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  1. #1846
    EmiratesGoldCompany's Avatar Banned CoreCoins Purchaser
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    First of all - great job all this years guys!
    And atm is there any version of hud that just show preload and monsters on minimap and cannot be detected?

    PoEHUD Overlay Updated
  2. #1847
    SickBro's Avatar Active Member
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    Originally Posted by IcemanSR View Post
    Yeah i am using default colors from game, few years in poe and i like it, i added sounds to each. Trouble is when i am doing rush runs which i always do with ppl from TS i cannot possibly tell where droped where from a lot of bing and bongs arround
    Yeah,,that pointed arrow for items is one of the best things this HUD have to offer,,i miss that too #_"

  3. #1848
    IcemanSR's Avatar Member
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    I found out that Talisman Altar is recognizing "rugged pits" ? from Vagan as altar? Also some other spots might be triggering the same.
    Once i finished Vagan in zone Talisman Altar info on map disappeared.
    .
    Yeah its showing up in a lot of wrong places. Den of the beast with corrupted area showed as Talisman Altar
    Last edited by IcemanSR; 12-13-2015 at 01:56 AM.

  4. #1849
    vmv's Avatar ★ Elder ★
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    Originally Posted by IcemanSR View Post
    I found out that Talisman Altar is recognizing "rugged pits" ? from Vagan as altar? Also some other spots might be triggering the same.
    Once i finished Vagan in zone Talisman Altar info on map disappeared.
    .
    Yeah its showing up in a lot of wrong places. Den of the beast with corrupted area showed as Talisman Altar
    Try this : Metadata/Terrain/StoneCircles/stonecircle_v01_01_plate.ao; Stone Altar; ffFFFF00

    Should be much more accurate then the old one.
    Also, the Talisman Mods are preloaded and not proximity, but as i discovered that they are almost everywhere,...i don't know if this should be added in the hud because i need to do it hardcoded to work...
    The Altar's are pretty rare.
    Last edited by vmv; 12-13-2015 at 07:10 AM.

  5. #1850
    vmv's Avatar ★ Elder ★
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    Originally Posted by EmiratesGoldCompany View Post
    First of all - great job all this years guys!
    And atm is there any version of hud that just show preload and monsters on minimap and cannot be detected?
    Nope, there isn't yet...and i'm not sure if there will be one in the future.
    Sad panda

  6. #1851
    IcemanSR's Avatar Member
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    Originally Posted by vmv View Post
    Try this : Metadata/Terrain/StoneCircles/stonecircle_v01_01_plate.ao; Stone Altar; ffFFFF00

    Should me much more accurate then the old one.
    Also, the Talisman Mods are preloaded and not proximity, but as i discovered that they are almost everywhere,...i don't know if this should be added in the hud because i need to do it hardcoded to work...
    The Altar's are pretty rare.
    It recognized altar now i will check if it mix with some others

  7. #1852
    Silent_Warrior's Avatar Active Member
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    seems something is broken with stone altar even with the last fix

  8. #1853
    dd4thewin's Avatar Member
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    is there any version working? I don't care much about the new stuff just something to tell me where chests/masters and items are

  9. #1854
    omgflexspb's Avatar Member
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    Any update guys?Need woring version plox

  10. #1855
    IronBank's Avatar Member
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    From where to download the latest version?I only need chests to be shown ^^

  11. #1856
    Silent_Warrior's Avatar Active Member
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    Guys, if you know someone, who could bring new offsets to make all functions in poehud working, pls pm them)
    p.s. playing 2nd act without map-markers and mob hp-indicators pisses me off((

  12. #1857
    TehCheat's Avatar ★ Elder ★
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    I've been working on finding the offsets, but it's quite time consuming for me because I'm pretty bad at reversing. Not to mention I'd rather be spending my free time playing in a new league.

    I have a decent amount of the new offsets figured out, but I still have a few things (maybe more) that I haven't bothered to fix yet. There's also a lot of functionality in HUD that my private version doesn't have (inventory preview comes to mind), so those will need fixed by someone else (assuming those things are broken).

    I'm at work now, but I'll try to pass along what I have at some point this evening.

  13. Thanks SickBro, anythingIcando, vmv (3 members gave Thanks to TehCheat for this useful post)
  14. #1858
    anythingIcando's Avatar Member
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    So is Vmv's version the latest?

    Also is it know which features are detectable?

    Apparently I am not as good of a programmer as I thought but if there are any menial task I can help with, (reading through files, Hex maps) please let me know.

  15. #1859
    shikitohno001's Avatar Member
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    Originally Posted by TehCheat View Post
    I've been working on finding the offsets, but it's quite time consuming for me because I'm pretty bad at reversing. Not to mention I'd rather be spending my free time playing in a new league.

    I have a decent amount of the new offsets figured out, but I still have a few things (maybe more) that I haven't bothered to fix yet. There's also a lot of functionality in HUD that my private version doesn't have (inventory preview comes to mind), so those will need fixed by someone else (assuming those things are broken).

    I'm at work now, but I'll try to pass along what I have at some point this evening.
    Honestly, I think most people would just be happy with the preload alerts (Corrupted zones/masters/strongboxes) working. Thanks a lot for taking the time to fix Poehud.

  16. #1860
    vmv's Avatar ★ Elder ★
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    Originally Posted by shikitohno001 View Post
    Honestly, I think most people would just be happy with the preload alerts (Corrupted zones/masters/strongboxes) working. Thanks a lot for taking the time to fix Poehud.
    Yep, right now i can see what i really need from this hud ....Preload and MinimapIcons...maybe some nearby alerts...but that's all.
    Much easy to maintain it also, with only 3 functions.

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