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  1. #4426
    Odzaisanz's Avatar Member
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    lol i cant use it 64bit steam >.<

    PoEHUD Overlay Updated
  2. #4427
    Peteris Ozolins's Avatar Member
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    Hi i wanted know if hud works for 2.5 version?

  3. #4428
    nir20137's Avatar Member
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    Guys ... this is not working hud here in my poe 2.5 ... how do I solve this ??? My system is seven 7 64bit

  4. #4429
    phrozenlife's Avatar Member
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    thanks so much!! u the man!

  5. #4430
    Trejox's Avatar Sergeant
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    does it work for anyone with x32? not for me...

  6. #4431
    phrozenlife's Avatar Member
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    its working...probably it was my bad ..thanks man!
    Last edited by phrozenlife; 12-03-2016 at 05:35 AM.

  7. #4432
    tvinki's Avatar Active Member
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    atm not detect Breaches, but its dont need )
    Last edited by tvinki; 12-03-2016 at 05:37 AM.

  8. #4433
    arbujack's Avatar Member
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    34 bit here, it worked for a while but after few maps it doesn't work anymore
    weird

  9. #4434
    Trejox's Avatar Sergeant
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    Originally Posted by arbujack View Post
    34 bit here, it worked for a while but after few maps it doesn't work anymore
    weird
    how did you even get it to work in the first place?

  10. #4435
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by kookiekrak View Post
    Did you figure out accurate preloads for the breaches yet?

    I've identified cold, fire, lightning but i know theres also a bleeding one? or something
    also the preloads arent very reliable right now :\
    I've been asleep. When I haven't been asleep I've been playing. I do rather enjoy playing the game, especially on day one of a new league. If you're super desperate for this, grab ggpk viewer and look for anything breach related. And throw them in preloads. Here's a few things I found.
    Code:
    Metadata/Monsters/BreachBosses/BreachBossChaosWild
    Metadata/Monsters/BreachBosses/BreachBossChaos
    Metadata/Monsters/BreachBosses/BreachBossCold
    Metadata/Monsters/BreachBosses/BreachBossColdWild
    Metadata/Monsters/BreachBosses/BreachBossFire
    Metadata/Monsters/BreachBosses/BreachBossFireWild
    Metadata/Monsters/BreachBosses/BreachBossLightning
    Metadata/Monsters/BreachBosses/BreachBossWild
    Metadata/Monsters/BreachBosses/BreachBossPhysical
    Metadata/Monsters/BreachBosses/BreachBossPhysicalWild
    Metadata/Monsters/BreachBosses/MonsterSpawners/BreachChaos
    Metadata/Monsters/BreachBosses/MonsterSpawners/BreachCold
    Metadata/Monsters/BreachBosses/MonsterSpawners/BreachFire
    Metadata/Monsters/BreachBosses/MonsterSpawners/BreachLightning
    Metadata/Monsters/BreachBosses/MonsterSpawners/BreachPhysical
    Metadata/Monsters/BreachBosses/MonsterSpawners/BreachSpawnerBase
    These will probably need to be handled like strongboxes and given a map icon.
    Code:
    Metadata/Chests/Breach/BreachChest1
    Metadata/Chests/Breach/BreachChest1Large
    Metadata/Chests/Breach/BreachChest2
    Metadata/Chests/Breach/BreachChest2Large
    Metadata/Chests/Breach/BreachChest3
    Metadata/Chests/Breach/BreachChest3Large
    Metadata/Chests/Breach/BreachChest4
    Metadata/Chests/Breach/BreachChest4Large
    Metadata/Chests/Breach/BreachChest5
    Metadata/Chests/Breach/BreachChest5Large
    Metadata/Chests/Breach/BreachChestLarge
    Originally Posted by Odzaisanz View Post
    lol i cant use it 64bit steam >.<
    I'll take a look, I haven't tested steam at all. Also thanks for actually describing what isn't working, unlike some very unhelpful people just saying it doesn't work.

    Originally Posted by nir20137 View Post
    Guys ... this is not working hud here in my poe 2.5 ... how do I solve this ??? My system is seven 7 64bit
    Which version of HUD are you running (which branch did you download from, or grab from the releases page)? Which version of PoE are you running?

    Originally Posted by Trejox View Post
    does it work for anyone with x32? not for me...
    You grabbed that master branch and/or 2.5.0 x86 release? In your options you have DirectX 9 selected?
    Last edited by TehCheat; 12-03-2016 at 09:47 AM.

  11. #4436
    Peteris Ozolins's Avatar Member
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    so i checked directx 11 and i tried run poe hud but it gives me error "path of exile not running" even tho it is running any solutions?

  12. #4437
    SpaceGuy119's Avatar Member
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    Originally Posted by TehCheat View Post
    Nice attitude.
    Oh I'm sorry bro. I really appreciate what you do and whenever you get around to it, I'd love to use your product.

    I thought it was clear from my post that I was being sarcastic, my apologies for the confusion.

  13. #4438
    TehCheat's Avatar ★ Elder ★
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    So I got a breach in one area and nothing preloaded (after putting the above entries in preload_alerts.txt). Then the next area had BreachBossFireWild, and the breach spawned a rare Hellion (and next had a BreachBossColdWild), so I'm guessing the Wild ones are the only ones that need in preloads. There's probably a spawner that is loaded but I haven't done a file dump yet to look.

  14. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  15. #4439
    i_Louis's Avatar Member
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    Yep, PoEUHD not able to run with DX11, I'm guessing this has to do with the fact that the program has to draw the info on the game and so far it's been using DX9 not 11. Could be awhile until thecheat get around to it.

  16. #4440
    pthnmj's Avatar Member
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    Originally Posted by i_Louis View Post
    Yep, PoEUHD not able to run with DX11, I'm guessing this has to do with the fact that the program has to draw the info on the game and so far it's been using DX9 not 11. Could be awhile until thecheat get around to it.
    You are using the wrong branch

    Use this one GitHub - TehCheat/PoEHUD at x64

  17. Thanks toadskin (1 members gave Thanks to pthnmj for this useful post)

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