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I noticed that the icons on the mini map are few pixels up. Not sure if that was always the case and I'm just noticing now.
For example, this is me standing right next to a box.
. No big deal, but I thought I'll share in case it's pointing to a bigger issue I'm not aware of.
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★ Elder ★
Originally Posted by
harrydom
I noticed that the icons on the mini map are few pixels up. Not sure if that was always the case and I'm just noticing now.
For example, this is me standing right next to a box.

. No big deal, but I thought I'll share in case it's pointing to a bigger issue I'm not aware of.
I think that's just the WorldToScreen not being perfect, it's always been slightly off. Everything will float slightly as you move around compared to the minimap.
Also, as a side note, chests aren't working for me. Looked at it briefly and I don't know why, but I found it odd that you get chests and I don't. What version of the game are you playing?
Last edited by TehCheat; 06-16-2016 at 09:29 AM.
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toadskin (1 members gave Thanks to TehCheat for this useful post)
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Originally Posted by
TehCheat
Looked at it briefly and I don't know why, but I found it odd that you get chests and I don't. What version of the game are you playing?
Playing the regular version. I just double checked, and I get both breakables and chests. Maybe something in your settings? :S
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★ Elder ★
Originally Posted by
harrydom
Playing the regular version. I just double checked, and I get both breakables and chests. Maybe something in your settings? :S
Yeah, I doubled checked those, even bumped up the chest icon size to 6 just to make sure. They're not showing up. Oh well, I'll figure it out when I get home from work.
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Chests and breakables are working for me also.
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Member
Originally Posted by
marithas9k
Chests and breakables are working for me also.
ya I didn't notice barrels but chests show up on map for me too
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Member
Originally Posted by
harrydom
I noticed that the icons on the mini map are few pixels up. Not sure if that was always the case and I'm just noticing now.
For example, this is me standing right next to a box.

. No big deal, but I thought I'll share in case it's pointing to a bigger issue I'm not aware of.
Are you running the client through "Steam" or are you running it through just a loadable .exe (standard game download)?
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Member
Originally Posted by
TehCheat
I think that's just the WorldToScreen not being perfect, it's always been slightly off. Everything will float slightly as you move around compared to the minimap.
Also, as a side note, chests aren't working for me. Looked at it briefly and I don't know why, but I found it odd that you get chests and I don't. What version of the game are you playing?
Tested and chest are showing.
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Member
Originally Posted by
darkkmetra
Are you running the client through "Steam" or are you running it through just a loadable .exe (standard game download)?
Standard game, no steam.
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Active Member
Hi All,
Please kindly share the working POEHUD version of GarenaTW.
I have tried the NewDev POEHUD, but it is not working on Taiwan Server.
Thank you.
Last edited by toadskin; 06-17-2016 at 01:46 AM.
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Member
For me every dot is abit off dont think im using any strange resolution or something just like 3-4 pixels off
But its rock stable more stable than it has ever been for me atleast before it crashed once in awhile now i still have the same session up thats been up since it was avalible
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Member
Originally Posted by
Kingnello
For me every dot is abit off dont think im using any strange resolution or something just like 3-4 pixels off
But its rock stable more stable than it has ever been for me atleast before it crashed once in awhile now i still have the same session up thats been up since it was avalible
same here, no freezees either
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Member
The dots are not off when you have the big map open (TAB), but are off on the corner map (if enabled), the reason for that is with 2.3 they offset the corner map by a few pixels (depending on resolution), so now there is more space between the corner map and the end of the screen. Simply substracting/adding some offset to where the dots are rendered would fix that
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★ Elder ★
Originally Posted by
bbkingdom
The dots are not off when you have the big map open (TAB), but are off on the corner map (if enabled), the reason for that is with 2.3 they offset the corner map by a few pixels (depending on resolution), so now there is more space between the corner map and the end of the screen. Simply substracting/adding some offset to where the dots are rendered would fix that
Thanks, this is quite helpful. I'll look into it and get the proper x/y in there.
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toadskin (1 members gave Thanks to TehCheat for this useful post)
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Thank you very much for your work, TehCheat. It's great.
My two cents worth to the commentary:
- Currupted area not detected ;((
- Preload alerts in area dont work (strongboxes and another events)
- Default Item filter and alert (not alternative) dont work
- Inventory preview dont show