Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules) menu

User Tag List

Page 59 of 89 FirstFirst ... 9555657585960616263 ... LastLast
Results 871 to 885 of 1335
  1. #871
    icore2's Avatar Member
    Reputation
    7
    Join Date
    Mar 2017
    Posts
    22
    Thanks G/R
    5/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Someone can solved the instance reset miseria? I know it's not a big deal , but i tryed a lot of fking things, i read all config file in module, i disabled all, in world config enabled everything, instance_reset db structure is well, but i don't found the mistake, and i still close say i don't care why not resetting the instance the server, maybe it's core problem or modul collision idk

    Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules)
  2. #872
    Trickeryi's Avatar Member
    Reputation
    1
    Join Date
    Jun 2025
    Posts
    1
    Thanks G/R
    2/0
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Are there missing Honor vendors in Stormwind ? Here are missing Captain O'Neal (Jewelcrafting Quartermaster). Captain Dirgehammer (Apprentice Armor Quartermaster), Knight-Lieutenant T'Maire Sydes (Northrend Armor Quartermaster) and Lieutenant Tristia ( Veteran Armor Quartermaster). I didn't check Horde side. Can someone help me add this npc? Thanks.

  3. #873
    Aldebaraan's Avatar Contributor
    Reputation
    284
    Join Date
    Oct 2024
    Posts
    498
    Thanks G/R
    174/257
    Trade Feedback
    0 (0%)
    Mentioned
    11 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Trickeryi View Post
    Are there missing Honor vendors in Stormwind ? Here are missing Captain O'Neal (Jewelcrafting Quartermaster). Captain Dirgehammer (Apprentice Armor Quartermaster), Knight-Lieutenant T'Maire Sydes (Northrend Armor Quartermaster) and Lieutenant Tristia ( Veteran Armor Quartermaster). I didn't check Horde side. Can someone help me add this npc? Thanks.
    I could not replicate. If you're playing the individual progression version, this is most likely the cause.


  4. Thanks Trickeryi (1 members gave Thanks to Aldebaraan for this useful post)
  5. #874
    Aldebaraan's Avatar Contributor
    Reputation
    284
    Join Date
    Oct 2024
    Posts
    498
    Thanks G/R
    174/257
    Trade Feedback
    0 (0%)
    Mentioned
    11 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by icore2 View Post
    Someone can solved the instance reset miseria? I know it's not a big deal , but i tryed a lot of fking things, i read all config file in module, i disabled all, in world config enabled everything, instance_reset db structure is well, but i don't found the mistake, and i still close say i don't care why not resetting the instance the server, maybe it's core problem or modul collision idk
    Are you talking about the instance reset npc? Because i just tested it, and it resets the dungeons correctly.

  6. #875
    icore2's Avatar Member
    Reputation
    7
    Join Date
    Mar 2017
    Posts
    22
    Thanks G/R
    5/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    nope,i do blizzlike without npc, but server don't reset raids weekly

  7. #876
    icore2's Avatar Member
    Reputation
    7
    Join Date
    Mar 2017
    Posts
    22
    Thanks G/R
    5/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @Trickeryi

    use the repack Without individual, with individual is very buggy

  8. Thanks Trickeryi (1 members gave Thanks to icore2 for this useful post)
  9. #877
    kayocey's Avatar Member
    Reputation
    6
    Join Date
    Apr 2025
    Posts
    23
    Thanks G/R
    6/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hmm, not sure if it is just something I am doing worn on my end, but the AOE LOOT seems to override group rules.
    ie: when in a group whomever loots just gets items/green/etc/ things that normally would roll.
    Doesnt seem to be much in the config. So not really sure here.

  10. #878
    Aldebaraan's Avatar Contributor
    Reputation
    284
    Join Date
    Oct 2024
    Posts
    498
    Thanks G/R
    174/257
    Trade Feedback
    0 (0%)
    Mentioned
    11 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by icore2 View Post
    @Trickeryi

    use the repack Without individual, with individual is very buggy
    This is not a bug. Individual progression removed them because they were not in vanilla WoW. They were added in the Burning Crusade.

  11. #879
    Aldebaraan's Avatar Contributor
    Reputation
    284
    Join Date
    Oct 2024
    Posts
    498
    Thanks G/R
    174/257
    Trade Feedback
    0 (0%)
    Mentioned
    11 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by icore2 View Post
    nope,i do blizzlike without npc, but server don't reset raids weekly
    Code:
    .instance unbind all
    will reset all instances.

