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Originally Posted by
vmv
You can look here for any further changes: config\BreachLeague\removeEffects\Metadata\Effects\Spells\monsters_effects\Breac h\Cold.
- Empty .epk, remove some SkinMeshes...try and see what is working better.
Thank's.
This is... beyond my technical ability.
Also I have found another issue. The vortex's from shaper balls are completely invisible. This makes the fight pretty impossible.
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★ Elder ★
Originally Posted by
bSun0000
I think i will remake them all...i mean the skills , tonight.
Better to be sure that is not crashing on some important moment.
Takes time because it's almost manually...meh, so boring.
And how to use this PHP file ?
Originally Posted by
devil644
This is... beyond my technical ability.
Also I have found another issue. The vortex's from shaper balls are completely invisible. This makes the fight pretty impossible.
Hmmm...this is not good at all...
But i don't remember to touch that guy skill effects...unless you have checked Zero Effects...?
Last edited by vmv; 12-06-2016 at 04:02 AM.
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toadskin (1 members gave Thanks to vmv for this useful post)
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Originally Posted by
vmv
And how to use this PHP file ?
Well, if you want to remake all files manually, you don't need that)
Create a folder somewhere and change variable $base = "U:\\poe"; to that folder (with double slashes)
Place in this dir two folders - with default files and yours. Like your restoreDefault contains Metadata\Skills and Metadata from ggpk
Make sure that you change second vars, like you do with $base
$restore = "{$base}\\restoreDefault\\Metadata";
$default = "{$base}\\Metadata";
Open console and run: php.exe diff.php (ofc you need a php engine, download it from php.net)
It will make a list of files in restoreDefault\Metadata folder and then compare it to the files in Metadata folder.
After that, you will get a list (in console) with files, who have a difference between default and yours version.
Example:
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toadskin (1 members gave Thanks to bSun0000 for this useful post)
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Also, i get a new crash today, probably related to the Breach particles. Forgot to copy message from the game, but it is sounds like
"Could not attach a particle effects to the bone group frameupper"
And there is only one "frameupper"-related file - Metadata\Particles\monster_effects\Breach\Cold\Blizzard\affected\frameupper.pet
UPD:
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Exception
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Unable to add particle effect to bone group named frameupper
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ОК
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I restore this file from a restoreDefaults, but it does not help
Still encounter this crash.. meh, sometimes this error messages are useless..
Last edited by bSun0000; 12-06-2016 at 05:08 AM.
Reason: upd
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★ Elder ★
Originally Posted by
bSun0000
Well, if you want to remake all files manually, you don't need that)
Create a folder somewhere and change variable $base = "U:\\poe"; to that folder (with double slashes)
Place in this dir two folders - with default files and yours. Like your restoreDefault contains Metadata\Skills and Metadata from ggpk
Make sure that you change second vars, like you do with $base
$restore = "{$base}\\restoreDefault\\Metadata";
$default = "{$base}\\Metadata";
Open console and run: php.exe diff.php (ofc you need a php engine, download it from php.net)
It will make a list of files in restoreDefault\Metadata folder and then compare it to the files in Metadata folder.
After that, you will get a list (in console) with files, who have a difference between default and yours version.
Nice, this is handy, and i should have a func like this in the tool with c#.
Originally Posted by
bSun0000
Also, i get a new crash today, probably related to the Breach particles. Forgot to copy message from the game, but it is sounds like
"Could not attach a
particle effects to the
bone group
frameupper"
And there is only one "frameupper"-related file -
Metadata\Particles\monster_effects\Breach\Cold\Blizzard\affected\frameupper.pet
UPD:
---------------------------
Exception
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Unable to add particle effect to bone group named frameupper
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ОК
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I restore this file from a restoreDefaults, but it does not help

Still encounter this crash.. meh, sometimes this error messages are useless..
I know...i shouldn't have removed the "bone" from files...i need to remake these too.
Lesson learned...never remove the bones...
Last edited by vmv; 12-06-2016 at 05:16 AM.
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---------------------------
Exception
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Unable to add particle effect to bone group named root
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ОК
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Well, crap
I restore Breach files, but bones are still broken *ba-dums*
That else i need to restore? Text search in files gives me no glue about it.. too much results.
upd: OtherEffects from git does have no bones.. i'll try to restore this.
upd2: Yep, now everything works fine.
Last edited by bSun0000; 12-06-2016 at 07:30 AM.
Reason: upd2
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I removed the green fog from the game but keep lagging on this areas anyways. Do you guys had this kind of problems? just wondering about possible solutions
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Originally Posted by
datz
keep getting crashes while casting herald of thunder.. was when i joined barrows but got the new folder for critters.. now i get this ><
Yo I use HoT + CoH + Assasinate. Works fine for me.
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Any plans to tune down the Breach effects on mobs and terrain? I got all effects off and it still hits my fps
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★ Elder ★
Originally Posted by
Jesper6
Any plans to tune down the Breach effects on mobs and terrain? I got all effects off and it still hits my fps
Wait for next update, i'm trying to clean that up.
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Do you know which path lead to Flameblast particles? Sorry for silly question, I'm newbie here...
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★ Elder ★
Breach update: BreachLeague.zip
This is ZERO effects variant for breach.
Back up your old BreachLeague folder before anything else, maybe you don't like this settings.
Restore the old files back (be sure to check that twice or use a CLEAN client), than delete BreachLeague folder from config\...and put this one.
I haven't have any crashes so far with this but there are no effects like fire lava/cons/cold blizzard...etc. Be careful.
Try and see if it's ok like this.
Also this are the lowest settings possible for the Breach, basically no effects besides purple monsters.
Feedback's are welcomed as always.
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Member
I'm having an issue with invisible boss skills, so far i've noticed brutus and merveils skills to be completely invisible probably more. Im quite a newb at the technical side of all this. I have these options enabled, I only really want to turn off players skills because thats where the lagg comes from but leave on major boss effects/particlesNew_Bitmap_Image_3.jpg
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★ Elder ★
Originally Posted by
TheMange
I'm having an issue with invisible boss skills, so far i've noticed brutus and merveils skills to be completely invisible probably more. Im quite a newb at the technical side of all this. I have these options enabled, I only really want to turn off players skills because thats where the lagg comes from but leave on major boss effects/particles
New_Bitmap_Image_3.jpg
Choose only one side from skills tab...improved or zero, don't use them both because zero will remove all effects from those skills.
Also, don't use Zero Particles unless you don't want to see any effects on skills/mobs. Zero are mostly used for pure farming.
Other than that, check all other options.
Use a clean client for this, because resetting to default isn't that effective right now.
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toadskin (1 members gave Thanks to vmv for this useful post)
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Originally Posted by
vmv
Choose only one side from skills tab...improved or zero, don't use them both because zero will remove all effects from those skills.
Also, don't use Zero Particles unless you don't want to see any effects on skills/mobs. Zero are mostly used for pure farming.
Other than that, check all other options.
Use a clean client for this, because resetting to default isn't that effective right now.
ok will try that but the invisible boss skills was from the first four tick boxes not sure which, also is there a way to see what the tick boxes actually change so i can create maybe a custom folder that has everything i want changed and nothing more? i like the zero particles it helps me so much in normal gameplay.