GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #2821
    RebrandSoft's Avatar Member
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    Yes 🙌 Thank you buddy

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #2822
    dontwanttodie's Avatar Member
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    I guess with that I can post this here: GitHub - abevol/GameOverlay: Game overlay is a desktop tool that helps people in playing the game without directly influencing the gaming experience of other players.
    Fork with updated offsets I found randomly, all credits goes to abevol.
    The binary you have to build yourself, but I confirmed it works

    EDIT: Didn't realize initally, but radar is a bit scuffed in this fork, AutoHotkeyTrigger still seems to work allright though, so personally I will use it together with ExileApi.
    Last edited by dontwanttodie; 12-28-2022 at 03:30 PM.

  3. #2823
    Fishdetective's Avatar Member
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    Originally Posted by GameHelper View Post
    Hey folks, this is just an FYI. I will be back next league (3.21).

    I'll keep the source code private and share the binary on this thread. This is the best i can do, take it or leave it.
    This also mean that auto-update feature will be gone.
    Praise be ! Great news to get 2023 started and welcome back. POEHelper was ok but GH is much better for my purposes

  4. #2824
    Cequez's Avatar Member
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    Originally Posted by dontwanttodie View Post
    I guess with that I can post this here: GitHub - abevol/GameOverlay: Game overlay is a desktop tool that helps people in playing the game without directly influencing the gaming experience of other players.
    Fork with updated offsets I found randomly, all credits goes to abevol.
    The binary you have to build yourself, but I confirmed it works.

    any solutions for the sanctum maps?

  5. #2825
    TGillou's Avatar Member
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    donwloaded and installed .net 7.0.101 sdk but can t compil the solution

    error Gravité Code Description Projet Fichier Ligne État de la suppression
    Erreur NETSDK1045 Le kit .NET SDK actuel ne prend pas en charge le ciblage de .NET 7.0. Vous devez soit cibler .NET 5.0 ou une version antérieure, soit utiliser une version du kit .NET SDK qui prend en charge .NET 7.0. Launcher C:\Program Files\dotnet\sdk\5.0.414\Sdks\Microsoft.NET.Sdk\targets\Microsoft.NET.TargetFram eworkInference.targets 141


    seems to compil with .net 5 where do i specify using .net 7.0 in visual stutio ???

    thx

  6. #2826
    camapxam's Avatar Active Member
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    i mean absolutely great news
    Originally Posted by dontwanttodie View Post
    I guess with that I can post this here: GitHub - abevol/GameOverlay: Game overlay is a desktop tool that helps people in playing the game without directly influencing the gaming experience of other players.
    Fork with updated offsets I found randomly, all credits goes to abevol.
    The binary you have to build yourself, but I confirmed it works

    EDIT: Didn't realize initally, but radar is a bit scuffed in this fork, AutoHotkeyTrigger still seems to work allright though, so personally I will use it together with ExileApi.
    the build part is not very difficult, is it?
    Last edited by camapxam; 12-28-2022 at 10:07 PM.

  7. #2827
    dontwanttodie's Avatar Member
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    A quick build: Release GameHelper-standard-v0.1.0 . dontwanttodie/GameOverlay . GitHub, as I mentioned the radar is scuffed, but personally I only need the AutoHotKeyTrigger from it. And as mentioned before all credits to abevol, I just thrown together a scuffed build on github.
    Last edited by dontwanttodie; 12-29-2022 at 02:11 AM.

  8. Thanks mylodias (1 members gave Thanks to dontwanttodie for this useful post)
  9. #2828
    inflzz's Avatar Member
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    thanks for this

  10. #2829
    Fragma1's Avatar Active Member
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    Is there a way to trigger divine blessing ?

  11. #2830
    dontwanttodie's Avatar Member
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    Originally Posted by Fragma1 View Post
    Is there a way to trigger divine blessing ?
    Press divine blessing, press the hotkey to dump the status effects(default f10), open up \Plugins\AutoHotKeyTrigger\player_status_effect.txt and search for the buff name, for example in case of malevolence its player_aura_damage_over_time, you can narrow it down by looking at MaxTime and TimeLeft

    Then just add a condition like STATUS_EFFECT, player_aura_damage_over_time, LESS_THAN, 4, DURATION and add some 0.5s-1s cooldown, this will cast it 4 seconds before the buff exires.

  12. Thanks Fragma1 (1 members gave Thanks to dontwanttodie for this useful post)
  13. #2831
    Fragma1's Avatar Active Member
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    Originally Posted by dontwanttodie View Post
    Press divine blessing, press the hotkey to dump the status effects(default f10), open up \Plugins\AutoHotKeyTrigger\player_status_effect.txt and search for the buff name, for example in case of malevolence its player_aura_damage_over_time, you can narrow it down by looking at MaxTime and TimeLeft

    Then just add a condition like STATUS_EFFECT, player_aura_damage_over_time, LESS_THAN, 4, DURATION and add some 0.5s-1s cooldown, this will cast it 4 seconds before the buff exires.
    Thank you very much!

  14. #2832
    dy123's Avatar Member
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    Originally Posted by dontwanttodie View Post
    A quick build: Release GameHelper-standard-v0.1.0 . dontwanttodie/GameOverlay . GitHub, as I mentioned the radar is scuffed, but personally I only need the AutoHotKeyTrigger from it. And as mentioned before all credits to abevol, I just thrown together a scuffed build on github.
    Nice one ty, fu

  15. #2833
    dy123's Avatar Member
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    Originally Posted by Cequez View Post
    any solutions for the sanctum maps?
    uncheck hide on hideout, help a bit https://imgur.com/a/YcO1h68
    Last edited by dy123; 12-29-2022 at 05:49 PM.

  16. #2834
    dy123's Avatar Member
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    Originally Posted by dontwanttodie View Post
    Press divine blessing, press the hotkey to dump the status effects(default f10), open up \Plugins\AutoHotKeyTrigger\player_status_effect.txt and search for the buff name, for example in case of malevolence its player_aura_damage_over_time, you can narrow it down by looking at MaxTime and TimeLeft

    Then just add a condition like STATUS_EFFECT, player_aura_damage_over_time, LESS_THAN, 4, DURATION and add some 0.5s-1s cooldown, this will cast it 4 seconds before the buff exires.
    Hey yo , you know how to only click a skill when it out of cooldown? I dont want to spam a skill too much, like for a example, general cry is my attack skill, it need to press constantly

  17. #2835
    onlynt01's Avatar Member
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    every day i visit owncore, for no other purpose than waiting for GH... awesome guy, welcome back!

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