-
Member
Originally Posted by
fearsome67
Everything's OK on my side. You somehow broke GameHelper's "always on top" behavior. Have you installed any software modifying this option? Are other overlays working (Radar, Preload)? Does opening/closing GH's menu (F12) solve the problem?
No overlays are working and I don't think I have anything installed. Opening GH menu solves the issue but clicking on PoE window causes everything to disappear again.
-
Originally Posted by
Voxatu
No overlays are working and I don't think I have anything installed. Opening GH menu solves the issue but clicking on PoE window causes everything to disappear again.
turn off POE full screen, plz.
If I did not reply to you, it mean the question you are asking is stupid.
-
Member
What if preload died bcoz removal of quant/rarity of mobs?
Say Fenumal plagued arachnid had assigned 872% unique quant to it, number saying 872 = drop fpa. Now number is gone and preload cant find values. Just my observations/idea, i dont know shit, but want this to be fixed asap
-
Member
Originally Posted by
GameHelper
turn off POE full screen, plz.
I am testing in Windowed Fullscreen
-
Member
Originally Posted by
Maelzel
Use this if you want to check if there are monsters nearby
MonsterCount("Any") > 5 | MonsterCount("AtLeastRare") > 0 | MonsterCount(MonsterRarity.Unique) > 0
And this to check if it is at max stage
corrosive_shroud_at_max_damage

Is there any info somewhere on how to create the dynamic conditions? I'd like to be able to create my own.
(Right now, specifically one depending on current amount of rage)
Edit: nvm that, missed the obvious
Last edited by smeeta; 08-24-2022 at 09:57 AM.
Reason: im dumb
-
Member
Would it be possible to port GH to run on MacOS ? I’m not a programmer so I don’t know if the source can used given it based on Windows, but it would be awesome if it worked natively. Having to run it in a VM is ok but POE sucks performance wise when doing that.
-
Member
Originally Posted by
GameHelper
turn off POE full screen, plz.
Is there a way to remove Gamehelper's window opacity?
-
Member
It might be entirely my fault, but... is anyone having issues with AutoHotkeyTrigger? My life potion and molten shell button are having delays and the only condition I have are life below a certain amount.
-
Member
Already PM for Garena file.
Thanks a lot!
-
Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to ck4rmpn4 for this useful post)
-
Member
are there ANY progress in form of the Bug that Beast's are shwoing which arent in your map for preload as even in patched exileapi its not working right ?
-
Member
Originally Posted by
Fishdetective
It runs on Windows 11 ARM64 in Parallels on an M1 Mac. Make sure you have the correct version of .NET applied to it.
Which version? I tried 5.0.17 arm64 version both console and desktop runtime, but the GameHelper won't show and Launcher would just flicker and close instantly.
I even did a fresh install, but still can't get it to work
create new vm on Parallels > install windows 11 home > download GameHelper v1.31.0 > run GameHelper.exe > see pop up to install .net, click ok and redirected to download page > download and install .net v5.0.17 arm64 for running desktop app > run again, but still won't work (even after restarting)
-
Member
Is there a way to add archnemesis monsters to the preload file? Specifically solaris, lunaris and shakari touched.
-
Member
Just logged in to ask the same.
-
Originally Posted by
comparewithme
just logged in to ask the same.
f.a.q 1
…..
Btw, OC community/POE folks, I checked (already known) beast preload data and it’s dead/fucked.
Last edited by GameHelper; 08-25-2022 at 02:43 PM.
If I did not reply to you, it mean the question you are asking is stupid.
-
Member
Gamehelper, But what do you think, you only need to find new codes for the beast and is it done quickly and easily? are beast preloads likely to be unfixable?
sorry for the stupid question, but I just want to hear it from someone who understands and not just read completely meaningless comments