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  1. #3826
    SpaceGuy119's Avatar Member
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    Originally Posted by SpaceGuy119 View Post
    what's "unhandled exception" mean? it's been working fine


    then i got this error. tried restarting poe.
    Edit: very odd and annoying. I had to fresh install. I tweaked the mod again. The overlay crashed again and then gave me the same "Unhandled Exception" error when trying tor restart it. Both times happened when encountering Storm Bearers. Here's my mod_alerts file.... don't see anything wrong with it...

    Code:
    #Metadata; Text; Sound; Color (ARGB); Minimap icon
    #Example MonsterNemesisUniqueDrop; Inner Treasure nearby; danger.wav
    #Example MonsterNemesisUniqueDrop; Inner Treasure nearby; danger.wav; ff00FF00
    #Example MonsterNemesisUniqueDrop; Inner Treasure nearby; ; ff00FF00
    #Example MonsterNemesisUniqueDrop; Inner Treasure nearby; danger.wav; ff00FF00; dot_green.png
    #Example MonsterNemesisUniqueDrop; Inner Treasure nearby; ; ;dot_green.png
    
    MonsterNemesisUniqueDrop; Inner Treasure nearby;treasure.wav; ff00CC00; treasure.pngMonsterImplicitNemesisUniqueDrop; Inner Treasure nearby;treasure.wav; ff00CC00; treasure.pngMonsterItems1; Wealth monsters nearby; ; ffFFFF66; wealth.pngMonsterExplodesOnDeathFire1; Volatile Flameblood nearby; attention.wav; ff669999; volatile.pngMonsterExplodesOnDeathLightning1; Volatile Stormblood nearby; attention.wav; ff669999; volatile.pngMonsterExplodesOnDeathCold1; Volatile Iceblood nearby; attention.wav; ff669999; volatile.png
    
    TalismanMonsterUnsetAmulet; Has 1 Socket Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterManaAmulet; Increased Mana Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterFireDamageAmulet; Fire Damage Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterColdDamageAmulet; Cold Damage Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterLightningDamageAmulet_; Lightning Damage Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterPhysicalDamageAmulet; Physical Damage Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterChaosDamageAmulet; Chaos Damage Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterAdditionalZombieAmulet; Plus 1 Zombie Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterCritChanceAmulet; Crit Chance Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterTimeDistortion; Atk & Cast Speed Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterPrismatic; Spell Damage Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterAttackAuras; Attack Damage Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterPiercingChance; Piercing Chance Talisman; ; ffCC3399; ms-talisman.png
    
    TalismanMonsterStrengthAmulet; Strength Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterIntelligenceAmulet; Intelligence Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterDexterityAmulet; Dexterity Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterEnergyShieldAmulet; Energy Shield Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterFireLensAmulet; Fire Lens Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterColdLensAmulet; Cold Lens Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterLightningLensAmulet; Lightning Lens Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterLifeAmulet; Life Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterItemQuantityAmulet; Item Quantity Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterAllAttributesAmulet; All Attributes Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterAreaOfEffectAmulet; Area Of Effect Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterExperienceAmulet; Experience Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterDamageAmulet; Damage Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterCritMultiplierAmulet; Crit Multiplier Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterElementalHitAmulet; Elemental Hit Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterDeleteOnDeath; Delete On Death Talisman; ; ffCC3399; ms-talisman.png
    TalismanMonsterFishHunger_; Fish Hunger Talisman; ; ffCC3399; ms-talisman.png
    MapSpawnwealth; Map Spawn wealth; ; ffCC3399; ms-talisman.png
    MapSpawnExtrawealth; Map Spawn Extra wealth; ; ffCC3399; ms-talisman.png
    MapTalismanLeague; Map Talisman League; ; ffCC3399; ms-talisman.png
    MapTalismanLeagueCrafted; Map Talisman League Crafted; ; ffCC3399; ms-talisman.png
    
    TalismanT2Warded; Fangjaw Talisman; ; ffCC3399; ms-talisman.png
    TalismanT2RatSwarm; Three Rat Talisman; ; ffCC3399; ms-talisman.png
    TalismanT2LocustcallerIce; Ice Avian Twins Talisman; ; ffCC3399; ms-talisman.png
    TalismanT2LocustcallerFire;  Fire Avian Twins Talisman; ; ffCC3399; ms-talisman.png
    TalismanT2LocustcallerLightning;  LightningAvian Twins Talisman; ; ffCC3399; ms-talisman.png
    TalismanT2Volcanic; Life Regen Talisman; ; ffCC3399; ms-talisman.png
    TalismanT2Deathscape; Clutching Talisman; ; ffCC3399; ms-talisman.png
    TalismanT2Wicked; Wereclaw Talisman; ; ffCC3399; ms-talisman.png
    TalismanT2SacrificalBlades; Critical Chance Talisman; ; ffCC3399; ms-talisman.png
    TalismanT2StaticFiends; Splitnewt Talisman; ; ffCC3399; ms-talisman.png
    
