[Development] YiasEdit - A 3.X Mapeditor menu

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  1. #376
    Cromon's Avatar Legendary


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    I think i can finish the basic tasks tomorrow and make it ready to ship. Terrainediting and texturing work very good:

    [Development] YiasEdit - A 3.X Mapeditor
  2. #377
    Ravenheart's Avatar Nevermore
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    Epic work Cromon! I'm really looking forward for this tool - it will make working on my edit much easier Hope everything goes well tomorrow

    Don't forget You're able to design your own universe.


  3. #378
    petbat's Avatar Member
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    Does it support 3.3.0a?!
    Please help xD

  4. #379
    petbat's Avatar Member
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    So.... I start Wow.exe, then YiasEdit.exe and for now everything is okay... xD
    The only problem is thaty when I click on for ex. Kalimdor it shows me a very small map... then I click somewhere on that map and it shows a part of the loading screen and then it shows a dark space xD
    Please help

  5. #380
    Cromon's Avatar Legendary


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    Well, basically you do not start both applications together.

  6. #381
    Zantas's Avatar Contributor
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    lol the mapeditor don't require you to have wow.exe open at all.

    It's working on it's own
    https://i45.tinypic.com/157df7r.jpg


  7. #382
    Cromon's Avatar Legendary


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    Got some funny problems with the localisation-thing. There are files where you can set the texts within the editor. For example you have the file Locale-deDE.txt that contains:
    Code:
    1:Zurück
    2:Intensität
    Where the Locale-enGB.txt contains
    Code:
    1:Back
    2:Intensity
    The only problem is, that the calculation of the ö, ä, ü is not correct and therefore the text gets renderer to small. We all love that silly errors

  8. #383
    LIMEEE's Avatar Member
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    Sweet gief release soon!
    Sig removed by admin... upload elsewhere as that hosting site is marked malicious

  9. #384
    Toyoka's Avatar Contributor
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    Patience is a virtue! Don't make him rush, or he'll screw up :P
    ~ "When you find it hard doing right in what you do, you've got a problem" ~

  10. #385
    LIMEEE's Avatar Member
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    I dont think its any chance he will screw up tbh^^
    Sig removed by admin... upload elsewhere as that hosting site is marked malicious

  11. #386
    Splicho's Avatar Banned
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    I really like the way of importing wmo/mdx to the adt in this tool.
    Keep it up!

  12. #387
    I Hypnotoad I's Avatar Contributor
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    I'm gonna be honest here -- When I start getting back into Modelediting, This will be the program I prefer over Noggit. The Simplicity of YiasEdit does not cause too much memory to be used up, unlike Noggit. As well as some similar features, which are easier to import.

    Can't wait to see some nice Areas after this is released


    Dragon[Sky] can get into our signatures, AND our pants.



  13. #388
    davidfaca's Avatar Member
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    I hope the release early ofc we'll help you testing it. Only one thing do you have experienced any problems with saving, when I save on noggi sometimes it corrupts the adt, this happens on yias too or you didn't have problems? Thanks

  14. #389
    Cromon's Avatar Legendary


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    I tested a lot of things and until yet i didnt ever had an error ingame.

  15. #390
    davidfaca's Avatar Member
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    Great, better than expected for a first release then xDD

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