-
Member
-
Member
I guess with that I can post this here: GitHub - abevol/GameOverlay: Game overlay is a desktop tool that helps people in playing the game without directly influencing the gaming experience of other players.
Fork with updated offsets I found randomly, all credits goes to abevol.
The binary you have to build yourself, but I confirmed it works
EDIT: Didn't realize initally, but radar is a bit scuffed in this fork, AutoHotkeyTrigger still seems to work allright though, so personally I will use it together with ExileApi.
Last edited by dontwanttodie; 12-28-2022 at 03:30 PM.
-
Member
Originally Posted by
GameHelper
Hey folks, this is just an FYI. I will be back next league (3.21).
I'll keep the source code private and share the binary on this thread. This is the best i can do, take it or leave it.
This also mean that auto-update feature will be gone.
Praise be ! Great news to get 2023 started and welcome back. POEHelper was ok but GH is much better for my purposes
-
Member
Originally Posted by
dontwanttodie
any solutions for the sanctum maps?
-
Member
donwloaded and installed .net 7.0.101 sdk but can t compil the solution
error Gravité Code Description Projet Fichier Ligne État de la suppression
Erreur NETSDK1045 Le kit .NET SDK actuel ne prend pas en charge le ciblage de .NET 7.0. Vous devez soit cibler .NET 5.0 ou une version antérieure, soit utiliser une version du kit .NET SDK qui prend en charge .NET 7.0. Launcher C:\Program Files\dotnet\sdk\5.0.414\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.TargetFram eworkInference.targets 141
seems to compil with .net 5 where do i specify using .net 7.0 in visual stutio ???
thx
-
Active Member
i mean absolutely great news
Originally Posted by
dontwanttodie
the build part is not very difficult, is it?
Last edited by camapxam; 12-28-2022 at 10:07 PM.
-
Member
A quick build: Release GameHelper-standard-v0.1.0 . dontwanttodie/GameOverlay . GitHub, as I mentioned the radar is scuffed, but personally I only need the AutoHotKeyTrigger from it. And as mentioned before all credits to abevol, I just thrown together a scuffed build on github.
Last edited by dontwanttodie; 12-29-2022 at 02:11 AM.
-
Post Thanks / Like - 1 Thanks
mylodias (1 members gave Thanks to dontwanttodie for this useful post)
-
Member
-
Active Member
Is there a way to trigger divine blessing ?
-
Member
Originally Posted by
Fragma1
Is there a way to trigger divine blessing ?
Press divine blessing, press the hotkey to dump the status effects(default f10), open up \Plugins\AutoHotKeyTrigger\player_status_effect.txt and search for the buff name, for example in case of malevolence its player_aura_damage_over_time, you can narrow it down by looking at MaxTime and TimeLeft
Then just add a condition like STATUS_EFFECT, player_aura_damage_over_time, LESS_THAN, 4, DURATION and add some 0.5s-1s cooldown, this will cast it 4 seconds before the buff exires.
-
Post Thanks / Like - 1 Thanks
Fragma1 (1 members gave Thanks to dontwanttodie for this useful post)
-
Active Member
Originally Posted by
dontwanttodie
Press divine blessing, press the hotkey to dump the status effects(default f10), open up \Plugins\AutoHotKeyTrigger\player_status_effect.txt and search for the buff name, for example in case of malevolence its player_aura_damage_over_time, you can narrow it down by looking at MaxTime and TimeLeft
Then just add a condition like STATUS_EFFECT, player_aura_damage_over_time, LESS_THAN, 4, DURATION and add some 0.5s-1s cooldown, this will cast it 4 seconds before the buff exires.
Thank you very much!
-
Member
Originally Posted by
dontwanttodie
Nice one ty, fu
-
Member
Originally Posted by
Cequez
any solutions for the sanctum maps?
uncheck hide on hideout, help a bit https://imgur.com/a/YcO1h68
Last edited by dy123; 12-29-2022 at 05:49 PM.
-
Member
Originally Posted by
dontwanttodie
Press divine blessing, press the hotkey to dump the status effects(default f10), open up \Plugins\AutoHotKeyTrigger\player_status_effect.txt and search for the buff name, for example in case of malevolence its player_aura_damage_over_time, you can narrow it down by looking at MaxTime and TimeLeft
Then just add a condition like STATUS_EFFECT, player_aura_damage_over_time, LESS_THAN, 4, DURATION and add some 0.5s-1s cooldown, this will cast it 4 seconds before the buff exires.
Hey yo , you know how to only click a skill when it out of cooldown? I dont want to spam a skill too much, like for a example, general cry is my attack skill, it need to press constantly
-
Member
every day i visit owncore, for no other purpose than waiting for GH... awesome guy, welcome back!