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Member
Originally Posted by
GameHelper
Must be something wrong on your side, I haven’t got any reports, can you try to download GH in a brand new folder and try again? ( don’t forget limited user method in that new folder ).
Can u check error?
22/08/2023 12:43 Program exited with message: System.AggregateException: One o - Pastebin.com
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Originally Posted by
dhtm15
Error msg says out of memory, you need to give your computer more memory or just restart your computer.
If I did not reply to you, it mean the question you are asking is stupid.
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Active Member
GameHelper, could you please add possibility to set different icons to different POI monsters in radar?
Like, for example, how it can be done super fast without much coding and breaking old functionality:
in current POI list we can just add path like this: '/path/to/poi;5;3;10', where 5 and 3 are coordinates of icon and 10 its size, so u could just check every line if it doesnt cointain three ';', then act like before - pick default POI icon, if it does - split and pick icon by coordinates and u can cache picked icons in some hashmap by "5_3_10" for example etc
Would be very helpful, thanks in advance
Last edited by madd123; 08-26-2023 at 12:33 AM.
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Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to madd123 for this useful post)
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Member
Hi, the autohotkey is drinking the whole flask of movement speed in one go. How can I solve this?
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Member
I have 32GB of RAM using Windows Ghost Specter with as little resources as possible, I don't think it's due to lack of RAM or virtual memory that is at 16GB as recommended. I didn't even have problems running The Last Of Us in its most troubled release, so trust me, it's not a lack of ram.
I also work with Stable Diffusion which uses a lot of RAM, and even then it doesn't overflow RAM. As I said, it could be a conflict problem, maybe due to the POE Overlay, or some configuration I made inside GameHelper, like potions activating in certain circumstances or something like that.
For Example: D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\ AreaInstance.cs
I don't have this folder, nor this drive, what does this read request have to do with this drive? Is it not an accumulation of errors? or memory leak.
asdqa.png
Last edited by dhtm15; 08-26-2023 at 04:19 AM.
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Member
Where I can get an updated Preload and Radar txt files?
Thank you.
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Originally Posted by
Illidani
Where I can get an updated Preload and Radar txt files?
Thank you.
First post.
Originally Posted by
dhtm15
I have 32GB of RAM using Windows Ghost Specter with as little resources as possible, I don't think it's due to lack of RAM or virtual memory that is at 16GB as recommended. I didn't even have problems running The Last Of Us in its most troubled release, so trust me, it's not a lack of ram.
I also work with Stable Diffusion which uses a lot of RAM, and even then it doesn't overflow RAM. As I said, it could be a conflict problem, maybe due to the POE Overlay, or some configuration I made inside GameHelper, like potions activating in certain circumstances or something like that.
For Example: D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameStateObjects\ AreaInstance.cs
I don't have this folder, nor this drive, what does this read request have to do with this drive? Is it not an accumulation of errors? or memory leak.
asdqa.png
Hmm, no idea then, maybe there is some advance security restriction….this error have never happened on my side…
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Last edited by clawface; 08-26-2023 at 07:32 PM.
Reason: dasd
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Member
Originally Posted by
GameHelper
First post.
Hmm, no idea then, maybe there is some advance security restriction….this error have never happened on my side…
Happened on my side too 3 or 4 times this week, peak memory was 12 GB Usage (i have 16gb)
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Member
Is Add Strongbox to preload doesnt work anymore or am I doing something wrong? As I dont see any default strongbox show in preload panel
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★ Elder ★
Originally Posted by
xuantruongx98
Is Add Strongbox to preload doesnt work anymore or am I doing something wrong? As I dont see any default strongbox show in preload panel
Strongboxes are only preloaded when you are close enough to them, as are many other things, so you can't use preloads as a reliable indicator.
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Originally Posted by
cheatingeagle
Strongboxes are only preloaded when you are close enough to them, as are many other things, so you can't use preloads as a reliable indicator.
At this point in time is there any use of preload plug-in?
If I did not reply to you, it mean the question you are asking is stupid.
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★ Elder ★
Originally Posted by
GameHelper
At this point in time is there any use of preload plug-in?
E.g. harvest still preloads zonewide, so there is definitely some use for it.
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Member
Is it possible to preload heist rewards in blueprints?
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Member
Hi, thanks for the cool software. Is there any way to make the healtbars smaller? Make much smaller sliders that are built into the program? I tried to do it through the file setings.txt, the values in the program change, but the bars remain large.