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  1. #4471
    Peteris Ozolins's Avatar Member
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    so can somone tell me why my hud stops work every time i enter a new zone? i am using x64 on directX 11

    PoEHUD Overlay Updated
  2. #4472
    stfufag's Avatar Active Member
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    any word on the 32bit version working?

  3. #4473
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by stfufag View Post
    any word on the 32bit version working?
    It's been working for 2 days.

  4. Thanks toadskin, stfufag, noneyatemp (3 members gave Thanks to TehCheat for this useful post)
  5. #4474
    Joahial's Avatar Member
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    Building the x64 version from source doesn't seem to work (provides an error saying x32 can't access x64 modules). The pre-compiled executable works fine though, and the x32 version compiles without any errors.

  6. #4475
    vmv's Avatar ★ Elder ★
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    Originally Posted by Joahial View Post
    Building the x64 version from source doesn't seem to work (provides an error saying x32 can't access x64 modules). The pre-compiled executable works fine though, and the x32 version compiles without any errors.
    I think you need to un-check "prefer 32bit" in solution preferences.

  7. Thanks Joahial (1 members gave Thanks to vmv for this useful post)
  8. #4476
    SpaceGuy119's Avatar Member
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    why cant I import NeverSink's new filter. It seems to have issues with the "True" and "False" lines, such as line 265.

  9. #4477
    Joahial's Avatar Member
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    Originally Posted by vmv View Post
    I think you need to un-check "prefer 32bit" in solution preferences.
    That did the trick. Thanks!

  10. #4478
    stfufag's Avatar Active Member
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    Originally Posted by TehCheat View Post
    It's been working for 2 days.
    thank you

    /10char

  11. #4479
    UPSoft's Avatar Member
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    Originally Posted by TehCheat View Post
    It's been working for 2 days.
    is that ok?
    im using x64 version with dx11 beta.
    PoEHUD Overlay Updated-clip2net_161206120830-gif

    its only work when i shitch to dx9 and 32bit client.

  12. #4480
    jumpcloned's Avatar Member
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    Originally Posted by UPSoft View Post
    is that ok?
    im using x64 version with dx11 beta.
    PoEHUD Overlay Updated-clip2net_161206120830-gif

    its only work when i shitch to dx9 and 32bit client.
    Make sure that dx11 is selected inside Path of Exile's options menu or it won't work.

  13. #4481
    UPSoft's Avatar Member
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    Originally Posted by jumpcloned View Post
    Make sure that dx11 is selected inside Path of Exile's options menu or it won't work.
    it is.....

  14. #4482
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by UPSoft View Post
    it is.....
    And download the HUD from the x64 branch (or the x64 release). It has been stated repeatedly.

  15. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  16. #4483
    UPSoft's Avatar Member
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    where? tell me pls.. im follow by your link under posts GitHub - TehCheat/PoEHUD

  17. #4484
    qoika's Avatar Member
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    Originally Posted by UPSoft View Post
    where? tell me pls.. im follow by your link under posts GitHub - TehCheat/PoEHUD
    https://github.com/TehCheat/PoEHUD/archive/x64.zip

  18. Thanks toadskin (1 members gave Thanks to qoika for this useful post)
  19. #4485
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by UPSoft View Post
    where? tell me pls.. im follow by your link under posts GitHub - TehCheat/PoEHUD
    Either of the two places I've circled.
    PoEHUD Overlay Updated-hud-gif

    That said, I'll update my signature so it's easier to find.

  20. Thanks toadskin, GameHelper (2 members gave Thanks to TehCheat for this useful post)

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