    TalismanT3Ghosting; Spinefuse Talisman; ; ffCC3399; ms-talisman.png
    TalismanT3Cataclysmic_; Three Hands Talisman; ; ffCC3399; ms-talisman.png
    TalismanT3Terrifying; Rotfeather Talisman; ; ffCC3399; ms-talisman.png
    TalismanT3RelentlessRhoas; Monkey Paw Talisman; ; ffCC3399; ms-talisman.png
    TalismanT3MonkeyTwins_; Monkey Twins Talisman; ; ffCC3399; ms-talisman.png
    TalismanT3Golden; Longtooth Talisman; ; ffCC3399; ms-talisman.png
    
    TalismanT4Rigwald; Greatwolf Talisman; ; ffCC3399; ms-talisman.png
    TalismanBeastBossShockwaveDaemon; Beast Boss Shockwave Daemon; ; ffCC3399; ms-talisman.png
    MonsterNoTalisman_; No wealth; ; ffCC3399; ms-talisman.png
    MonsterRatTalismanPoisonOnHit; Rat Talisman Poison On Hit; ; ffCC3399; ms-talisman.png
    MonsterSpawnedWithTalisman; TalismanBonus; ; ffCC3399; ms-talisman.png
    MonsterHasTalismanNormal; TalismanBonus Normal; ; ffCC3399; ms-talisman.pngMonsterHasTalismanMagic; TalismanBonus Magic; ; ffCC3399; ms-talisman.pngMonsterHasTalismanRare; TalismanBonus Rare; ; ffCC3399; ms-talisman.pngMonsterHasTalismanUnique; TalismanBonus Unique; ; ffCC3399; ms-talisman.png
    TalismanRigwaldSideAreaInfo; Talisman Rigwald Side Area Info; ; ffCC3399; ms-talisman.png
    
    
    MonsterBloodlinesCongealingBloodRed_; Living Blood RedMonsterBloodlinesCongealingBloodYellow; Living Blood YellowMonsterBloodlinesCongealingBloodMud; Living Blood Mud
    #MonsterBloodlinesSharedEnduranceCharge; Shared Boon Endurance
    #MonsterBloodlinesSharedFrenzyCharge; Shared Boon Frenzy
    #MonsterBloodlinesSharedPowerCharge; Shared Boon PowerMonsterBloodlinesGhostTotem; Heralds of the Obelisk 1
    MonsterBloodlinesGhostTotem2; Heralds of the Obelisk 2
    MonsterBloodlinesGhostTotem3; Heralds of the Obelisk 3
    MonsterBloodlinesGhostTotem4; Heralds of the Obelisk 4
    MonsterBloodlinesGhostTotem5; Heralds of the Obelisk 5
    MonsterBloodlinesPhylacteralLink1; Phylacteral Link
    MonsterBloodlinesDropRareItem; Keepers of the Trove; ; ffFFFF66; wealth.pngMonsterBloodlinesVoidspawn; Voidspawn of Abaxoth
    MonsterBloodlinesBeaconOnDeathFire; Flame Bearers; attention.wav; ;volatile.png
    MonsterBloodlinesBeaconOnDeathCold; Frost Bearers; attention.wav; ;volatile.png
    MonsterBloodlinesBeaconOnDeathLightning; Storm Bearers; attention.wav; ;volatile.pngMonsterBloodlinesPackDeathCountDaemon; Unnamed Bloodline Mod

    PoEHUD Overlay Updated
  2. #3827
    IronBank's Avatar Member
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    What was the diviner box bug?

  3. #3828
    Tory's Avatar Contributor
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    Originally Posted by IronBank View Post
    What was the diviner box bug?
    It wasn't showing up like it should have.
    [RETIRED] MMOwned.com Co-Founder & Developer

  4. #3829
    Exrotz's Avatar Member CoreCoins Purchaser
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    If Diviner is working correctly now, I love you.

    One thing I noticed was if you created a map and went in the Diviner Strongbox would show up, but if you reentered the map it wouldn't show.

    Also, how would I go around removing EVERYTHING from alerts apart from a single strongbox for example? So I want to remove all tormented spirits etc but not sure how as they aren't showing in the list.

    Edit: Diviners working exactly same as before, you see it if you're the first to enter the map but if you aren't the first or if you leave and re-enter the instance you won't see it in your HUD.

