GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #3691
    Alexlexa1989999's Avatar Member
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    sadge

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #3692
    teemo99's Avatar Member
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    Originally Posted by GameHelper View Post
    Sorry about that, yeah, I haven’t worked on any features that have been requested in last few pages. This was just fixing the broken offsets and nothing else.

    I am currently out of town and will be back at the end of this month. After that I will start looking at the requested features.
    I downloaded the latest version but I am still not seeing the Healthbars show up

  3. #3693
    Illidani's Avatar Member
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    Is it possible to add Heist shortest path? Is there a guide how to add an external plugins to this one?
    Thank you.

  4. #3694
    miracle1's Avatar Active Member
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    Hi, how to make it stop spamming R key? Can't find anything relevant. r.jpg

  5. #3695
    RebrandSoft's Avatar Member
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    @GameHelper

    I have not noticed before but for some reason not all strong boxes are showing in the preload alert like arcanist, diviner, operative and etc. I have tried to find them by my self but I can’t find them in the dump as well. Is this a part of the GGG fixes after the drama with the preload ?

  6. #3696
    abratema's Avatar Active Member
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    Originally Posted by miracle1 View Post
    Hi, how to make it stop spamming R key? Can't find anything relevant. r.jpg
    It will spam the R key as long as rf is usable, which is always. you need to look for the rf buff/status effect in DV, then add a second condition: !PlayerBuffs.Has("whatever the rf status effect is called")

  7. #3697
    setim's Avatar Member
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    Currently we have the MonsterCount which is count a range based on player.
    Is it possible to add a function to count the monsters within a range based on mouse cursor position?
    It will be very useful for bow build.

  8. #3698
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by setim View Post
    Currently we have the MonsterCount which is count a range based on player.
    Is it possible to add a function to count the monsters within a range based on mouse cursor position?
    It will be very useful for bow build.
    Interesting idea
    If I did not reply to you, it mean the question you are asking is stupid.

  9. #3699
    Hotpoe's Avatar Member
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    Hi,GameHelper,How can i edit ggpk show monster monster health bar

  10. #3700
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Hotpoe View Post
    Hi,GameHelper,How can i edit ggpk show monster monster health bar
    I did that long time ago via Cheat Engine ( not via GGPK ). Now I have forgotten how I did it.
    If I did not reply to you, it mean the question you are asking is stupid.

  11. #3701
    Hotpoe's Avatar Member
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    Originally Posted by GameHelper View Post
    I did that long time ago via Cheat Engine ( not via GGPK ). Now I have forgotten how I did it.
    thank you,but in tencent use the Cheat Engine may be ban the account ,thank you reply me.

  12. #3702
    Paragon78x's Avatar Member
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    Is this a free program? Or do you have a member version?

  13. #3703
    znkymobb's Avatar Member
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    Hey, is it possible to differentiate between Unique mobs and Tormented Spirits? would be really helpful for ghostbusting.

  14. #3704
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by znkymobb View Post
    Hey, is it possible to differentiate between Unique mobs and Tormented Spirits? would be really helpful for ghostbusting.
    Yeah, it’s in TODO list.
    If I did not reply to you, it mean the question you are asking is stupid.

  15. Thanks znkymobb (1 members gave Thanks to GameHelper for this useful post)
  16. #3705
    znkymobb's Avatar Member
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    Hey thats nice! any other things? so people wont keep asking whats coming ^^

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