Hello everybody!
After 2 or 3 weeks of work i finally got a first beta-version of my newly created Mapeditor for 3.X-Models. Its not based on wowmapeditor or noggit, its started from scratch. Of course no donations or stuff like that are needed to keep me programming on it, cause im doing it just for fun and to gain some more programming experience. If one wants to donate, err, sorry, i dont even have a paypal-account or anything comparing to that.
Weelll, i guess ill show you some pictures/videos first:
[ame=http://www.youtube.com/watch?v=F27LuQdwgfg]YouTube - YiasEdit part 1[/ame]
[ame=http://www.youtube.com/watch?v=yeyp6Xd3Z_s&feature=channel]YouTube - YiasEdit Part 2[/ame]
Adding wmo:
Just use that nice little input-field to specify the desired path and then keep spawning'em
Result ingame:
See this video:
http://cromon.eu/YiasEdit/Video/Video_1.avi
Changing terrain is as easy as possible with some new functions!
See this video:
http://cromon.eu/YiasEdit/Video/Video_2.avi
So you can create very smooth hills with no problems!
Also spawning MDX is no problem!
http://cromon.eu/YiasEdit/Video/Video_6.avi
You can view the whol developpmentprogress on
http://yias.de/wbb/board2-emulatoren...apeditor-beta/
There will be a first demoversion this afternoon (GMT + 1).
Greetings
Cromon