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  1. #616
    vmv's Avatar ★ Elder ★
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    Originally Posted by hagenleu View Post
    Same here, when i use Herald of Thunder game freeze.
    .
    .
    .
    Just deleted GGPK file and copied the original one, run again the process and now doesnt freeze anymore!

    TY anyway for the toll!
    Just tested Herald of Thunder with a new client and with all options checked..except the two ZERO options.
    NO crash whatsoever.

    You shouldn't be allowed to download this tool, ...

    Stick to your original content from now and leave us to troll each other in peace.

    PoeSmoother - effects remover
  2. #617
    walkintall's Avatar Member
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    Thx for update

    Had a couple of crashes during mapping. Tried without dead bodies (every other options checked), no crashes it seems. Could be the issue, if the crashes didn't have a different cause.

  3. #618
    vmv's Avatar ★ Elder ★
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    Originally Posted by walkintall View Post
    Thx for update

    Had a couple of crashes during mapping. Tried without dead bodies (every other options checked), no crashes it seems. Could be the issue, if the crashes didn't have a different cause.
    Damn...this is a really bad ...

  4. #619
    rowxs's Avatar Member
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    Originally Posted by vmv View Post
    Damn...this is a really bad ...
    dead bodies is what causing the crashes

  5. #620
    vmv's Avatar ★ Elder ★
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    Originally Posted by rowxs View Post
    dead bodies is what causing the crashes
    Well. i tried..
    It should be removed with the next update.
    Too bad that it didn't worked.

  6. Thanks toadskin, gogoshica123 (2 members gave Thanks to vmv for this useful post)
  7. #621
    walkintall's Avatar Member
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    Originally Posted by vmv View Post
    Well. i tried..
    It should be removed with the next update.
    Too bad that it didn't worked.
    :/ that is a pity. actually tried to compare, and the effect on the cpu usage & smoothness is rly noticeable.

  8. #622
    gogoshica123's Avatar Member
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    x32: No particles,shadows/fog disabled >> Dried lake testing flameblast >> 60~70 fps idle,20~45fps in combat sometimes drops to 5~10.
    x64: No particles,shadows/fog disabled >>Dried lake testing flameblast >> 150 fps idle,60~ fps in combat,lowest drop was 20~30.

    I had no idea my hardware is capable of running this game so smoothly.Why the hell was ggg stuck so many years with directx9 ?
    Last edited by gogoshica123; 11-26-2016 at 09:37 AM.

  9. Thanks toadskin (1 members gave Thanks to gogoshica123 for this useful post)
  10. #623
    vmv's Avatar ★ Elder ★
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    Originally Posted by gogoshica123 View Post
    x32: No particles,shadows/fog disabled >> Dried lake testing flameblast >> 60~70 fps idle,20~45fps in combat sometimes drops to 5~10.
    x64: No particles,shadows/fog disabled >>Dried lake testing flameblast >> 150 fps idle,60~ fps in combat,lowest drop was 20~30.

    I had no idea my hardware is capable of running this game so smoothly.Why the hell was ggg stuck so many years with directx9 ?
    It's everything about programming skills.
    If i remember correctly from what Chris said on reddit, they have hired a new skilled programmer who made dx11-x64 possible.

  11. Thanks toadskin (1 members gave Thanks to vmv for this useful post)
  12. #624
    gogoshica123's Avatar Member
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    Ok so I just discovered something very worrying.Everything works absolutely fine as I described in the post above me with great stable FPS on x64 mode UNTIL I alt-tab the game.After doing that the game permanently drops to 30 fps and can't go beyond 40.

    Does this happen because it swaps to the integrated graphic card and when I get back into the game screen it never switches back to the dedicated one?

  13. #625
    dlr5668's Avatar Contributor
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    Originally Posted by gogoshica123 View Post
    Ok so I just discovered something very worrying.Everything works absolutely fine as I described in the post above me with great stable FPS on x64 mode UNTIL I alt-tab the game.After doing that the game permanently drops to 30 fps and can't go beyond 40.

    Does this happen because it swaps to the integrated graphic card and when I get back into the game screen it never switches back to the dedicated one?
    nope, game switches to windowed mode dx11. for example Dx11 fullscreen is NOT fullscreen until I press alt+enter... :: Pinball Arcade General Discussions

  14. Thanks toadskin (1 members gave Thanks to dlr5668 for this useful post)
  15. #626
    Nicholas Harris Labonte's Avatar Member
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    dunno what is causing this but wondering it its a mod that i try using that is broken atm. finished applying everything. go to login and the maps completely black except for players.

    using fullbright, zoom and other stuff

    edit:i think it was because i applied the remove fog and shadows or something. i didnt apply it this time and it worked fine
    Last edited by Nicholas Harris Labonte; 11-26-2016 at 12:20 PM.

  16. #627
    vmv's Avatar ★ Elder ★
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    Originally Posted by Nicholas Harris Labonte View Post
    dunno what is causing this but wondering it its a mod that i try using that is broken atm. finished applying everything. go to login and the maps completely black except for players.

    using fullbright, zoom and other stuff

    edit:i think it was because i applied the remove fog and shadows or something. i didnt apply it this time and it worked fine
    Apply fog & shadows and wait for image to load, until is clear. It's only happening for the first time in an area.
    This is because of the shaders, once the shader is written in shaders folder, you wont get this glitch anymore.

  17. #628
    Bombtrap's Avatar Member
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    i dont know why but when i click checkboxes it doesn't check. Do i need to install something to make it work properly, i installed NET already.

  18. #629
    devil644's Avatar Member
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    Is it possible to add an option to disable only shadows in dx 11 and not fog or anything else? I dont want to manipulate the game im just angry GGG took this option to disable shadows away and ruin my performance.

  19. #630
    vmv's Avatar ★ Elder ★
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    Originally Posted by Bombtrap View Post
    i dont know why but when i click checkboxes it doesn't check. Do i need to install something to make it work properly, i installed NET already.
    I'm not sure but i think you need to have AERO enabled...


    Originally Posted by devil644 View Post
    Is it possible to add an option to disable only shadows in dx 11 and not fog or anything else? I dont want to manipulate the game im just angry GGG took this option to disable shadows away and ruin my performance.
    You can delete the fog.ffx from:

    - config\Shaders\restoreDefault\Shaders\Renderer...Fog.ffx
    - config\Shaders\removeEffects\Shaders\Renderer...Fog.ffx

    But before delete, be sure to restore the fog.
    Last edited by vmv; 11-26-2016 at 03:59 PM.

  20. Thanks toadskin (1 members gave Thanks to vmv for this useful post)

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