    Code:
    Rate.InstanceResetTime = 1
    On worldserver.conf. Set it to something like 0.1 to test things. If that doesnt reset the dungeons, open a issue in the azerothcore github.

  12. #880
    icore2's Avatar Member
    Reputation
    7
    Join Date
    Mar 2017
    Posts
    22
    Thanks G/R
    5/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I finnaly found the mistake , the module dead means dead is manipulate the respawn time, not enough to disable to it, need to set
    Instance.UnloadDelay = 0
    In world config
    Last edited by icore2; 06-05-2025 at 02:33 AM.

  13. Thanks Aldebaraan (1 members gave Thanks to icore2 for this useful post)
  14. #881
    Aldebaraan's Avatar Contributor
    Reputation
    284
    Join Date
    Oct 2024
    Posts
    498
    Thanks G/R
    174/257
    Trade Feedback
    0 (0%)
    Mentioned
    11 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by kayocey View Post
    Hmm, not sure if it is just something I am doing worn on my end, but the AOE LOOT seems to override group rules.
    ie: when in a group whomever loots just gets items/green/etc/ things that normally would roll.
    Doesnt seem to be much in the config. So not really sure here.
    There has been several commits to this module. I will include them in the next update and maybe they will fix your issue (the author does not comment on what was fixed on each commit).

  15. Thanks kayocey (1 members gave Thanks to Aldebaraan for this useful post)
  16. #882
    Aldebaraan's Avatar Contributor
    Reputation
    284
    Join Date
    Oct 2024
    Posts
    498
    Thanks G/R
    174/257
    Trade Feedback
    0 (0%)
    Mentioned
    11 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by icore2 View Post
    I finnaly found the mistake , the module dead means dead is manipulate the respawn time, not enough to disable to it, need to set
    In world config
    I added that module because clearing dungeons solo is a pain in the ass if the mobs just keep respawning every 30 minutes.

  17. Thanks smilingbob (1 members gave Thanks to Aldebaraan for this useful post)
  18. #883
    smilingbob's Avatar Active Member
    Reputation
    30
    Join Date
    Jan 2017
    Posts
    49
    Thanks G/R
    17/29
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Aldebaraan View Post
    I added that module because clearing dungeons solo is a pain in the ass if the mobs just keep respawning every 30 minutes.
    Agreed, and it quickly became one of my personal favorite modules on this repack. One of the biggest PITA back when wife and I used to raid on retail in our misguided youth, the freaking raid trash would respawn while the group is cracking the collective skull on that one boss your guild is having issues with. Countless times we'd just call the raid at that point when it got late, because nobody wanted to wade back into all the trash after the 15th wipe.

    We are currently running everything as a 3-man on the LAN, and the DMD module is wonderful. Will be even better once we get to raiding. Maybe not Blizzlike, but this is how it should have been in retail IMO.

  19. Thanks Aldebaraan (1 members gave Thanks to smilingbob for this useful post)
  20. #884
    icore2's Avatar Member
    Reputation
    7
    Join Date
    Mar 2017
    Posts
    22
    Thanks G/R
    5/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yes, it is..i'm thinking of a solution to keep this option and the raid reset works well

  21. #885
    Archas's Avatar Member
    Reputation
    8
    Join Date
    Jun 2025
    Posts
    19
    Thanks G/R
    9/7
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Sorry up front for the insanely long post. I felt it was best to document this as thoroughly as possible.

    I've been having increasingly severe issues recently, where aspects of my character are reverted or outright forgotten. These problems roughly started happening when I used GM commands to give my character access to every vanilla profession (Herbalism/Skinning/First Aid/Cooking/Fishing were all learned legit), and used the repack's subclass NPC to purchase proficiencies in every equipment (I play a Druid, also this didn't end up working). From then on, more and more severe issues have cropped up more and more frequently.