    Also I managed to remove everything from the HUD apart from strongboxes but I don't know how to stop specific ones from appearing. Anyone have any ideas?
    Last edited by Exrotz; 09-11-2016 at 09:52 PM.

  5. #3830
    opel65's Avatar Member
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    Just had a magic diviner strongbox in a solo map and it did not preload it, just letting you know

  6. #3831
    Stompaphana's Avatar Member
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    What is he indicator on poehud that shows you if there is a corrupted zone in the area?

  7. #3832
    vmv's Avatar ★ Elder ★
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    Fix for Diviner's Strongboxes, just add this 2 lines into preload_alerts.txt for testing purpose and if it's ok, hard code them later:

    PHP Code:
    Metadata/Chests/StrongBoxes/StrongboxDivinationDiviner's Strongbox; ffDC143C
    Metadata/Chests/StrongBoxes/DivinersStrongBox.ao; Diviner'
    s StrongboxffDC143C 
    But i'm sure this is the correct path for Diviner's Stronboxes.

    edit:

    THIS is for TehCheat or who uses it's own compiler (don't use this line anywhere else but in the code):

    PHP Code:
    {"Metadata/Chests/StrongBoxes/StrongboxDivination", new PreloadConfigLine Text "Diviner's Strongbox"FastColor = () => Settings.DivinerStrongbox }}, 
    Last edited by vmv; 09-12-2016 at 05:36 AM.

  8. Thanks TehCheat (1 members gave Thanks to vmv for this useful post)
  9. #3833
    dd4thewin's Avatar Member
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    Originally Posted by vmv View Post
    Fix for Diviner's Strongboxes, just add this 2 lines into preload_alerts.txt for testing purpose and if it's ok, hard code them later:

    PHP Code:
    Metadata/Chests/StrongBoxes/StrongboxDivinationDiviner's Strongbox; ffDC143C
    Metadata/Chests/StrongBoxes/DivinersStrongBox.ao; Diviner'
    s StrongboxffDC143C 
    But i'm sure this is the correct path for Diviner's Stronboxes.
    The code part should be like this:

    PHP Code:
    {"Metadata/Chests/StrongBoxes/StrongboxDivination", new PreloadConfigLine Text "Diviner's Strongbox"FastColor = () => Settings.DivinerStrongbox }}, 
    nvm I found it I posted the 2 lines in the preload txt and the other lines into the alertplug in ill see how it goes
    Last edited by dd4thewin; 09-12-2016 at 03:34 AM.

  10. #3834
    Zestro's Avatar Active Member
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    Did you guys add in the new unique chests as well? :x i've no idea where to begin to even do it myself, or perhaps explain what tools i'd need to do it myself?

  11. #3835
    IronBank's Avatar Member
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    Originally Posted by vmv View Post
    Fix for Diviner's Strongboxes, just add this 2 lines into preload_alerts.txt for testing purpose and if it's ok, hard code them later:

    PHP Code:
    Metadata/Chests/StrongBoxes/StrongboxDivinationDiviner's Strongbox; ffDC143C
    Metadata/Chests/StrongBoxes/DivinersStrongBox.ao; Diviner'
    s StrongboxffDC143C 
    But i'm sure this is the correct path for Diviner's Stronboxes.
    The code part should be like this:

    PHP Code:
    {"Metadata/Chests/StrongBoxes/StrongboxDivination", new PreloadConfigLine Text "Diviner's Strongbox"FastColor = () => Settings.DivinerStrongbox }}, 
    useless info nvm
    Last edited by IronBank; 09-13-2016 at 05:20 AM. Reason: nvm

  12. #3836
    IronBank's Avatar Member
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    not needed
    Last edited by IronBank; 09-12-2016 at 04:54 AM. Reason: not needed

  13. #3837
    SandorClegane's Avatar Member
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    1 friend found divine box and i went to check if the hud will detect it,but it failed to detect.Only when i hit F5 when box was on screen than it detected it.

