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  1. #2611
    vmv's Avatar ★ Elder ★
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    Originally Posted by PastaAdventures View Post
    This is my filter file, maps are not showing up with it[/PHP]
    Try this: https://www.dropbox.com/s/r3fblz4fj0wh8kf/qHUD.zip?dl=0

    There is a bug with the main version and maps wont show up on the right side. Until TehCheat finds the issue, just use this light version.


    Originally Posted by elvese View Post
    does any1 know how to enable hp bars or monsters on minimap/map ? both dont works for me ...
    Hp bars and minimap icons are ok. Check if they are not disabled in the Menu (red color).

    PoEHUD Overlay Updated
  2. #2612
    elvese's Avatar Member
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    Originally Posted by vmv View Post
    Try this: https://www.dropbox.com/s/r3fblz4fj0wh8kf/qHUD.zip?dl=0

    There is a bug with the main version and maps wont show up on the right side. Until TehCheat finds the issue, just use this light version.




    Hp bars and minimap icons are ok. Check if they are not disabled in the Menu (red color).
    Well i made them enabled and dont know why its nor working, btw hp bars didnt worked me in previous patch aswell, but map icons fixed itself for short period of time and now still dont works, weird, also having some issue when some item drops . not sure which, im going to find out which one is that, but that what pops out...
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at PoeHUD.Hud.Loot.ItemAlertPlugin.initItem(IEntity item)
    at PoeHUD.Hud.Loot.ItemAlertPlugin.OnEntityAdded(EntityWrapper entity)
    at System.Action`1.Invoke(T obj)
    at PoeHUD.Models.EntityListWrapper.RefreshState()
    at PoeHUD.Controllers.GameController.RefreshState()
    at PoeHUD.Hud.ExternalOverlay.OnRender()
    at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
    at PoeHUD.Hud.UI.Graphics.RenderLoop()
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>b__14_0()
    at System.Threading.Tasks.Task.InnerInvoke()
    at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__14.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__4(Object state)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Assembly Version: 6.3.9600.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/PCMASTERRACE/Pictures/PoEHUD/rzhpa81vBo.exe
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Tools
    Assembly Version: 0.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/PCMASTERRACE/Pictures/PoEHUD/rzhpa81vBo.exe
    ----------------------------------------
    SharpDX.Desktop
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/PCMASTERRACE/Pictures/PoEHUD/rzhpa81vBo.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    FSharp.Core
    Assembly Version: 4.4.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/PCMASTERRACE/Pictures/PoEHUD/rzhpa81vBo.exe
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 7.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/PCMASTERRACE/Pictures/PoEHUD/rzhpa81vBo.exe
    ----------------------------------------
    SharpDX.Mathematics
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/PCMASTERRACE/Pictures/PoEHUD/rzhpa81vBo.exe
    ----------------------------------------
    System.Runtime
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/PCMASTERRACE/Pictures/PoEHUD/rzhpa81vBo.exe
    ----------------------------------------
    SharpDX.Direct3D9
    Assembly Version: 3.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/PCMASTERRACE/Pictures/PoEHUD/rzhpa81vBo.exe
    ----------------------------------------
    System.Threading
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Threading/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Threading.dll
    ----------------------------------------
    System.Collections
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Collections/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Collections.dll
    ----------------------------------------
    System.Runtime.InteropServices
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.InteropServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.InteropServices.dll
    ----------------------------------------
    PoeFilterParser
    Assembly Version: 1.0.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/PCMASTERRACE/Pictures/PoEHUD/rzhpa81vBo.exe
    ----------------------------------------
    Antlr4.Runtime
    Assembly Version: 4.5.0.0
    Win32 Version: 6.3.9600.0
    CodeBase: file:///C:/Users/PCMASTERRACE/Pictures/PoEHUD/rzhpa81vBo.exe
    ----------------------------------------
    System.Runtime.Extensions
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Extensions/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.Extensions.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

    Last edited by elvese; 03-20-2016 at 09:05 PM.

  3. #2613
    FFourax's Avatar Member
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    How to avoid being banned ? Another thing , they banish the ip or account?

  4. #2614
    IronBank's Avatar Member
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    Originally Posted by FFourax View Post
    How to avoid being banned ? Another thing , they banish the ip or account?
    You got banned?Account but they will check your future account if its on the same mac/ip
    Last edited by IronBank; 03-20-2016 at 11:28 PM.

  5. #2615
    kaizel123's Avatar Member
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    Originally Posted by terolo View Post
    yeah that's the one i have (windows 10), it seems, from what i read, that its related to changing some of the privacy in the net.framework but i couldnt solve anything (still trying)

    edit: dunno what i did, but the error is gone, now the hud doesnt load in-game :P i should stop doing things
    im using Win 7 and updated framwork to 4.6.1 still getting the error

  6. #2616
    oc_redfox's Avatar Member
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    I still cannot get Map icons to work when i compile the source myself, the pre-compiled .exe shows them, so what's missing from the source ?

  7. #2617
    vmv's Avatar ★ Elder ★
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    Originally Posted by oc_redfox View Post
    I still cannot get Map icons to work when i compile the source myself, the pre-compiled .exe shows them, so what's missing from the source ?
    Check the last 3-4 pull requests-merged, see if something is missing.
    I have made 4-5 pull requests, TehCheat merged them all, but the source was still incomplete.
    Dunno what is wrong there with the github.

  8. #2618
    IronBank's Avatar Member
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    Its working perfectly here.One question that did not get answered.Is it possible to make the hud point on which direction is cadiro?If this is possible it will be a big time savior for the cadiro hunters

  9. #2619
    oc_redfox's Avatar Member
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    Map icons only work when compiled in Debug.
    Not really sure why 'Release' won't work.

  10. #2620
    FFourax's Avatar Member
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    Originally Posted by IronBank View Post
    You got banned?Account but they will check your future account if its on the same mac/ip

    I did not take ban, but I'm too scared .

  11. #2621
    IronBank's Avatar Member
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    300 ms+PoE HUD=insane cadiro farm

  12. #2622
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by oc_redfox View Post
    Map icons only work when compiled in Debug.
    Not really sure why 'Release' won't work.
    I would guess your config/sounds/textures in your debug folder contain different data than in release (or the root folder).

  13. #2623
    oc_redfox's Avatar Member
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    @TehCheat
    Im not so sure thats it.
    If i use the precompiled .exe from the repo all map icons work, but with a compiled (release) .exe from the source they won't work.
    Same config/sounds/texture folders for both .exe files.

  14. #2624
    dontdodrugskids's Avatar Member
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    TehCheat, any chance to make the preloader having a better go at loading pchests? it often times isnt loading all of them. sometimes im finding chest types that he isnt showing, or it randomly starts showing other chests as i go.

  15. #2625
    RememberSpirit's Avatar Member
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    pls help for this error


    21.03.2016 16:20 Program exited with message:
    System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
    at PoeHUD.Poe.FileInMemory.<RecordAddresses>d__9..ctor(Int32 <>1__state)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------

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