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  1. #121
    svs's Avatar Active Member
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    "toggle.autotarget" means you need a custom button for this line to work. Something like this:
    Code:
    ProbablyEngine.toggle.create('AutoTarget', 'Interface\\Icons\\Ability_spy', 'Auto Target', 'Automatically target the nearest enemy when target dies or does not exist')

    Conditions List
  2. #122
    MrBrain1's Avatar Member
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    Originally Posted by svs View Post
    "toggle.autotarget" means you need a custom button for this line to work. Something like this:
    Code:
    ProbablyEngine.toggle.create('AutoTarget', 'Interface\\Icons\\Ability_spy', 'Auto Target', 'Automatically target the nearest enemy when target dies or does not exist')
    ofc, thanksm i oversaw that condition.

  3. #123
    akeon1's Avatar Contributor
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    Originally Posted by MrBrain1 View Post
    ofc, thanksm i oversaw that condition.
    Originally Posted by MrBrain1 View Post
    how do i get autotarget to work? i want my rotation to autmaticly target the next enemy if my current target dies.

    found
    -- AutoTarget
    { "/targetenemy [noexists]", { "toggle.autotarget", "!target.exists" } },
    { "/targetenemy [dead]", { "toggle.autotarget", "target.exists", "target.dead" } },

    in other rotations, but that doesnt seems to do the trick.
    Try this brain, its a bit more universal.
    Not sure if you have a mage profile but if you do it will no longer clear your prismatic crystal target

    It will also try and stop your auto target pulling mobs not in combat

    {{-- Auto Target
    { "/cleartarget", "target.dead" },
    { "/targetenemy", "!target.exists" },
    { "/targetenemy", { "!target.exists", "!target.combat" } },
    { "/cleartarget", "!target.combat" }
    }, { ( "!target.name(Prismatic Crystal)" } },

  4. #124
    gongmang1's Avatar Member
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    what is timetomax

  5. #125
    ImogenOC's Avatar Contributor ProbablyEngine Community Manager
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    Originally Posted by gongmang1 View Post
    what is timetomax
    Measures your current unit power to your unit power max, returns time to max.
    ProbablyEngine - Developer and Lead Support
    A Powerful Rotation Bot: ProbablyEngine

  6. #126
    BattleBott's Avatar Member
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    Is there a condition to count the number of a buff across the raid?

    I'm trying to write a condition using raid.health to start spread Riptide to a minimum # of players to optimize my chain heal.

  7. #127
    muffin man's Avatar Member
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    is there a way to check targets that are targeting me? besides my target ?

  8. #128
    ImogenOC's Avatar Contributor ProbablyEngine Community Manager
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    Originally Posted by BattleBott View Post
    Is there a condition to count the number of a buff across the raid?

    I'm trying to write a condition using raid.health to start spread Riptide to a minimum # of players to optimize my chain heal.
    You would need to create a unit track function, probably update per second. Talk to Mirakuru about it.

    Originally Posted by muffin man View Post
    is there a way to check targets that are targeting me? besides my target ?
    Requires a unit manager for anything outside of your raid/group/party.
    ProbablyEngine - Developer and Lead Support
    A Powerful Rotation Bot: ProbablyEngine

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