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Member
The latest updates killed performance, I set the fps limit to 60 via nvidia. and still on yuicy maps gamehelper consumes 25-35% of my I7 10700k is this normal?
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Knight
Bug report or im not sure if its a bug
When im casting or holding the Key for cyclone, it won trigger some of my hotkeys
for example, i auto summon radiance sentinel but if im cycloning, it wont trigger at all, is it possible to force trigger it? i dont even mind stopping for a millisecond of cycloning as long as my auto trigger are 100% uptime.
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Hey there,
Love this so much. I have noticed the Radius reveal freezes a lot when in the afflication area when juicing my maps.
"the true wow experience is Maclone"
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Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to CreativeXtent for this useful post)
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Member
Have people got banned because of Map Reveal yet?
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Member
Originally Posted by
totallylegitnp
checking 100 heavy and leather belts each map is slowly draining my sanity
Just a heads up, if like me you prefer the look of Gamehelper but like the unique item functionality of ExileApi, you can run both. Ive been doing it. I just turn off all plugins on exileapi exceptt for the unique item plugin and run gamehelper a long with it. Seems to be working no problem.
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Originally Posted by
CreativeXtent
Hey there,
Love this so much. I have noticed the Radius reveal freezes a lot when in the afflication area when juicing my maps.
GH setting -> performance stats -> enable it -> share screenshot when u see such behaviour again
If I did not reply to you, it mean the question you are asking is stupid.
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Originally Posted by
hacker143
Bug report or im not sure if its a bug
When im casting or holding the Key for cyclone, it won trigger some of my hotkeys
for example, i auto summon radiance sentinel but if im cycloning, it wont trigger at all, is it possible to force trigger it? i dont even mind stopping for a millisecond of cycloning as long as my auto trigger are 100% uptime.
First of all I am not playing the same build that you are playing. So, you have to provide more details like Can you check if game allows that I.e. can you summon stuff while you are cycloning? Because if game doesn’t allow that then GH won’t be able to bypass what the game allow and don’t allow.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
What expression do you guys use for Divination Distillate? Trying to figure out the best one to maximize uptime
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Member
Hi,
Thanks for the yesterday update that was fast ! <3
I was wondering if it was possible to differentiate in the radar between differents "size" of wisps ?
In metadata files we got, by example for primal:
wisp_primal
wisp_primal_big
wisp_primal_med
wisp_primal_sml
And it'll be a helpful to be able to change the icon size based on that,
Thank you
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Member
Originally Posted by
Tompost
Have people got banned because of Map Reveal yet?
GH doesn't let the game know at all that you can see the whole map because it write nothing in the game process memory, it have it's own map drawing system (that is displayed as an overlay on top of the game window), most of the cheat actually write to memory for displaying the maps, that is not the case for GH, and revealing map this way should not be a detection vector (as long as you are using the limited user method).
And as far as i know none of GH features actually write in the game memory.
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Member
Originally Posted by
Hidi
Hi,
Thanks for the yesterday update that was fast ! <3
I was wondering if it was possible to differentiate in the radar between differents "size" of wisps ?
In metadata files we got, by example for primal:
wisp_primal
wisp_primal_big
wisp_primal_med
wisp_primal_sml
And it'll be a helpful to be able to change the icon size based on that,
Thank you
+1
That would be insane if we could hide or make smaller bad lines and highlight "good" lines
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Originally Posted by
Hidi
Hi,
Thanks for the yesterday update that was fast ! <3
I was wondering if it was possible to differentiate in the radar between differents "size" of wisps ?
In metadata files we got, by example for primal:
wisp_primal
wisp_primal_big
wisp_primal_med
wisp_primal_sml
And it'll be a helpful to be able to change the icon size based on that,
Thank you
i need more than just big, med, sml to implement this feature. can you provide me these different kind of wisps dumps?
go to these entities in DV and press the dump button and share that with me.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Do I need to rename "gamehelper" to something else?
I have to launch it with that exe right? I thought it was supposed to use the "launcher.exe" instead...
Thanks for any help you can offer
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Member
Have anyone gotten banned for using ONLY GH's maphack feature?
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Member
yo guys - havent used gamehelper for like 3?! weeks or so.
Some things have changed and are really nice now, but i have 2 problems:
1) Abyss icon is stayin on the minimap, even if finished
2) Few weeks ago you could see something like "fuel reset" or whatever this was called. it was really nice to chase it so i can extend my time in the wisp area. any way to get that back?