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★ Elder ★
Originally Posted by
Silent_Warrior
we're all waiting the powerful vmv...!
Unfortunately i don't know how to get the new pointers...
If someone else have them, i'll be happy to release a new working version. Maybe after that we can merge to the main when H4vC is online.
However, right now i am using my last version of the hud...with F1 enabled and Preload is working...only that.
I think it's enough for now ...until new addresses are found
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Post Thanks / Like - 1 Thanks
Parog (1 members gave Thanks to vmv for this useful post)
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Originally Posted by
vmv
Unfortunately i don't know how to get the new pointers...
If someone else have them, i'll be happy to release a new working version. Maybe after that we can merge to the main when H4vC is online.
However, right now i am using my last version of the hud...with F1 enabled and Preload is working...only that.
I think it's enough for now ...until new addresses are found

Thanks for keeping us updated.
I picked a hard time to learn to update these myself. I'm surprised the auto flask was updated so fast to be honest.
What's a Parog?
Looking for competitive Valorant team!
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★ Elder ★
Originally Posted by
Parog
Thanks for keeping us updated.
I picked a hard time to learn to update these myself. I'm surprised the auto flask was updated so fast to be honest.
...auto flask didn't taste the last ban hammer
).
Maybe there are more active players to help finding new offs.
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Post Thanks / Like - 1 Thanks
Parog (1 members gave Thanks to vmv for this useful post)
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Active Member
Can new autopot offsets be used to help with this ? Just wondering,,im no smarthead for this stuff. Anyway,,keep up the great job guys,,this tool is awesome.
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Active Member
btw, can the mob possessed by Talisman be added to preloads in this state of functionality?
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★ Elder ★
Originally Posted by
Silent_Warrior
btw, can the mob possessed by Talisman be added to preloads in this state of functionality?
Yes, i think so...if they are not loaded like proximity one, maybe.
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Member
preload is not working for me on ur build tho
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★ Elder ★
Originally Posted by
IcemanSR
preload is not working for me on ur build tho
Press F1 and use one of those network graphs.
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IcemanSR (1 members gave Thanks to vmv for this useful post)
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Active Member
hmm... can you add Talisman-posession and Stone Altar to preload (as it were with darkshrines in past league), if they're present on map with existing functionality of hud or when new offsets come?
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★ Elder ★
Originally Posted by
Silent_Warrior
hmm... can you add Talisman-posession and Stone Altar to preload (as it were with darkshrines in past league), if they're present on map with existing functionality of hud or when new offsets come?
Stone Altar for now ...add this line in preload_alert.txt :
Metadata/Terrain/StoneCircles/floatingstones.ao; Talisman Altar; ffE60000
Dunno how accurate is, but i tested few times and it shows up on preload.
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Post Thanks / Like - 2 Thanks
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Member
What about the monsters that have talisment in them?
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★ Elder ★
Originally Posted by
kevel1
What about the monsters that have talisment in them?
I can't figure them out yet...not until the hud is fully working.
But, i'm very positive that this mobs are like Ele Reflect, Inner Treasure, ...they are triggered by proximity.
So, only like this will work for sure.
Tho, the spawn rate is pretty high, i encountered them in almost every map.
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Member
i could really use help from currency drop notifier on right side of screen.. i am soo blind without it..
P.S
Talisman Altar appears to show everywhere now?
(with the change) but there arent any
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EDIT
ok its not showing everywhere but it isnt 100% accurate it seems, it showed in one zone but there weren't any.
Last edited by IcemanSR; 12-13-2015 at 01:17 AM.
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Active Member
try using the Neversink filter. It gots sounds for drops at least. Hope that helps until this HUD is updated.
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Member
Originally Posted by
SickBro
try using the Neversink filter. It gots sounds for drops at least. Hope that helps until this HUD is updated.
Yeah i am using default colors from game, few years in poe and i like it, i added sounds to each. Trouble is when i am doing rush runs which i always do with ppl from TS i cannot possibly tell where droped where from a lot of bing and bongs arround