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  1. #4546
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by noneyatemp View Post
    Just Donated $10. Thanks for all your hard work. Ill be donating more in the future.
    Thank you. And thanks to the others that have donated. I really appreciate it.

    PoEHUD Overlay Updated
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  3. #4547
    e094013's Avatar Member
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    TehCheat,Garena has updated to 2.5 now,we need update for the poehud

  4. #4548
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by e094013 View Post
    TehCheat,Garena has updated to 2.5 now,we need update for the poehud
    OK, I'll download the update and take a look. I probably won't be able to get to it tonight (it's midnight here), but I should be able to take a look tomorrow night.

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  6. #4549
    xxdemonslayerxx's Avatar Member
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    Originally Posted by TehCheat View Post
    OK, I'll download the update and take a look. I probably won't be able to get to it tonight (it's midnight here), but I should be able to take a look tomorrow night.
    Tried using this with steam version of poe but says poe.exe not found. Any plans to make it compatible with steam version or should i transfer to poe standalone? Thanks!

  7. #4550
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by xxdemonslayerxx View Post
    Tried using this with steam version of poe but says poe.exe not found. Any plans to make it compatible with steam version or should i transfer to poe standalone? Thanks!
    I tested it with both the 32 bit and 64 bit versions of Steam PoE yesterday. Both work. You're probably using the 64 bit HUD with the 32 bit Steam PoE or vice versa.

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  9. #4551
    xxdemonslayerxx's Avatar Member
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    Originally Posted by TehCheat View Post
    I tested it with both the 32 bit and 64 bit versions of Steam PoE yesterday. Both work. You're probably using the 64 bit HUD with the 32 bit Steam PoE or vice versa.
    Thanks, I manged to launch the hud but nothing happens in game.
    Ran as admin, disabled malware detector, followed settings as described (windowed, framework 4.6 etc)

    When I run the game as "directx9" I get this error: Screenshot by Lightshot
    When I run the game as "directx9 ex" nothing happens

    Thanks for the help

  10. #4552
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by xxdemonslayerxx View Post
    Thanks, I manged to launch the hud but nothing happens in game.
    Ran as admin, disabled malware detector, followed settings as described (windowed, framework 4.6 etc)

    When I run the game as "directx9" I get this error: Screenshot by Lightshot
    When I run the game as "directx9 ex" nothing happens

    Thanks for the help
    I'm not sure why, but it thinks that poe isn't running. I'd guess your malware scanner isn't actually closed. But that's just a guess. You can check your running processes and make sure either PathOfExileSteam or PathOfExile_x64Steam is running. If they are and you still get that message, my money is on your malware scanner blocking the reading of PoE. I suppose it could be other things. You could try rebooting, killing your malware scanner, starting steam poe, running the matching version of HUD, and then see what happens.
    Last edited by TehCheat; 12-12-2016 at 09:30 AM.

  11. #4553
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by e094013 View Post
    TehCheat,Garena has updated to 2.5 now,we need update for the poehud
    I (stupidly) stayed up until about 1:30am messing with it. Got it downloaded and checked the x64 offsets vs. the normal PoE x64 offsets. The InGameUIElements were all pushed back 0x8. I compiled and ran it and it worked, but it crashed when I tried to pick something up. It should be a pretty quick and easy fix, there's probably an offset in InventoryItemIcon that needs updated. I haven't looked at the 32 bit version yet, but it will probably have similar changes and should be a pretty quick and easy fix.

  12. Thanks ziggar, Kronix, toadskin (3 members gave Thanks to TehCheat for this useful post)
  13. #4554
    TehCheat's Avatar ★ Elder ★
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    EDIT: Remaking this post.

    Garena 64 bit/DirectX 11 version.

    Garena 32 bit/DirectX 9 version.

    I've nuked all of the old Garena branches and replaced them with these two. They're basically identical to the main version with an extra UIElement pushing things back (everything in InGameUIElements as well as a reference in InventoryItemIcon). I might try to do something clever (scan for garena running and prompt user if they want the garena offsets or something) to get rid of these branches.

    Let me know if anything is broken.

    EDIT again: I apparently built the DirectX 11 one in 'Any CPU' mode which broke it. Pushed out a working version this time.
    Last edited by TehCheat; 12-12-2016 at 07:08 PM.

