PoeSmoother - effects remover menu

User Tag List

Page 45 of 230 FirstFirst ... 41424344454647484995145 ... LastLast
Results 661 to 675 of 3442
  1. #661
    gogo134's Avatar Member
    Reputation
    1
    Join Date
    Jan 2013
    Posts
    20
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by vmv View Post
    Nope, that'a why is separate and it's used mostly for pure farming.
    If you want to keep the glow, don't use that option.
    Hi,tyvm for your great work and i will donate when paypal start working again in my country ,i have a question after i click zero particles and zero effects ,is there anything left for me to click on other settings? Or zero particles and zero effects do everything?

    Also when i use just 2 of that options,i get "unable to connect patching server" error and when i use no patching option i cant log in,how to fix it?
    Last edited by gogo134; 12-04-2016 at 10:14 PM.

    PoeSmoother - effects remover
  2. #662
    vmv's Avatar ★ Elder ★
    Reputation
    1196
    Join Date
    Nov 2013
    Posts
    1,397
    Thanks G/R
    103/1053
    Trade Feedback
    0 (0%)
    Mentioned
    7 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by gogo134 View Post
    Hi,tyvm for your great work and i will donate when paypal start working again in my country ,i have a question after i click zero particles and zero effects ,is there anything left for me to click on other settings? Or zero particles and zero effects do everything?

    Also when i use just 2 of that options,i get "unable to connect patching server" error and when i use no patching option i cant log in,how to fix it?
    You need to use all options if you already use the Zero.
    Both "Zero" are in fact extra options.

    - "unable to connect patching server" is not from using the tool...i just tested like you said by checking only those 2 options on a clean client and everything is working.

  3. #663
    vmv's Avatar ★ Elder ★
    Reputation
    1196
    Join Date
    Nov 2013
    Posts
    1,397
    Thanks G/R
    103/1053
    Trade Feedback
    0 (0%)
    Mentioned
    7 Post(s)
    Tagged
    0 Thread(s)
    Fixed breach lag: Release fixed breach lag * vmv/PoeSmoother * GitHub

    - created a new folder specially for this league, to avoid any mistakes when removing effects .
    - removed effects/particles/sounds from breach monsters, also it's easy for users to choose what they want.
    - removed some leftovers files from my tests.

    Any feedback is appreciated.

  4. Thanks toadskin (1 members gave Thanks to vmv for this useful post)
  5. #664
    miracle1's Avatar Active Member
    Reputation
    38
    Join Date
    Jun 2014
    Posts
    270
    Thanks G/R
    114/31
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    You are awesome bro I will test it asap and leave feedback.

  6. #665
    omnivore's Avatar Member
    Reputation
    4
    Join Date
    May 2016
    Posts
    39
    Thanks G/R
    47/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    ..........
    Last edited by omnivore; 03-14-2017 at 02:43 PM.

  7. #666
    miracle1's Avatar Active Member
    Reputation
    38
    Join Date
    Jun 2014
    Posts
    270
    Thanks G/R
    114/31
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Disabling breach effects <3. Works like a charm but disabling particles or fog/shadows made my game black - dunno which one because i enabled both atm.

    Thanks
    Attached Thumbnails Attached Thumbnails PoeSmoother - effects remover-5f2dfb176d-jpg  
    Last edited by miracle1; 12-19-2016 at 05:19 PM.

  8. #667
    vmv's Avatar ★ Elder ★
    Reputation
    1196
    Join Date
    Nov 2013
    Posts
    1,397
    Thanks G/R
    103/1053
    Trade Feedback
    0 (0%)
    Mentioned
    7 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by miracle1 View Post
    Disabling breach effects <3. Works like a charm but disabling particles or fog/shadows made my game black - dunno which one because i enabled both atm.

    Thanks
    It's the fog...it should recover fast, don't worry.


    edit:

    Anyone else noticed a weird char when login...there's a prisoner outside in front of Scion...

    Or it's just on my client!
    I'm trying to figure it out...


    edit2:

    There is a small fix for OtherEffects/Characters and Critters.

    This is the folder that needs to be replaced: OtherEffects.zip

    Delete the old one and put this ...or wait for next fix on github.
    Last edited by vmv; 12-05-2016 at 06:17 AM.

  9. Thanks toadskin (1 members gave Thanks to vmv for this useful post)
  10. #668
    SandorClegane's Avatar Member
    Reputation
    4
    Join Date
    Sep 2016
    Posts
    37
    Thanks G/R
    0/3
    Trade Feedback
    4 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    In vmware im getting crashes when i try to logout(sometimes).Using your latest version with othereffect folder replaced

  11. #669
    vmv's Avatar ★ Elder ★
    Reputation
    1196
    Join Date
    Nov 2013
    Posts
    1,397
    Thanks G/R
    103/1053
    Trade Feedback
    0 (0%)
    Mentioned
    7 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by SandorClegane View Post
    In vmware im getting crashes when i try to logout(sometimes).Using your latest version with othereffect folder replaced
    I've noticed this too...it hangs for a sec when log out, no crash so far...but i thought is from game not from tool.
    Further investigations ...

  12. #670
    dlr5668's Avatar Contributor
    Reputation
    279
    Join Date
    May 2012
    Posts
    543
    Thanks G/R
    129/226
    Trade Feedback
    0 (0%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Did 80 maps with old (?) version
    Dead bodies, no gore, shadows and breaches.
    Everything worked good, no crashes.
    Last edited by dlr5668; 12-05-2016 at 06:42 PM.

