionary`2 data)
at GameHelper.RemoteObjects.States.InGameStateObjects.AreaInstance.ToImGui()
at InvokeStub_AreaInstance.ToImGui(Object, Object, IntPtr*)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of inner exception stack trace ---
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
at GameHelper.RemoteObjects.RemoteObjectBase.ToImGui()
at GameHelper.RemoteObjects.States.InGameState.ToImGui()
at InvokeStub_InGameState.ToImGui(Object, Object, IntPtr*)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of inner exception stack trace ---
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
at GameHelper.RemoteObjects.RemoteObjectBase.ToImGui()
at GameHelper.RemoteObjects.GameStates.ToImGui()
at InvokeStub_GameStates.ToImGui(Object, Object, IntPtr*)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
--- End of inner exception stack trace ---
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
at GameHelper.Core.RemoteObjectsToImGuiCollapsingHeader()
at GameHelper.Ui.DataVisualization.DataVisualizationRenderCoRoutine()+MoveNext()
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken token)
at ClickableTransparentOverlay.Overlay.<Start>b__27_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()