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  15. #4555
    toadskin's Avatar Active Member
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    Originally Posted by TehCheat View Post
    There's a donation link in the readme.md (which you see when you go to the GitHub main page for HUD).
    Hey TehCheat,

    I am a palyer from Taiwan, thanks for your efforts.

    PoEHUD is a very useful tool for me to enjoy playing POE(Garena_TW).

    If you are available, I hope you can maintain and update Autoflask.

    Have a good day!

    PoEHUD Overlay Updated-40us-gif

  16. Thanks TehCheat (1 members gave Thanks to toadskin for this useful post)
  17. #4556
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by toadskin View Post
    Hey TehCheat,

    I am a palyer from Taiwan, thanks for your efforts.

    PoEHUD is a very useful tool for me to enjoy playing POE(Garena_TW).

    If you are available, I hope you can maintain and update Autoflask.

    Have a good day!

    PoEHUD Overlay Updated-40us-gif
    When my autoflasker project is ready, it should port over to garena without any modifications. If small tweaks are needed, I certainly can make them.

  18. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  19. #4557
    Stridemann's Avatar Contributor
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    What about Preview Map Plugin? Can we add it TehCheat?
    Sometimes it's hard to find some parts of map or it takes too much time, so I think this plugin should be a part of PoeHUD.



    I have problems with offsets and scales, but it works. Also I need some help.
    TehCheat, I wrote to you in skype, where you've been gone?


    UPD.
    Originally Posted by Stridemann View Post
    I have problems with offsets and scales
    Solved. Works fine for all maps.
    Last edited by Stridemann; 12-13-2016 at 05:36 AM.

  20. Thanks ziggar, toadskin (2 members gave Thanks to Stridemann for this useful post)
  21. #4558
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Stridemann View Post
    What about Preview Map Plugin? Can we add it TehCheat?
    Sometimes it's hard to find some parts of map or it takes too much time, so I think this plugin should be a part of PoeHUD.



    I have problems with offsets and scales, but it works. Also I need some help.
    TehCheat, I wrote to you in skype, where you've been gone?


    UPD.

    Solved. Works fine for all maps.
    First off, that looks awesome, great job!

    As I mentioned on Skype, I'm not a fan of having a map hack in HUD. HUD got targeted before because people were using map hacks in races and the crowds got loud and angry and GGG was forced to respond. This wouldn't write to memory, though, so I'm not as opposed to this as I would be with the old map hack. That said, I think this opens a can of worms, if GGG is forced to do signature scans, then no public cheat will be safe.

    Originally Posted by hellzer123 View Post
    Let the guy finish his x64 autoflasker please. Every day I wake up I jump to see on the forums hoping it's there because playing on x32 is nightmare for me.
    To be clear, he's already written the code, I really wouldn't have to do anything. He also has collaborator status with the project, meaning he can make changes to the project freely. I really wouldn't have to lift a finger for this to be implemented (at least as far as I know). And he helped tremendously getting HUD up and running with the DirectX 11 version.

    That said, I haven't been putting a ton of time into the autoflasker. I'll try and make it more of a priority. Right now, I really just want to play in the league, it's actually a fun league. The last time I remember the softcore league being this fun was a long time ago.
    Last edited by TehCheat; 12-13-2016 at 10:30 AM.

  22. Thanks toadskin, omnivore, ziggar (3 members gave Thanks to TehCheat for this useful post)
  23. #4559
    ziggar's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by Stridemann View Post
    What about Preview Map Plugin? Can we add it TehCheat?
    Sometimes it's hard to find some parts of map or it takes too much time, so I think this plugin should be a part of PoeHUD.



    I have problems with offsets and scales, but it works. Also I need some help.
    TehCheat, I wrote to you in skype, where you've been gone?


    UPD.

    Solved. Works fine for all maps.
    That looks great, hope it makes it in

  24. #4560
    Jimmy95's Avatar Member
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    After not using it for a week or so having similar issues as some previous posts, using Steam version with fresh installs of poehud

    Shortly after entering a map both clients, the overlay freezes then after a few seconds the game crashes to desktop.

    *Edit


    64bit still seems to crash instantly in a map even without an item filter loaded.

    32bit worked after I updated my Neversinks but I can't see any monsters on the map or preloads.

    *Edit2

    Nevermind I'm a turd. I thought the new Garena branches were also for Steam, I forgot PoE can be played non-Steam.
    Last edited by Jimmy95; 12-13-2016 at 04:56 PM.

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