  14. #3838
    vmv's Avatar ★ Elder ★
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    Preload for Essences


    This is the full list for essences preloads (only Anguish essence may not be correct), and can be added into preload_alerts.txt:

    PHP Code:
    Metadata/Monsters/Daemon/EssenceSummonDaemonFrostboltNova;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonShockwaveTotem;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonGroundFire;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonGroundLightning;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonGroundCold;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonIceNovaRepeat;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonFireNovaRepeat;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonShockNovaRepeat;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonFirePulseEssence of AngerffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonColdPulseEssence of HatredffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonLightningPulseEssence of WrathffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonChaosDegenPulseEssence of MiseryffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonOrbOfStormsDaemonEssence of TormentffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonGhostEssence of FearffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonFrostBombEssence of SufferingffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonGrabEssence of EnvyffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonBuffToParentCasterDodgeEssence of ZealffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonBuffToParentCasterDamageTakenEssence of LoathingffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonBuffToParentCasterCritEssence of ScornffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonTotemGroundEffectVortexEssence of SorrowffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonKaruiSpiritEssence of ContemptffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonMovingKaruiSpirit;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonBloodStormCallDaemon;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonFireRuneTrapEssence of RageffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonChaosGolemEssence of DreadffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonBloodProjectileDaemonEssence of GreedffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonLivingCrystalsEssence of WoeffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonSpidersEssence of DoubtffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonTotemGroundEffectShockedEssence of SpiteffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonMadness1Essence of HysteriaffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonInsanity1Essence of InsanityffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonHorror1;Essence of HorrorffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonTerror1_Essence of DeliriumffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonIceElemental;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonSpectralSkull;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonMeteorFirestorm;; ffFFFF00
    Metadata
    /Monsters/MossMonster/EssenceElementalSummonedOnDeath1stStageEssence of AnguishffFFFF00
    Metadata
    /Monsters/MossMonster/EssenceElementalSummonedOnDeath2ndStageEssence of AnguishffFFFF00
    Metadata
    /Monsters/MossMonster/EssenceElementalSummonedOnDeath3rdStageEssence of AnguishffFFFF00
    Metadata
    /Monsters/MossMonster/EssenceElementalSummonedOnDeath4thStageEssence of AnguishffFFFF00 
    They come in groups, so i don't think is possible to have an exact type for each essences on preloads....or maybe can be done in code exactly like Corrupted Area formula.
    If anyone else finds something useful, just post on forum for updates.

    I think only Anguish Essence could be missing or to have a wrong path, but the rest are fine...the list is complete.


    Enjoy,
    Last edited by vmv; 09-12-2016 at 10:39 AM.

  15. Thanks TehCheat (1 members gave Thanks to vmv for this useful post)
  16. #3839
    Zestro's Avatar Active Member
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    Originally Posted by vmv View Post
    Preload for Essences


    This is an incomplete list for essences preload, and can be added into preload_alerts.txt:

    PHP Code:
    Metadata/Monsters/Daemon/EssenceSummonDaemonFrostboltNova;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonShockwaveTotem;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonGroundFire;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonGroundLightning;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonGroundCold;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonIceNovaRepeat;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonFireNovaRepeat;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonShockNovaRepeat;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonFirePulseEssence of AngerffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonColdPulseEssence of HatredffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonLightningPulseEssence of WrathffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonChaosDegenPulseEssence of MiseryffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonOrbOfStormsDaemonEssence of TormentffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonGhostEssence of FearffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonFrostBombEssence of SufferingffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonGrabEssence of EnvyffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonBuffToParentCasterDodgeEssence of ZealffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonBuffToParentCasterDamageTakenEssence of LoathingffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonBuffToParentCasterCritEssence of ScornffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonTotemGroundEffectVortexEssence of SorrowffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonKaruiSpiritEssence of ContemptffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonMovingKaruiSpirit;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonBloodStormCallDaemon;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonFireRuneTrapEssence of RageffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonChaosGolemEssence of DreadffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonBloodProjectileDaemonEssence of GreedffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonLivingCrystalsEssence of WoeffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonSpidersEssence of DoubtffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonTotemGroundEffectShockedEssence of SpiteffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonMadness1Essence of HysteriaffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonInsanity1Essence of InsanityffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonHorror1;Essence of HorrorffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonTerror1_Essence of DeliriumffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonIceElemental;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonSummonSpectralSkull;; ffFFFF00
    Metadata
    /Monsters/Daemon/EssenceDaemonMeteorFirestorm;; ffFFFF00 
    They come in groups, so i don't think is possible to have an exact type for each essences on preloads....or maybe can be done in code exactly like Corrupted Area formula.
    The list is incomplete, some of this alerts don't have names yet...if anyone else finds something useful, just post on forum for updates.

    If i have time to play more, i may add some more...if there are more...dunno,

    Enjoy,

    Thank you so much vmv. Were you able to also find the address for the new unique strong box? The blacksmith one?

  17. #3840
    vmv's Avatar ★ Elder ★
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    Originally Posted by Zestro View Post
    Thank you so much vmv. Were you able to also find the address for the new unique strong box? The blacksmith one?
    Nah, not working yet...
    Last edited by vmv; 09-12-2016 at 11:43 AM.

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