  13. Thanks toadskin (1 members gave Thanks to dlr5668 for this useful post)
  14. #671
    datz's Avatar Active Member
    Reputation
    23
    Join Date
    Aug 2013
    Posts
    538
    Thanks G/R
    170/19
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    keep getting crashes while casting herald of thunder.. was when i joined barrows but got the new folder for critters.. now i get this ><

  15. #672
    devil644's Avatar Member
    Reputation
    1
    Join Date
    Nov 2016
    Posts
    9
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by vmv View Post
    Fixed breach lag: Release fixed breach lag * vmv/PoeSmoother * GitHub

    - created a new folder specially for this league, to avoid any mistakes when removing effects .
    - removed effects/particles/sounds from breach monsters, also it's easy for users to choose what they want.
    - removed some leftovers files from my tests.

    Any feedback is appreciated.
    Hey I've been using the breach modification and so far its a big improvement!

    The only issue I have is with the cold breaches. There is a fog effect over the whole breach and also the big golems spawn these cold vortexs that give me tons of lag, far more than in the other breach types.

  16. #673
    poetesttt's Avatar Active Member
    Reputation
    64
    Join Date
    Mar 2016
    Posts
    46
    Thanks G/R
    135/48
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The three firebeam files has been changed.
    There are errors when someone using this skill enter your zone.

    config\Sounds\SilentSkills\removeEffects\Metadata\Effects\Spells\firebeam\*.aoc


    And may you add removing the fire breach's lava ground as deafult setting.
    It will still shows the stone pillars without the lava.
    It's location is "Metadata\Effects\Spells\ground_effects\lava\", and "Metadata\Particles\ground_effects\lava\"

    May you add removing the sound of "summon Flame Golem" by player as deafult setting too.
    location is "Metadata\Monsters\FireElemental\FireElementalSummoned.aoc"
    Last edited by poetesttt; 12-06-2016 at 12:59 AM.

  17. #674
    vmv's Avatar ★ Elder ★
    Reputation
    1196
    Join Date
    Nov 2013
    Posts
    1,397
    Thanks G/R
    103/1053
    Trade Feedback
    0 (0%)
    Mentioned
    7 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by datz View Post
    keep getting crashes while casting herald of thunder.. was when i joined barrows but got the new folder for critters.. now i get this ><
    If you use the old version with new updated files...it won't work.

    Originally Posted by devil644 View Post
    Hey I've been using the breach modification and so far its a big improvement!

    The only issue I have is with the cold breaches. There is a fog effect over the whole breach and also the big golems spawn these cold vortexs that give me tons of lag, far more than in the other breach types.
    You can look here for any further changes: config\BreachLeague\removeEffects\Metadata\Effects\Spells\monsters_effects\Breac h\Cold.
    - Empty .epk, remove some SkinMeshes...try and see what is working better.

    Originally Posted by poetesttt View Post
    The three firebeam files has been changed.
    There are errors when someone using this skill enter your zone.

    config\Sounds\SilentSkills\removeEffects\Metadata\Effects\Spells\firebeam\*.aoc


    And may you add removing the fire breach's lava ground as deafult setting.
    It will still shows the stone pillars without the lava.
    It's location is "Metadata\Effects\Spells\ground_effects\lava\", and "Metadata\Particles\ground_effects\lava\"

    May you add removing the sound of "summon Flame Golem" by player as deafult setting too.
    location is "Metadata\Monsters\FireElemental\FireElementalSummoned.aoc"
    Lot's of files have changed, they have some additions and the Reset option isn't working anymore until a full update for everything...but this is a huge pain to make them again.
    I will look at this files and try to fix them.
    Thank's.

  18. Thanks toadskin (1 members gave Thanks to vmv for this useful post)
  19. #675
    bSun0000's Avatar Contributor
    Reputation
    161
    Join Date
    Jul 2014
    Posts
    132
    Thanks G/R
    5/154
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for your work, vmv! This tool is extremely helpful!

    PS: Dropbox - firebeam-2.5.rar
    This is a default files (2.5) for a "firebeam" problem, as a temporary fix, if you remove skill effects.

    Also, if you need, here is a simple & dirty php script to check the difference (crc32) between the old & new files:
    [PHP] <?php $base = "U:\\poe"; $restore = "{$base}\\restoreDefault\\Metadata"; $ - Pastebin.com

    I'm not sure (already change my ggpk file), but can you please check your "charged_attack", "charged_blast" and "Spells\curses" replacements?
    Last edited by bSun0000; 12-06-2016 at 03:42 AM. Reason: update

  20. Thanks toadskin (1 members gave Thanks to bSun0000 for this useful post)

Similar Threads

  1. Remove the Halion screen glow effect
    By conquestblade in forum WoW UI, Macros and Talent Specs
    Replies: 2
    Last Post: 07-04-2010, 12:56 AM
  2. [Request] Removal of enchant effect(s)
    By Muxxon in forum WoW ME Questions and Requests
    Replies: 5
    Last Post: 03-27-2010, 06:39 AM
  3. Spell effect removing
    By Hakonj in forum World of Warcraft Exploits
    Replies: 20
    Last Post: 03-01-2007, 04:39 PM
  4. Effect: Glowing Hands!
    By oninuva in forum World of Warcraft Guides
    Replies: 3
    Last Post: 08-01-2006, 08:50 PM
  5. Turn off drunk effect at Spider Boss in ZG
    By Kalen24 in forum World of Warcraft Exploits
    Replies: 1
    Last Post: 04-23-2006, 06:02 PM
All times are GMT -5. The time now is 12:47 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search