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  1. #3331
    tvinki's Avatar Active Member
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    Originally Posted by TehCheat View Post
    Managed to get a few more offsets figured out. It's still not in a releasable state, but it's getting pretty close. Map icons for mobs are working, health bars, exp/area, item level on inventory items, proximity warnings, maybe a few other things I'm forgetting. I still need to figure out the FileRoot stuff that changed. That's breaking a lot of stuff (ItemAlerts, preloads, etc.). I won't have much time tomorrow, but I'll keep plugging at it then.
    10 characters.

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  2. #3332
    resu's Avatar Member
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    2.3.0h

    edit: hmm nevermind working again after redownloading
    is the newdev version working for patch 2.3.0h? it was working before this small patch but now it doesn't seem to load with this patch and i don't get an error
    Last edited by resu; 06-17-2016 at 03:36 PM.

  3. #3333
    airul84's Avatar Member
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    Originally Posted by resu View Post
    is the newdev version working for patch 2.3.0h? it was working before this small patch but now it doesn't seem to load with this patch and i don't get an error
    it work fine with me. are you sure you download the correct one. indeed some function still broken though.

  4. #3334
    bcz's Avatar Contributor
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    Can't wait for that good ole FileRoot

  5. #3335
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by bcz View Post
    Can't wait for that good ole FileRoot
    Sadly not as close as I'd like to be. I killed myself the last few days (very little sleep because of this and the NBA Finals), so I'm taking a bit of a break today. Should have a bunch of time to look at it over the weekend, though.

    I'm pretty sure they changed the data structure that holds the files, which I have no idea how to reverse. Looking around for some solutions, but I haven't seen much yet.

  6. Thanks davoooooo (1 members gave Thanks to TehCheat for this useful post)
  7. #3336
    kevel1's Avatar Member
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    I know you probably hear this often. But thanks. But, really take your time. Push it at your own pace. You already do more contributions to this part of the forum than almost anyone. Plus game 7 tomorrow night!

  8. #3337
    alexandrubenza's Avatar Member
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    Originally Posted by TehCheat View Post
    the NBA Finals
    take your time, very much appreciate what you do here and my BODY CANNOT HANDLE GAME SEVEN

  9. #3338
    danteps3's Avatar Member
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    Hey TehCheat, can you explain me how do you get near mob entity list address?
    It changes all the time i'm getting crazy trying to find it out, i have the address of a function that accesses the hp off all mobs(which is "pathofexile.exe"+15D741), but don't know how to get these addresses(the addresses writed by this function) with c#
    Last edited by danteps3; 06-18-2016 at 03:14 PM.

  10. #3339
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by danteps3 View Post
    Hey TehCheat, can you explain me how do you get near mob entity list address?
    It changes all the time i'm getting crazy trying to find it out, i have the address of a function that accesses the hp off all mobs(which is "pathofexile.exe"+15D741), but don't know how to get these addresses(the addresses writed by this function) with c#
    Loop through the entity list looking for entities that have a Monster component (but if you're doing this, why not just grab their life here?). You also want to check the entity's hostility flag and if they're alive.
    Last edited by TehCheat; 06-18-2016 at 07:20 PM.

  11. #3340
    doragon's Avatar Contributor
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    Originally Posted by TehCheat View Post
    Sadly not as close as I'd like to be. I killed myself the last few days (very little sleep because of this and the NBA Finals), so I'm taking a bit of a break today. Should have a bunch of time to look at it over the weekend, though.

    I'm pretty sure they changed the data structure that holds the files, which I have no idea how to reverse. Looking around for some solutions, but I haven't seen much yet.
    if it's hard to find in memory, you may use data from Content.ggpk

    PHP Code:
    struct DirChildren
    {
        
    int MurmurHash;
        
    unsigned  __int64  Child as AbstractFile*;
    };

    struct File 
    {

        
    int FileNameLenth;
        
    unsigned char Hash[32] ; //sha256
        
    wchar_t Name[FileNameLenth];
        
    } ;

    struct Dir
    {
        
    int FileNameLenth;
        
    int RecordsCount;
        
    unsigned char hash[32];  //sha256
        
    wchar_t Name[FileNameLenth];
        
    DirChildren Children[RecordsCount];
    };


    struct GGPKFile
    {
        
    int RecordsCount;
        
    unsigned  __int64  PROOT as Root * ;
        
    unsigned  __int64  PFree as AbstractFile*;
    };

     
    struct AbstractFile   
    {
        
    int Length;
        
    char Tag[4];
        
    case_union
        
    {
             case 
    Tag == "FILE":
                   
    File File;
              case 
    Tag == "PDIR":
                   
    Dir Dir;
             case 
    Tag == "GGPK":
                   
    GGPKFile GGPK;
             case 
    Tag == "FREE":
                 
    unsigned  __int64  NextFreeFile;// as AbstractFile*;
                // char Trash[Length - 16];
         
        
    AbstractFile;
    };

     public 
    struct GGPK  
    {
        
    AbstractFile gpk;
    };

    public 
    struct FileData
    {
        
    int RowsCount;
    };

    struct Root
    {
        
    AbstractFile Root;
    }; 
    It's GGPK.h for Hex editor Neo (pseudo c language)

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  12. #3341
    TehCheat's Avatar ★ Elder ★
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    The problem with grabbing it from there, you can't see the loaded assets that way, which is important for preloads.

    Sent from my XT1031 using Tapatalk

  13. #3342
    doragon's Avatar Contributor
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    I Agree, for preloads it won't help ( i thought problem in file root)

  14. #3343
    pwnz000r's Avatar Member
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    i download from newbranch and it says error restart game..

  15. #3344
    wizard7815's Avatar Member
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    Pls help me to fix this error.

  16. #3345
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by wizard7815 View Post
    Pls help me to fix this error.
    You're using the main branch. Don't do that. It's not released yet. Download the zip from the DevNew branch (but only if you're OK with limited functionality).

  17. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)

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