    As far as I can tell, these are all the issues I've encountered:

    - Quests I've completed reappear in my quest log after relogging, with varying degrees of completion. The quests affected seem to change, and I can't find a pattern for what's affected other than "more recently completed quests might be affected". If one of the quests only requires turning in to "complete" it again, this will give the typical rewards again, but won't preclude it from once again reappearing in my log later.
    - Achievement progress reverts without warning; most notably, the Explore Stranglethorn Vale achievement removed the Mistvale Valley discovery criterion after I'm positive I'd earned it, and it refused to readd it when returning to the location. The achievement is functionally complete, but cannot actually be earned since the one location it reverted can't be discovered again.
    - Skill progress toward professions and weapons gets reverted when relogging.
    - Armor pieces I'd recently equipped will sometimes be reverted to what used to be in those slots when logging back in; so far, this has happened with shoulder armor (replaced with my previous armor) and a trinket (the Arena Master trinket, which despawned and left nothing behind since it was my first trinket). Items will do this too, replacing themselves in bag slots they were last in before they left my inventory initially (or, if they were moved to another slot, back to the previous slot).
    - Worst of all, leveling up to level 39 when turning in quests in Booty Bay caused nothing to happen, and my level just rolled over to the start of level 38.

    It's clear to me that there's some kind of database corruption or rollback messing up my character, and it seems nearly exclusively tied to the act of logging out and back in. Unfortunately, not only do I have no clue at all about programming, I'm also extremely new to WoW private server stuff (honestly, I haven't played the game at all since 2008, and I only got an itch to try again because of your repack!), so if there are relevant logs to pull, I don't know where I'd find them or what they'd even be without help. I'm having a lot of fun reliving decades past, though, so I'll do anything I can to help with diagnosing the issue.

    I did see that these error messages in the worldserver window display whenever I log in; I think they're a product of the NPC subclass guy and maybe why it didn't end up working?

    CastSpell: unknown spell 89511 by caster GUID Full: 0x00000000000002ff Type: Player Low: 767
    Character GUID Full: 0x0000000000000520 Type: Player Low: 1312 has skill 43 that does not exist.
    Character GUID Full: 0x0000000000000520 Type: Player Low: 1312 has skill 44 that does not exist.
    Character GUID Full: 0x0000000000000520 Type: Player Low: 1312 has skill 45 that does not exist.
    Character GUID Full: 0x0000000000000520 Type: Player Low: 1312 has skill 46 that does not exist.
    Character GUID Full: 0x0000000000000520 Type: Player Low: 1312 has skill 55 that does not exist.
    Character GUID Full: 0x0000000000000520 Type: Player Low: 1312 has skill 118 that does not exist.
    Character GUID Full: 0x0000000000000520 Type: Player Low: 1312 has skill 172 that does not exist.
    Character GUID Full: 0x0000000000000520 Type: Player Low: 1312 has skill 176 that does not exist.
    Character GUID Full: 0x0000000000000520 Type: Player Low: 1312 has skill 226 that does not exist.
    Character GUID Full: 0x0000000000000520 Type: Player Low: 1312 has skill 228 that does not exist.
    Character GUID Full: 0x0000000000000520 Type: Player Low: 1312 has skill 433 that does not exist.
    SQL(p): INSERT INTO character_skills (guid, skill, value, max) VALUES (1312, 118, 1, 1)
    [ERROR]: [1062] Duplicate entry '1312-118' for key 'character_skills.PRIMARY'
    CastSpell: unknown spell 89511 by caster GUID Full: 0x00000000000002ff Type: Player Low: 767
    Last edited by Archas; 06-05-2025 at 07:38 PM.

Similar Threads

  1. [Repack] AzerothCore Individual Progression Single Player Repack (NPCBots)
    By zaicopx in forum WoW EMU General Releases
    Replies: 49
    Last Post: 10-01-2023, 03:59 AM
  2. WotLK Repack w/ Working Skinning+Other Professions?
    By NeoMarine in forum WoW EMU Questions & Requests
    Replies: 1
    Last Post: 12-01-2008, 02:45 PM
  3. Are there any other WotLK repacks other then the Mangos one ?
    By Wheeze201 in forum WoW EMU Questions & Requests
    Replies: 1
    Last Post: 08-10-2008, 12:42 PM
  4. Info About Mike Crowe and the WOTLK repacks
    By Gastricpenguin in forum World of Warcraft Emulator Servers
    Replies: 40
    Last Post: 05-31-2008, 03:26 PM
  5. Replies: 13
    Last Post: 05-25-2008, 01:41 PM
All times are GMT -5. The time now is 01:51 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search