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  1. #1111
    Philss's Avatar Member
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    Just to let ppl know ive been using this ever since it got updated and i have not get banned

    PoEHUD Overlay Updated
  2. #1112
    Zestro's Avatar Active Member
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    Mine just stopped working about 30 min ago, what gives? I went back to the folder and it was auto-renamed which I know is a function put into it but now whenever I load it, nothing happens.

    What gives?

    Edit: Fresh install worked. But still, I just went afk to take a crap. It was working before the crap and after it did not. That was very weird.
    Last edited by Zestro; 07-18-2015 at 09:31 AM.

  3. #1113
    ReadyToKill's Avatar Banned
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    I have been using the updated version to create 100's of instances a minute looking for specific preload alerts manually for the last few days and still am able to log on fine, i am sure there are several others doing this as well. Even before this tool was out, i would create several instances back to back looking for certain pre alerts by measuring how long it would take to load the new instance and i know of several people still using the loading screen method to look for specfic prealerts, so ggg would need to make sure they detect a real pattern before attempting a ban.

  4. #1114
    FoxMCloud's Avatar Member
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    It seems the hud doesn't detect thornflesh yet. Is it going to be implemented soon?

    Edit: Nevermind. It's working!
    Last edited by FoxMCloud; 07-18-2015 at 07:49 PM.

  5. #1115
    vmv's Avatar ★ Elder ★
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    I think the hud needs a new plugin to read the item.filters to match the colors from there for drops. It's a little confusing with so many colors around. I have some colors on the right side of the screen and some other colors on ground from filters .
    I did changed few colors on my side and i've put borders on Cards, but this is all i know to do so far...

    If any experienced programmer have time and will

    Thank you.

  6. #1116
    FrEeMaNlav's Avatar Member
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    Exile Ion are not warning and writing.Any solution?

  7. #1117
    leryss's Avatar Member
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    is it detecting strange barrels?

  8. #1118
    skoolnerd's Avatar Member
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    I am having trouble getting it running. I am on Windows 7 fully up to date .net 4.5.2 framework with windows aero enabled and it used to work.
    P.S. 64-bit windows

    Error text:
    ************** Exception Text **************
    System.DllNotFoundException: Unable to load DLL 'd3dx9_43.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
    at SharpDX.Direct3D9.D3DX9.D3DXCreateSprite_(Void* arg0, Void* arg1)
    at SharpDX.Direct3D9.D3DX9.CreateSprite(Device deviceRef, Sprite spriteOut)
    at PoeHUD.Hud.UI.Renderers.FontRenderer..ctor(Device device)
    at PoeHUD.Hud.UI.Graphics..ctor(RenderForm form, Int32 width, Int32 height)
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__c.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__4(Object state)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Assembly Version: 6.3.9600.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/Julian/Desktop/PoeHud-master/PoeHud-master/iDZ58tlL.exe
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Tools
    Assembly Version: 0.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/Julian/Desktop/PoeHud-master/PoeHud-master/iDZ58tlL.exe
    ----------------------------------------
    SharpDX
    Assembly Version: 2.6.3.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/Julian/Desktop/PoeHud-master/PoeHud-master/iDZ58tlL.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    FSharp.Core
    Assembly Version: 4.3.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/Julian/Desktop/PoeHud-master/PoeHud-master/iDZ58tlL.exe
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 6.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/Julian/Desktop/PoeHud-master/PoeHud-master/iDZ58tlL.exe
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX.Direct3D9
    Assembly Version: 2.6.3.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/Julian/Desktop/PoeHud-master/PoeHud-master/iDZ58tlL.exe
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

  9. #1119
    xian65's Avatar Member
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  10. #1120
    WowicX's Avatar Member
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    ru garena not visible preload window and minimap icon

  11. #1121
    vmv's Avatar ★ Elder ★
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    Originally Posted by FrEeMaNlav View Post
    Exile Ion are not warning and writing.Any solution?
    Try this in both preload_alerts/monster_name_alerts: Metadata/Monsters/Exiles/ExileShadow1_, Ion Darkshroud

  12. #1122
    leryss's Avatar Member
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    if its not detecting strange barrels and rarity of strongboxes this is useless

  13. #1123
    asd3427's Avatar Member
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    am having trouble getting it running. I am on Windows 7 (64bit) fully up to date .net 4.5.2 framework with windows aero enabled and it used to work.
    P.S.i have install directx 9c but still having this trouble

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.ArgumentException: An item with the same key has already been added.
    at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
    at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
    at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
    at PoeHUD.Hud.Loot.ItemAlertPlugin.Render()
    at PoeHUD.Hud.ExternalOverlay.<OnRender>b__12(IPlugin x)
    at System.Collections.Generic.List`1.ForEach(Action`1 action)
    at PoeHUD.Hud.ExternalOverlay.OnRender()
    at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
    at PoeHUD.Hud.UI.Graphics.RenderLoop()
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>b__b()
    at System.Threading.Tasks.Task.InnerInvoke()
    at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__c.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__4(Object state)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Assembly Version: 6.3.9600.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/GMAES/Garena/POE/GameData/Apps/PoETW/PoeHud-master/Fq2sz.exe
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Tools
    Assembly Version: 0.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/GMAES/Garena/POE/GameData/Apps/PoETW/PoeHud-master/Fq2sz.exe
    ----------------------------------------
    SharpDX
    Assembly Version: 2.6.3.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/GMAES/Garena/POE/GameData/Apps/PoETW/PoeHud-master/Fq2sz.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    FSharp.Core
    Assembly Version: 4.3.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/GMAES/Garena/POE/GameData/Apps/PoETW/PoeHud-master/Fq2sz.exe
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 6.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/GMAES/Garena/POE/GameData/Apps/PoETW/PoeHud-master/Fq2sz.exe
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX.Direct3D9
    Assembly Version: 2.6.3.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/GMAES/Garena/POE/GameData/Apps/PoETW/PoeHud-master/Fq2sz.exe
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  14. #1124
    cmud's Avatar Member
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    Originally Posted by leryss View Post
    if its not detecting strange barrels and rarity of strongboxes this is useless
    75 pages of other commenters disagree with you.

    Seriously man, I hope they get there with this tool also, but to shit on someone's work because it doesn't do exactly what you want is pretty crazy. How about instead of dismissing man-weeks of collaborative effort, you dig into some code yourself and actually provide a contribution instead of just being a dick?

    Either way, nobody will be heartbroken if you don't use the tool, so kindly move on.

  15. #1125
    WowicX's Avatar Member
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    ani1 may reload rpe;oad program?

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