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  1. #4576
    Stridemann's Avatar Contributor
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    Also I think PoiTracker.cs need some modifications to display breach coffers on map, so I made some changes in my code:

    in GetMapIcon function:

    Code:
    if (e.HasComponent<Chest>() && e.Path.Contains("BreachChest"))
    This will handle chests:
    Metadata/Chests/Breach/BreachChest1
    Metadata/Chests/Breach/BreachChest2
    Metadata/Chests/Breach/BreachChest3
    Metadata/Chests/Breach/BreachChestN
    ...
    and others
    Last edited by Stridemann; 12-15-2016 at 08:58 AM.

    PoEHUD Overlay Updated
  2. #4577
    Stridemann's Avatar Contributor
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    Guys, I playing mele char, so have a problems with Infected Spiker monster (on Orchard map). He have modifier "Spikes on death" - the reason of my deaths.. What the corect (technical) name of this modifier for monster_mod_alerts.txt ? I lost the link to list of monster modifiers(

    UPD. I got it: MonsterDisplayCastsSpikeNovaOnDeath . I think we should add it. I'm gona make personal icon for this.

    List of modifiers: Category:Mods - Official Path of Exile Wiki (lot's of pages)
    Last edited by Stridemann; 12-15-2016 at 09:21 AM.

  3. #4578
    nestorneto's Avatar Member
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    Hi dude,

    everything is awesome.. but I have a wish...

    can you try to not show a popup after get a error exception? I just died because one of this popups.

  4. #4579
    Patryk Matuszewski's Avatar Member
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    HI
    does not show remnant of corruption

  5. #4580
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Patryk Matuszewski View Post
    HI
    does not show remnant of corruption
    Well, it does. But only if the remnant of corruption exists in an area without any other essences. If you find a file that is loaded only when Remnants exist (and before they're popped), let me know, I'll be happy to add it, but those of us that have looked haven't been able to find one.

  6. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  7. #4581
    omgree's Avatar Member
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    Originally Posted by TehCheat View Post
    Well, it does. But only if the remnant of corruption exists in an area without any other essences. If you find a file that is loaded only when Remnants exist (and before they're popped), let me know, I'll be happy to add it, but those of us that have looked haven't been able to find one.
    Well, its indeed doesnt show if other essences exists in area. If i will find such case again, what could i do to help code this part? Cuz essences atm is rare, and it gonna take some time to find such situation

    Bts, plz reply what about big and little clapsed breach hands on minimap. Could it be possible to show as perandus boxes as u said before?



    Got it. How should i now that there was a corrupted essence?
    Attached Thumbnails Attached Thumbnails PoEHUD Overlay Updated-screenshot_1-jpg  
    Last edited by omgree; 12-15-2016 at 07:33 PM.

  8. #4582
    ziggar's Avatar Active Member CoreCoins Purchaser
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    Is there any easy way to change the alert for ele reflect to something different? Like a recording made by me? It's the only thing that can kill me atm and sometimes there's so many 'warning' that i zone out of it.

  9. #4583
    gggloki's Avatar Member
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    Hello,I can't go desktop and my taskbar is gone while the HUB is running.
    I am running in Windowed Fullscreen mode X64 DX11
    How to fix it?

  10. #4584
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by ziggar View Post
    Is there any easy way to change the alert for ele reflect to something different? Like a recording made by me? It's the only thing that can kill me atm and sometimes there's so many 'warning' that i zone out of it.
    config\monster_mod_alerts.txt

    You can comment out all the mods you don't care about being warned about, change the .wav file that plays, etc.

  11. Thanks toadskin, tsm-evo, Parog (3 members gave Thanks to TehCheat for this useful post)
  12. #4585
    ziggar's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by TehCheat View Post
    config\monster_mod_alerts.txt

    You can comment out all the mods you don't care about being warned about, change the .wav file that plays, etc.
    Cheers TehCheat

  13. #4586
    i_Louis's Avatar Member
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    Hey guys, TehCheat.

    I've noticed more and more now that x64 makes the game run so smooth for me, that my FPS is sitting above 60 more and more, this is nice as I have 120hz monitor. My question (request) is why PoEHUD seems to stutter when my FPS goes higher than 60. I managed to figure out it was high FPS causeing these stutters by using RTSS (a monitoring tool) to cap PoE to 60FPS, with the cap set PoEHUD goes back to being smooth and in sync.

    I'm wondering if there's a way to tell PoEHUD that it's ok to render at a higher FPS? I'm not quite sure but I think that might be why it stutterers.

    Also another quick question, I noticed that some mods on the item tooltip are missing their tier?

    Imgur: The most awesome images on the Internet

  14. #4587
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by i_Louis View Post
    Hey guys, TehCheat.

    I've noticed more and more now that x64 makes the game run so smooth for me, that my FPS is sitting above 60 more and more, this is nice as I have 120hz monitor. My question (request) is why PoEHUD seems to stutter when my FPS goes higher than 60. I managed to figure out it was high FPS causeing these stutters by using RTSS (a monitoring tool) to cap PoE to 60FPS, with the cap set PoEHUD goes back to being smooth and in sync.

    I'm wondering if there's a way to tell PoEHUD that it's ok to render at a higher FPS? I'm not quite sure but I think that might be why it stutterers.

    Also another quick question, I noticed that some mods on the item tooltip are missing their tier?

    Imgur: The most awesome images on the Internet
    I don't think there's a good way to allow HUD to have a higher fps without causing sync problems.

    As for the tiers, it gets that list from the mods/tags.dat files in the ggpk file. Other than maintaining or own mods and tags files (ugh), I don't see an easy way to fix this.

  15. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  16. #4588
    i_Louis's Avatar Member
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    Ok cool, I wasn't sure there'd be an easy fix for the sync thing, thanks for your response.

    Also I've noticed the tooltip only misses a few mods (not only master mods) but most of them are listed and seeing the info is very helpful.

  17. #4589
    tvinki's Avatar Active Member
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    in all location always this in last day

    Attached Thumbnails Attached Thumbnails PoEHUD Overlay Updated-efco8gb-jpg  

  18. #4590
    Deathloc's Avatar Member
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    Originally Posted by tvinki View Post
    in all location always this in last day

    Prophecies.

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