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  1. #76
    Mackdaddy2887's Avatar Knight-Lieutenant
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    Originally Posted by Malloot View Post
    Ah crap, totally screwed up what i wanted to ask because that i know.

    What i want is to compare the cooldown of a spell to the duration of a buff.

    So cast spell x if buff y has a duration longer then 2x the cooldown of spell x

    And i also would like a way to refer to the gcd.
    So cast spell x if cooldown spell y has a duration longer then 2x gcd.

    That is essential becuase gcd and spell cooldowns are effected by haste ao just putting a static 4.5 or 1.5 doesnt work.
    Any math, like comparing two values, must be done in a custom function.

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  2. #77
    zeldaboch's Avatar Member
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    Originally Posted by Mackdaddy2887 View Post
    I believe this is a LoS issue. Which is automatic when chosing an advanced unlocker like FH, if you like me and using a generic unlock, you have to deal with LoS
    I think that it is a "facing" problem, not LoS issue. I use FH and if i try to cast holyprism, i need to face the target or it'll clip

  3. #78
    Lightbrand's Avatar Member
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    That is line of sight issue.

    Me facing left while you standing on my right you won't be in my line of sight. The only caveat being PQR didn't seem to have this problem and I didn't have to write anything custom for it, but I had to write a getdistance and get cd though.

  4. #79
    Mackdaddy2887's Avatar Knight-Lieutenant
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    want to check if the unit has current agro on the boss for Hand of Protection

    Basically
    Code:
    {"Hand of Protection", {"lowest.health <= 15", "!lowest.agro", "!lowest.buff"},"lowest"},
    Dont want to cast it on tank. how exactly does the .agro work?

  5. #80
    Lightbrand's Avatar Member
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    What PE's interrupt check for channeling spells?

    interruptat(#) is clearly for casts, do we have to write a custom functions for channels?

  6. #81
    Tiger23078001's Avatar Member
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    Is there a condition for target of target? For instance, while I have Nature's Vigil I want to be able to use wrath on my targets target

  7. #82
    Mackdaddy2887's Avatar Knight-Lieutenant
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    target.target(target)

    The first target is your target, the second is the target function, the third says, who your target is targeting, which in this case is just his target in general.
    This works as a conditional, not sure about as an actual target destination for your spell. Possibly actually. I believe I have something similar somewhere in one of my routines

  8. #83
    Tiger23078001's Avatar Member
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    So, for moonfire you'd code it like this?:

    { "Moonfire", { "!debuff.target.target" }, "target.target}

  9. #84
    Malloot's Avatar Member
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    Is it possible to make a wait in a rotation

    Basically what i want to do is
    {"Hammer of Wrath"}
    {"spell.cooldown(Hammer of Wrath) =< 0.15"}
    Return
    end

    and then resume rotation after that so it doesn't use a GCD when Hammer of Wrath is almost of cooldown.

  10. #85
    ivicask's Avatar Member
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    Hello, im using older version of this addon on private server running 5.4.2 patch, and im happy with it all works relative good, i just cant get one thing to work i was hopping someone can help me.

    {"370", {"unit.buff(31884).any", "target.range <= 30"}}, --purge

    I want to purge buffs from player, but this doesnt seam to work, i also tried target.buff(), that also doesnt work.Do i have error in code, or this older version of addon doenst support it, also can i fix it by copying some code from new version of this addon?

    EDIT:Also on monk { "Detox", { "player.dispellable(115450)" }, "player" }, -- Self Dispell (Detox) works just fine.
    But on Shaman { "51886", { "player.dispellable(51886)", "player" }}, -- cleanse spirit doesnt work, hm ?
    Last edited by ivicask; 01-15-2015 at 08:49 AM.

  11. #86
    Lightbrand's Avatar Member
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    [s]Ya, my
    { "Tranquilizing Shot", { "!target.buff(33206)", "target.buff(13046)", "target.buff(6346)", "target.buff(6940)", "target.buff(1044)", "target.buff(6346)", "target.buff(17)", "target.buff(8936)" }, "target" },

    Doesn't seem to work either.[/s]

    Disregard that I wanted it to purge if any one of those conditions are met, but what I have is when they are ALL up. Fixed with a custom function and lib.
    Last edited by Lightbrand; 01-18-2015 at 12:23 AM.

  12. #87
    Rubim's Avatar Contributor
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    Originally Posted by Lightbrand View Post
    [s]Ya, my
    { "Tranquilizing Shot", { "!target.buff(33206)", "target.buff(13046)", "target.buff(6346)", "target.buff(6940)", "target.buff(1044)", "target.buff(6346)", "target.buff(17)", "target.buff(8936)" }, "target" },

    Doesn't seem to work either.[/s]

    Disregard that I wanted it to purge if any one of those conditions are met, but what I have is when they are ALL up. Fixed with a custom function and lib.

    Or you could just make one tranquilizing shot for every condition.
    https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-bots-programs/wow-bot-maps-profiles/385569-pqr-death-knight-monk-tank-dps-profiles.html#post2582063

  13. #88
    zeldaboch's Avatar Member
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    Originally Posted by ivicask View Post
    Hello, im using older version of this addon on private server running 5.4.2 patch, and im happy with it all works relative good, i just cant get one thing to work i was hopping someone can help me.

    {"370", {"unit.buff(31884).any", "target.range <= 30"}}, --purge

    I want to purge buffs from player, but this doesnt seam to work, i also tried target.buff(), that also doesnt work.Do i have error in code, or this older version of addon doenst support it, also can i fix it by copying some code from new version of this addon?

    EDIT:Also on monk { "Detox", { "player.dispellable(115450)" }, "player" }, -- Self Dispell (Detox) works just fine.
    But on Shaman { "51886", { "player.dispellable(51886)", "player" }}, -- cleanse spirit doesnt work, hm ?
    { "player.dispellable(51886)"}, "player" },

  14. #89
    turtlemans's Avatar Member
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    Is it possible for Probably to know if targets around me have a debuff? I know that weakauras can track DoTs on multiple units.

  15. #90
    Malloot's Avatar Member
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    Originally Posted by turtlemans View Post
    Is it possible for Probably to know if targets around me have a debuff? I know that weakauras can track DoTs on multiple units.
    You need a unit cache function for that, MTS has it but i do not know how to call that function. Unitcache can check mobs around and track dot's or health of mobs in a range.

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