GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #4561
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by tvinki View Post
    he about wisp sizes
    Oh, that’s coming this weekend.
    If I did not reply to you, it mean the question you are asking is stupid.

    GameHelper: A light version of PoeHUD/Exile-Api
  2. Thanks RebrandSoft (1 members gave Thanks to GameHelper for this useful post)
  3. #4562
    madd123's Avatar Active Member
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    [QUOTE=GameHelper;4450381]There is a note on every medium note that gives you time since it started and pass/fail once it finish. Isn’t that enough to tell you if current node is cleared and it started moving to next? This note and lines always keep me on track./QUOTE]
    Idk, drawn info about currently not activated abysses gives me nothing but confusion, there are like 4 abysses in 1 screen sometimes, so it turned off
    maybe it is my personal brain problem, so if everyone else is fine i guess i ll just go through useless entities in separate thread and find needed abyss node to draw it myself
    nvm then

  4. #4563
    Dareqt's Avatar Member
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    Before the patch a few days ago I was running a second character on a VM and it was running pretty smooth for a VM to scout in the wildwood. Ever since then it's been unplayably laggy. I did start using preload alert, could it be because preload alert takes up so many resources? Or is it more likely to be related to the last large patch.

  5. #4564
    Silitonga's Avatar Member
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    Originally Posted by GameHelper View Post
    yeah, those are gonna be there.





    First version is almost ready. I will upload it on this website on Tuesday.
    Is this avaible in plugin yet ?

  6. #4565
    stexinern's Avatar Member
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    what do you think about using both GH and ExileAPI simultaneously? Is it possible? If I turn off everything in ExileAPI except for one function, and use everything else in GH, would that work? What about security concerns? I really like GH for its design, but ExileAPI has one indispensable thing - UniqueLootHelper. Playing without it is simply impossible right now, so at the moment, I prefer ExileAPI only because of this plugin. In all other aspects, I like GH more, but that's the only drawback...

    https://imgur.com/wWEHnRY

  7. Thanks sunnypark (1 members gave Thanks to stexinern for this useful post)
  8. #4566
    Hidi's Avatar Member
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    Originally Posted by stexinern View Post
    what do you think about using both GH and ExileAPI simultaneously? Is it possible? If I turn off everything in ExileAPI except for one function, and use everything else in GH, would that work? What about security concerns? I really like GH for its design, but ExileAPI has one indispensable thing - UniqueLootHelper. Playing without it is simply impossible right now, so at the moment, I prefer ExileAPI only because of this plugin. In all other aspects, I like GH more, but that's the only drawback...

    https://imgur.com/wWEHnRY
    This is an interesting things because i installed ExileAPI just for this plugin, can run the two without big problems (i do it myself, basically i clear my map and then launch ExileAPI), but my CPU is too weak to let the two running at same time during gameplay. It would be a nice feature to have for GH, but i think 1) It require a lot of work, 2) May not be in the spirit of a "lite" version of PoEHud/ExileAPI like the developper intended it to be

  9. Thanks sunnypark (1 members gave Thanks to Hidi for this useful post)
  10. #4567
    Wloczykij's Avatar Member
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    How to save settings for Autohotkey? Every time I set everything and turn off gamehelper I have to set everything again...

  11. #4568
    sunnypark's Avatar Member
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    It would be nice if I didn't have to check the belt with the mouse.
    If this happens, I think I will be very happy. Because I failed to even run the exile app on its own for 5 days.

  12. #4569
    hkjhkh's Avatar Member
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    Originally Posted by Wloczykij View Post
    How to save settings for Autohotkey? Every time I set everything and turn off gamehelper I have to set everything again...
    save setting text in Plugins\AutoHotKeyTrigger\config

  13. Thanks GameHelper (1 members gave Thanks to hkjhkh for this useful post)
  14. #4570
    hkjhkh's Avatar Member
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    Originally Posted by stexinern View Post
    what do you think about using both GH and ExileAPI simultaneously? Is it possible? If I turn off everything in ExileAPI except for one function, and use everything else in GH, would that work? What about security concerns? I really like GH for its design, but ExileAPI has one indispensable thing - UniqueLootHelper. Playing without it is simply impossible right now, so at the moment, I prefer ExileAPI only because of this plugin. In all other aspects, I like GH more, but that's the only drawback...

    https://imgur.com/wWEHnRY
    you can run easily both, the overlapping function you need only to disable in one tool

  15. #4571
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Uploaded a new version, download from first post


    ==changes==
    Added wisp small, medium, large icons
    Removed abyss med/crack/end nodes icons by default
    Added multiple colors for different abysses


    WARNING:
    Delete following files otherwise this version will crash
    Plugins\Radar\config
    Plugins\WorldDrawing\config

    if you have done any changes in these files, u can make a backup and manually overwrite from json/menu later.


    closing this thread for 2 days so this important msg isn't lost in the messages. if u have a bug report or something, just pm me.


    EDIT: aware of the wisp with wrong color issue, working on a fix.


    EDIT2: fixed the issue, download from first post.
    Last edited by GameHelper; 01-21-2024 at 03:47 AM.
    If I did not reply to you, it mean the question you are asking is stupid.

  16. Thanks Hidi, soda666, ralle21, cavad, jacekmalarz69, Dant121, unrealowned2, poeking99, AugustusOmg, KimSLi (10 members gave Thanks to GameHelper for this useful post)
  17. #4572
    cavad's Avatar Member
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    My dude, this is fucking amazing! Thank you, sent you some coffee money!

  18. Thanks GameHelper (1 members gave Thanks to cavad for this useful post)
  19. #4573
    hacker143's Avatar Knight
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    BUG REPORT

    Gameplayer detects haste as usable even tho its not usable at all because it lacks mana

    https://i.imgur.com/lvW8D1h.png

  20. Thanks GameHelper (1 members gave Thanks to hacker143 for this useful post)
  21. #4574
    AugustusOmg's Avatar Member
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    Do I need to take any safe measures to not get banned? If so, can someone direct me to some threads.
    Many thanks.

  22. #4575
    pimples700's Avatar Member
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    I see this like every time. For everyone wondering if this will get you banned. There is always that chance to get banned even with Limited user. I highly suggest everyone to read the sticky thread: [Discussion] Bans and what we know by Sychotix.

    Also don't RMT.

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