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Member
Originally Posted by
TehCheat
Either of the two places I've circled.
Attachment 46871
That said, I'll update my signature so it's easier to find.
Thx alot!Now it works! cheerzzz
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Member
Having some issues with the 64 bit version. Getting an error when I load item filters, can not mute sounds for alerts/loot filter drops.
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★ Elder ★
Originally Posted by
Agatho
Having some issues with the 64 bit version. Getting an error when I load item filters, can not mute sounds for alerts/loot filter drops.
Yeah, it breaks with any filter that has 'Identified' or 'Corrupted' in it. Which neversink's does (as well as many others, I'm sure). Your options are fix HUD (or wait for me to, which may never happen), comment those lines out and lose the functionality, or set up the config files/settings to handle drops instead of using a filter. As an FYI, when it gives the error, it turns off the filter reading in HUD and switches to the config files/settings.
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to TehCheat for this useful post)
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Member
anyone have the breach preloads and how to add em?
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Member
seems that breach preloads doesnt work, i got preload occasionally but most the zones that have breach dont have preload
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Member
Originally Posted by
tao9t
seems that breach preloads doesnt work, i got preload occasionally but most the zones that have breach dont have preload
are u sure I thought I read someone posted they had it working I cant find the page tho
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Contributor
The day after i started using this i got an email from GGG,
Your Path of Exile account has been locked because someone attempted to log in from a location that you don't typically play from - "Arboga, Vastmanlands Lan, Sweden".
Hmm i've never had any account breached before.
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Considering you're from Sweden too it was probably something else, there's source code for this etc and nothing wrong with it.
Also yeah in 32 bit for me some breaches don't show up on preload, haven't checked if it's any specific one or if it happens with all.
Last edited by ziggar; 12-07-2016 at 10:04 AM.
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Member
Originally Posted by
ziggar
Considering you're from Sweden too it was probably something else, there's source code for this etc and nothing wrong with it.
Also yeah in 32 bit for me some breaches don't show up on preload, haven't checked if it's any specific one or if it happens with all.
Don't forget to press F5 after you enter a map to reload the preloads.
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★ Elder ★
Item filter sounds, all nine, for who needs them: PoEItemFilterSounds.zip
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Amishdub3 (1 members gave Thanks to vmv for this useful post)
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Member
And a dammed update to broke again our hud :\
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Thanks vmv : ), looking forward to this being updated, such a great tool.
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★ Elder ★
x64 should be fixed. Use the branch in my sig (release isn't updated yet).
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Post Thanks / Like - 4 Thanks
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Thanks
stuck with 32 bit atm so will wait for you to take a look at that, thank you very much.
Lol ok i got lucky there (simply increased value by 1), change the offset in camera.cs like in 64 bit from 114 to 115 to get it working again in the 32 bit client.
so from int addr = Address + 0x114; to int addr = Address + 0x115; for those who got vs installed while TehCheat doesn't rebuild the 32bit hud.
Hopefully saves you some time too TehCheat
Health bar option seems trippy tho, always vanishing and reappearing, never tried it before.
Last edited by ziggar; 12-07-2016 at 06:15 PM.
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★ Elder ★
Originally Posted by
ziggar
Thanks

stuck with 32 bit atm so will wait for you to take a look at that, thank you very much.
Lol ok i got lucky there (simply increased value by 1), change the offset in camera.cs like in 64 bit from 114 to 115 to get it working again in the 32 bit client.
so from int addr = Address + 0x114; to int addr = Address + 0x115; for those who got vs installed while TehCheat doesn't rebuild the 32bit hud.
Hopefully saves you some time too TehCheat
Health bar option seems trippy tho, always vanishing and reappearing, never tried it before.
That's not the right offset, that's why. Try 0x128. I'm not at home, but I think that's where it got moved to based on the change to x64.
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