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[QUOTE=vmv;3658706]I'm not sure but i think you need to have AERO enabled...
hahaha you were right 
Another issue i'm having and many other people is that Dx9 client won't work, the game displays a black screen but you still can play it.
I really wanna know how to fix it but GGG couldn't find a solution yet.
One thing i really NEEEED is transform the game into "Runescape Mode". It's uggly but my laptop can run the game perfectly this way but it's not working with Dx11 client. I realy need help on this =(
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Originally Posted by
vmv
You can delete the fog.ffx from:
- config\Shaders\restoreDefault\Shaders\Renderer...Fog.ffx
- config\Shaders\removeEffects\Shaders\Renderer...Fog.ffx
But before delete, be sure to restore the fog.
Sorry im a technical noob, how would I do this?
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Originally Posted by
devil644
Sorry im a technical noob, how would I do this?
Read 1st page
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Yep after some tests still crashing when mapping if dead bodies enabled
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★ Elder ★
Originally Posted by
devil644
Sorry im a technical noob, how would I do this?
I just gave you the path where are this files located.
In PoeSmoother\config.....
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toadskin (1 members gave Thanks to vmv for this useful post)
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★ Elder ★
Originally Posted by
Spokuha
Yep after some tests still crashing when mapping if dead bodies enabled
I have discovered "lol"...what on_spawned_dead means..hah.
- on_spawned_dead = corpses...this is why they appear again when rezoning.
So there is nothing to remove, or detach on dead bodies, and this is the possible cause of the crashes.
Who want's to try the new code, here it is:
PHP Code:
Life
{
on_spawned_dead = "Delete();"
on_death = "DetachAll(); RemoveEffects(); DisableRendering(); Delete();"
}
This is also removing the dead bodies always.
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toadskin (1 members gave Thanks to vmv for this useful post)
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@vmv How can i remove the effects from the Tukohama Passive from Chieftain so the explosions effects generated by the reflected damage from totems don't appear?
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★ Elder ★
Originally Posted by
furionsrage
@vmv How can i remove the effects from the Tukohama Passive from Chieftain so the explosions effects generated by the reflected damage from totems don't appear?
Hm, i need to meet that guy to tell you this...
The game server is down right now and i cant tell you anything.
Maybe later,
edit: it's a karui totem, but dunno exactly which one is it.
Better use PoeHUD to read all files when in game and to find out what effects are loaded with this node.
Last edited by vmv; 11-28-2016 at 04:41 PM.
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I have this build set up already, but just can't play it atm because of the spam of effects that make my fps drop a lot, you can PM or add me in game if you want.
Last edited by furionsrage; 11-28-2016 at 05:09 PM.
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★ Elder ★
Originally Posted by
furionsrage
I have this build set up already, but just can't play it atm because of the spam of effects that make my fps drop a lot, you can PM or add me in game if you want.
I can't give you my ign...
Your just joined the forum...how do i know your not some GGG furious dude who want's to ban my test account ...
))
Last edited by vmv; 11-28-2016 at 04:58 PM.
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toadskin (1 members gave Thanks to vmv for this useful post)
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Originally Posted by
vmv
I can't give you my ign...

Your just joined the forum...how do i know your not some GGG furious dude who want's to ban my test account ...

))
Haha, didn't realized that could be a thing, don't worry then
I'll be waiting for the reply ^^
Oh i see the edit on your post now, but i really don't understand anything about this programs e.e If you could see that for me i would thank you.
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Last edited by omnivore; 03-14-2017 at 02:42 PM.
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★ Elder ★
Originally Posted by
omnivore
so its not ok to use this with 2.5?
It's fine...use it.
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toadskin (1 members gave Thanks to vmv for this useful post)
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i think this tool is my last chanse to play POE. Link please