sorry i dont code in c#, im only a highschool kid, i know only C++, plus he doesnt have to do any big change but add a line of text in preload_alerts. i could do it myself but i dont know how to unpack the game and see what is the name of strange barrel strongbox, and as for rarity as long as he managed to show the rarity of strongboxes in minimap i dont see why can't he show the rarity when i press tab,
Are you sure?
https://github.com/H4vC/PoeHud/commi...4f090c871f0bc3
"Unable to load dll 'd3dx9_43.dll" My guess would be that you do not have DirectX installed.
https://www.microsoft.com/en-us/down...ils.aspx?id=35 < try that.
Bug report:
The hud crashesi f you mousover Surgebinders Surgebinders - Path of Exile Wiki)
I'm not willing to lift a finger to help, but honestly haven't you HUD contributors ever heard of catching exceptions? The sheer number of issues in this thread that cause the HUD to actually shit itself and die is pretty staggering.
maper, it was made specially: it's the only way to detect all the problems. do you have an alternative solution? no? so this program will NOT die until there's DEMAND. :3
you should temper your perfectionism
While I agree that it's not the cleanest or the most efficient program out there, it serves it's purpose, you have to understand it went through so many different coders that have different ways of implementing different things that massive rewrites would be necessary to clean it up (I'm fairly certain we never even got the original source code for exileHUD and we are using a reversed and fixed up base that Coyl produced and shared after he quit), we are fairly lucky because we have contributors like doragon who seem to be at home in most of the HUD, but the fact is that the HUD needs to be massively extensible since it relies on modular design, all in all it's a fairly complex program with many points of possible failure and we can only fix it iteratively without starting from scratch, I don't have the time to do that (starting from scratch that is.), and I think neither do the other contributors.
I urge you to report any bugs you find so that we may fix them.
The strange barell doesn't have a unique model or sound or even texture, so we can't really use preload to find it, if someone can think of anything unique about it ( assets wise) i'll go find it and add it to preload but until then it's not possible.
Last edited by HvC; 07-22-2015 at 07:48 AM.